FVAttn: Adaptive Sparse Attention with Runtime Load Balancing for Video Generation Paper • 2607.16190 • Published 12 days ago • 8
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 8 days ago • 302
RynnBrain 1.1: Towards More Capable and Generalizable Embodied Foundation Model Paper • 2607.17977 • Published 9 days ago • 197
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published 15 days ago • 131
Function-Aware Fill-in-the-Middle as Mid-Training for Coding Agent Foundation Models Paper • 2607.12463 • Published 15 days ago • 108
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published 15 days ago • 227
OpenRath: Session-Centered Runtime State for Agent Systems Paper • 2606.19409 • Published Jun 17 • 78
MaineCoon: Pursuing A Real-Time Audio-Visual Social World Model Paper • 2606.17800 • Published Jun 16 • 13
Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models Paper • 2606.03988 • Published Jun 3 • 126