Commit History

15 days ago

  1. Clarify first-run network creation with a discreet driver shortcut⁠ Running

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    ff6d337

16 days ago

  1. Add one-click full14 reward selection and enforce catalog maximum⁠

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    08c6e6e
  2. Point current repository and feedback links to aits-driving-around⁠

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    db11104
  3. Add Driving Around custom thumbnail and public Space description⁠

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    3653f9a
  4. Render native track masks with optional suggested route and measured replay⁠

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    8994edc
  5. Release driver-first 60 Hz interface with suggested replay line⁠

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    a948328

17 days ago

  1. Rename app to AI Training Story: Driving Around⁠

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    9f8666e
  2. Rename app to AI Coaching Story: Driving Grounds⁠

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    9c63a3e
  3. Polish run summary, replay identity and responsive workspace⁠

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    6556847
  4. Fix replay scrolling and return to playback controls⁠

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    94faee6
  5. Fix selected-driver inspection and navigation; add local agent tools⁠

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    adb939d
  6. Add measured replay black box with native controls and sensor inputs⁠

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    b10f424
  7. Fix frozen evaluation receipt and analysis downloads⁠

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    9c2dbdc

21 days ago

  1. Clarify unavailable telemetry before recording (#6)⁠

    03e20bc
  2. Replace synthetic viewer telemetry with recorded native drives (#5)⁠

    1096ae8

22 days ago

  1. Fix TrackMap UMD root reference and inline track-map.js in index route to prevent stale cache

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    857589b
  2. Upgrade track telemetry replay visualizer, KPI strip, generation chart, and 2D vehicle outline preview

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    9c8994d
  3. Draw track preview with native cubic curves (#4)⁠

    7bf895a
  4. Fix track preview start marker alignment (#3)⁠

    f50e63e
  5. Refine game onboarding for an ML-familiar audience (#2)⁠

    81953fd
  6. Improve quick-start help and recipe/batch editing (#1)⁠

    bae512d
  7. Default training and frozen evaluation to 60 Hz decisions (batch count 1)

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    e70da5c

23 days ago

  1. Report current physics source and build provenance

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    2fa8c71
  2. Exclude Hub-managed git metadata from runtime payload verification

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    09e0320
  3. Integrate verified v1.3 CPU CUDA contact fix and snowmobile center of mass

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    3bf6e3e

26 days ago

  1. Raise measured training limits

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    2e4c103
  2. Allow bounded multi-step training batches

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    e291629
  3. Fix post-run settings editing and run-size feedback

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    76acecb
  4. Repair release manifest for Hub-managed LFS attributes

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    312b22d
  5. Add selective input, layer and output freezing

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    46ae7f5
  6. Improve onboarding, useful defaults and continuation guidance

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    2a138ca
  7. Add current-policy star checks without campaign progression

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    be1eee5
  8. Add distinct winners, frozen evaluation and private-bucket recipes

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    1d9a272
  9. Add distinct winners, frozen evaluation and private-bucket recipes

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    6c60ea0
  10. Fix optional OAuth configuration access behind private HF proxy

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    5e3e294
  11. Add optional HF bucket consent, automatic unique saves, history and restore picker

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    0e86155
  12. Add reviewed opt-in private bucket save and restore

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    3315dab

27 days ago

  1. Correct GPU source revision metadata⁠

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    47ff4df
  2. Add matched four-vehicle support to ALD training⁠

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    5a037eb
  3. Handle Steam rate limits with bounded cooldown and safe status⁠

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    54a5f89
  4. Fix original-game export loading and add opt-in Steam comparison⁠

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    a6e1920
  5. Complete standard game metadata in five-output network exports⁠

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    928b9a7
  6. Support all five Formula controls and maximum game networks⁠

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    ce0b812
  7. Prepare public beta: in-page confirmations, feedback and safe GPU errors⁠

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    63c56ce
  8. Beta r2: traceable run receipts and focused UI fixes

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    ed1475b
  9. Clarify GPU quota rejection in hosted training UI

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    66e5842
  10. Refresh frontend provenance after UI audit⁠

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    93430c4
  11. Clarify GPU quota cleanup status⁠

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    ab1f483
  12. Audit single-engine UI wiring and release GPU tickets on quota failure⁠

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    24cc077

28 days ago

  1. Remove fixed-fixture GPU diagnostic after hosted CUDA check⁠

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    8c7fd93