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---
title: Real2Sim Explorer
emoji: 🧱
colorFrom: blue
colorTo: indigo
sdk: static
app_file: index.html
pinned: false
short_description: Explore Real2Sim pipelines for robotics and Physical AI
---
# 🧱 Real2Sim Explorer
**Explore how real environments are reconstructed, structured and converted into simulation-ready worlds for robotics and Physical AI.**
The **Real2Sim Explorer** focuses on one of the most practical applications of World Compilation:
> **How do we turn a real environment into a simulation that preserves the information needed for learning, planning and control?**
A typical pipeline is:
```text
REAL WORLD
↓
Capture
↓
Reconstruction
↓
Object Decomposition
↓
Semantics
↓
Physical Properties
↓
Dynamics
↓
Simulation Conversion
↓
Domain Randomization
↓
Synthetic Data
↓
Validation
```
## Why Real2Sim matters
Real-world data is valuable but expensive, slow and difficult to scale.
Simulation is scalable but can diverge from reality.
Real2Sim connects the two.
The goal is not merely to create a visually similar 3D scene. A useful Real2Sim pipeline should preserve enough:
- geometry
- state
- object identity
- physical properties
- dynamics
- actions
- semantics
- uncertainty
to support downstream AI systems.
## Real2Sim as World Compilation
```text
REALITY
↓
WORLD COMPILER
↓
SIMULATION-READY WORLD
↓
SYNTHETIC EXPERIENCE
↓
WORLD MODEL / POLICY / PLANNER
```
## Included practical examples
- `examples/scene_schema.json` β€” a compact simulation-ready world schema
- `examples/domain_randomization.json` β€” example randomization ranges
- `examples/validation_config.json` β€” example Real2Sim validation protocol
## The reality gap
A reconstructed scene can be visually impressive while still being poor for robotics.
The reality gap may come from:
- inaccurate geometry
- wrong friction
- incorrect mass
- weak contact modeling
- missing objects
- unrealistic sensors
- timing differences
- imperfect dynamics
Therefore Real2Sim quality should ultimately be evaluated by **downstream transfer**, not appearance alone.
## Relationship to `worldcompiler`
`worldcompiler` covers the broader transformation:
```text
Reality β†’ Structured Representation
```
Real2Sim is one important branch:
```text
Reality β†’ Structured Representation β†’ Simulation
```
## Cooperation
**Cooperation, research and ecosystem partnerships:**
[agenten@magenta.de](mailto:agenten@magenta.de)
---
**Compile the real world into environments AI can safely explore.**