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Download Close_Loop_Evaluation/Carla_Simulation/PythonAPI/examples/generate_traffic.py from ChengkaiXu/DriveHierarchy: direct link, hf CLI and curl.
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https://huggingface.co/datasets/ChengkaiXu/DriveHierarchy/resolve/main/Close_Loop_Evaluation/Carla_Simulation/PythonAPI/examples/generate_traffic.py
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hf download hf://datasets/ChengkaiXu/DriveHierarchy/Close_Loop_Evaluation/Carla_Simulation/PythonAPI/examples/generate_traffic.py
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curl -L -o generate_traffic.py https://huggingface.co/datasets/ChengkaiXu/DriveHierarchy/resolve/main/Close_Loop_Evaluation/Carla_Simulation/PythonAPI/examples/generate_traffic.py
14.4 kB
| #!/usr/bin/env python | |
| # Copyright (c) 2021 Computer Vision Center (CVC) at the Universitat Autonoma de | |
| # Barcelona (UAB). | |
| # | |
| # This work is licensed under the terms of the MIT license. | |
| # For a copy, see <https://opensource.org/licenses/MIT>. | |
| """Example script to generate traffic in the simulation""" | |
| import glob | |
| import os | |
| import sys | |
| import time | |
| try: | |
| sys.path.append(glob.glob('../carla/dist/carla-*%d.%d-%s.egg' % ( | |
| sys.version_info.major, | |
| sys.version_info.minor, | |
| 'win-amd64' if os.name == 'nt' else 'linux-x86_64'))[0]) | |
| except IndexError: | |
| pass | |
| import carla | |
| from carla import VehicleLightState as vls | |
| import argparse | |
| import logging | |
| from numpy import random | |
| def get_actor_blueprints(world, filter, generation): | |
| bps = world.get_blueprint_library().filter(filter) | |
| if generation.lower() == "all": | |
| return bps | |
| # If the filter returns only one bp, we assume that this one needed | |
| # and therefore, we ignore the generation | |
| if len(bps) == 1: | |
| return bps | |
| try: | |
| int_generation = int(generation) | |
| # Check if generation is in available generations | |
| if int_generation in [1, 2]: | |
| bps = [x for x in bps if int(x.get_attribute('generation')) == int_generation] | |
| return bps | |
| else: | |
| print(" Warning! Actor Generation is not valid. No actor will be spawned.") | |
| return [] | |
| except: | |
| print(" Warning! Actor Generation is not valid. No actor will be spawned.") | |
| return [] | |
| def main(): | |
| argparser = argparse.ArgumentParser( | |
| description=__doc__) | |
| argparser.add_argument( | |
| '--host', | |
| metavar='H', | |
| default='127.0.0.1', | |
| help='IP of the host server (default: 127.0.0.1)') | |
| argparser.add_argument( | |
| '-p', '--port', | |
| metavar='P', | |
| default=2000, | |
| type=int, | |
| help='TCP port to listen to (default: 2000)') | |
| argparser.add_argument( | |
| '-n', '--number-of-vehicles', | |
| metavar='N', | |
| default=30, | |
| type=int, | |
| help='Number of vehicles (default: 30)') | |
| argparser.add_argument( | |
| '-w', '--number-of-walkers', | |
| metavar='W', | |
| default=10, | |
| type=int, | |
| help='Number of walkers (default: 10)') | |
| argparser.add_argument( | |
| '--safe', | |
| action='store_true', | |
| help='Avoid spawning vehicles prone to accidents') | |
| argparser.add_argument( | |
| '--filterv', | |
| metavar='PATTERN', | |
| default='vehicle.*', | |
| help='Filter vehicle model (default: "vehicle.*")') | |
| argparser.add_argument( | |
| '--generationv', | |
| metavar='G', | |
| default='All', | |
| help='restrict to certain vehicle generation (values: "1","2","All" - default: "All")') | |
| argparser.add_argument( | |
| '--filterw', | |
| metavar='PATTERN', | |
| default='walker.pedestrian.*', | |
| help='Filter pedestrian type (default: "walker.pedestrian.*")') | |
| argparser.add_argument( | |
| '--generationw', | |
| metavar='G', | |
| default='2', | |
| help='restrict to certain pedestrian generation (values: "1","2","All" - default: "2")') | |
| argparser.add_argument( | |
| '--tm-port', | |
| metavar='P', | |
| default=8000, | |
| type=int, | |
| help='Port to communicate with TM (default: 8000)') | |
| argparser.add_argument( | |
| '--asynch', | |
| action='store_true', | |
| help='Activate asynchronous mode execution') | |
| argparser.add_argument( | |
| '--hybrid', | |
| action='store_true', | |
| help='Activate hybrid mode for Traffic Manager') | |
| argparser.add_argument( | |
| '-s', '--seed', | |
| metavar='S', | |
| type=int, | |
| help='Set random device seed and deterministic mode for Traffic Manager') | |
| argparser.add_argument( | |
| '--seedw', | |
| metavar='S', | |
| default=0, | |
| type=int, | |
| help='Set the seed for pedestrians module') | |
| argparser.add_argument( | |
| '--car-lights-on', | |
| action='store_true', | |
| default=False, | |
| help='Enable automatic car light management') | |
| argparser.add_argument( | |
| '--hero', | |
| action='store_true', | |
| default=False, | |
| help='Set one of the vehicles as hero') | |
| argparser.add_argument( | |
| '--respawn', | |
| action='store_true', | |
| default=False, | |
| help='Automatically respawn dormant vehicles (only in large maps)') | |
| argparser.add_argument( | |
| '--no-rendering', | |
| action='store_true', | |
| default=False, | |
| help='Activate no rendering mode') | |
| args = argparser.parse_args() | |
| logging.basicConfig(format='%(levelname)s: %(message)s', level=logging.INFO) | |
| vehicles_list = [] | |
| walkers_list = [] | |
| all_id = [] | |
| client = carla.Client(args.host, args.port) | |
| client.set_timeout(10.0) | |
| synchronous_master = False | |
| random.seed(args.seed if args.seed is not None else int(time.time())) | |
| try: | |
| world = client.get_world() | |
| traffic_manager = client.get_trafficmanager(args.tm_port) | |
| traffic_manager.set_global_distance_to_leading_vehicle(2.5) | |
| if args.respawn: | |
| traffic_manager.set_respawn_dormant_vehicles(True) | |
| if args.hybrid: | |
| traffic_manager.set_hybrid_physics_mode(True) | |
| traffic_manager.set_hybrid_physics_radius(70.0) | |
| if args.seed is not None: | |
| traffic_manager.set_random_device_seed(args.seed) | |
| settings = world.get_settings() | |
| if not args.asynch: | |
| traffic_manager.set_synchronous_mode(True) | |
| if not settings.synchronous_mode: | |
| synchronous_master = True | |
| settings.synchronous_mode = True | |
| settings.fixed_delta_seconds = 0.05 | |
| else: | |
| synchronous_master = False | |
| else: | |
| print("You are currently in asynchronous mode. If this is a traffic simulation, \ | |
| you could experience some issues. If it's not working correctly, switch to synchronous \ | |
| mode by using traffic_manager.set_synchronous_mode(True)") | |
| if args.no_rendering: | |
| settings.no_rendering_mode = True | |
| world.apply_settings(settings) | |
| blueprints = get_actor_blueprints(world, args.filterv, args.generationv) | |
| blueprintsWalkers = get_actor_blueprints(world, args.filterw, args.generationw) | |
| if args.safe: | |
| blueprints = [x for x in blueprints if int(x.get_attribute('number_of_wheels')) == 4] | |
| blueprints = [x for x in blueprints if not x.id.endswith('microlino')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('carlacola')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('cybertruck')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('t2')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('sprinter')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('firetruck')] | |
| blueprints = [x for x in blueprints if not x.id.endswith('ambulance')] | |
| blueprints = sorted(blueprints, key=lambda bp: bp.id) | |
| spawn_points = world.get_map().get_spawn_points() | |
| number_of_spawn_points = len(spawn_points) | |
| if args.number_of_vehicles < number_of_spawn_points: | |
| random.shuffle(spawn_points) | |
| elif args.number_of_vehicles > number_of_spawn_points: | |
| msg = 'requested %d vehicles, but could only find %d spawn points' | |
| logging.warning(msg, args.number_of_vehicles, number_of_spawn_points) | |
| args.number_of_vehicles = number_of_spawn_points | |
| # @todo cannot import these directly. | |
| SpawnActor = carla.command.SpawnActor | |
| SetAutopilot = carla.command.SetAutopilot | |
| FutureActor = carla.command.FutureActor | |
| # -------------- | |
| # Spawn vehicles | |
| # -------------- | |
| batch = [] | |
| hero = args.hero | |
| for n, transform in enumerate(spawn_points): | |
| if n >= args.number_of_vehicles: | |
| break | |
| blueprint = random.choice(blueprints) | |
| if blueprint.has_attribute('color'): | |
| color = random.choice(blueprint.get_attribute('color').recommended_values) | |
| blueprint.set_attribute('color', color) | |
| if blueprint.has_attribute('driver_id'): | |
| driver_id = random.choice(blueprint.get_attribute('driver_id').recommended_values) | |
| blueprint.set_attribute('driver_id', driver_id) | |
| if hero: | |
| blueprint.set_attribute('role_name', 'hero') | |
| hero = False | |
| else: | |
| blueprint.set_attribute('role_name', 'autopilot') | |
| # spawn the cars and set their autopilot and light state all together | |
| batch.append(SpawnActor(blueprint, transform) | |
| .then(SetAutopilot(FutureActor, True, traffic_manager.get_port()))) | |
| for response in client.apply_batch_sync(batch, synchronous_master): | |
| if response.error: | |
| logging.error(response.error) | |
| else: | |
| vehicles_list.append(response.actor_id) | |
| # Set automatic vehicle lights update if specified | |
| if args.car_lights_on: | |
| all_vehicle_actors = world.get_actors(vehicles_list) | |
| for actor in all_vehicle_actors: | |
| traffic_manager.update_vehicle_lights(actor, True) | |
| # ------------- | |
| # Spawn Walkers | |
| # ------------- | |
| # some settings | |
| percentagePedestriansRunning = 0.0 # how many pedestrians will run | |
| percentagePedestriansCrossing = 0.0 # how many pedestrians will walk through the road | |
| if args.seedw: | |
| world.set_pedestrians_seed(args.seedw) | |
| random.seed(args.seedw) | |
| # 1. take all the random locations to spawn | |
| spawn_points = [] | |
| for i in range(args.number_of_walkers): | |
| spawn_point = carla.Transform() | |
| loc = world.get_random_location_from_navigation() | |
| if (loc != None): | |
| spawn_point.location = loc | |
| spawn_points.append(spawn_point) | |
| # 2. we spawn the walker object | |
| batch = [] | |
| walker_speed = [] | |
| for spawn_point in spawn_points: | |
| walker_bp = random.choice(blueprintsWalkers) | |
| # set as not invincible | |
| if walker_bp.has_attribute('is_invincible'): | |
| walker_bp.set_attribute('is_invincible', 'false') | |
| # set the max speed | |
| if walker_bp.has_attribute('speed'): | |
| if (random.random() > percentagePedestriansRunning): | |
| # walking | |
| walker_speed.append(walker_bp.get_attribute('speed').recommended_values[1]) | |
| else: | |
| # running | |
| walker_speed.append(walker_bp.get_attribute('speed').recommended_values[2]) | |
| else: | |
| print("Walker has no speed") | |
| walker_speed.append(0.0) | |
| batch.append(SpawnActor(walker_bp, spawn_point)) | |
| results = client.apply_batch_sync(batch, True) | |
| walker_speed2 = [] | |
| for i in range(len(results)): | |
| if results[i].error: | |
| logging.error(results[i].error) | |
| else: | |
| walkers_list.append({"id": results[i].actor_id}) | |
| walker_speed2.append(walker_speed[i]) | |
| walker_speed = walker_speed2 | |
| # 3. we spawn the walker controller | |
| batch = [] | |
| walker_controller_bp = world.get_blueprint_library().find('controller.ai.walker') | |
| for i in range(len(walkers_list)): | |
| batch.append(SpawnActor(walker_controller_bp, carla.Transform(), walkers_list[i]["id"])) | |
| results = client.apply_batch_sync(batch, True) | |
| for i in range(len(results)): | |
| if results[i].error: | |
| logging.error(results[i].error) | |
| else: | |
| walkers_list[i]["con"] = results[i].actor_id | |
| # 4. we put together the walkers and controllers id to get the objects from their id | |
| for i in range(len(walkers_list)): | |
| all_id.append(walkers_list[i]["con"]) | |
| all_id.append(walkers_list[i]["id"]) | |
| all_actors = world.get_actors(all_id) | |
| # wait for a tick to ensure client receives the last transform of the walkers we have just created | |
| if args.asynch or not synchronous_master: | |
| world.wait_for_tick() | |
| else: | |
| world.tick() | |
| # 5. initialize each controller and set target to walk to (list is [controler, actor, controller, actor ...]) | |
| # set how many pedestrians can cross the road | |
| world.set_pedestrians_cross_factor(percentagePedestriansCrossing) | |
| for i in range(0, len(all_id), 2): | |
| # start walker | |
| all_actors[i].start() | |
| # set walk to random point | |
| all_actors[i].go_to_location(world.get_random_location_from_navigation()) | |
| # max speed | |
| all_actors[i].set_max_speed(float(walker_speed[int(i/2)])) | |
| print('spawned %d vehicles and %d walkers, press Ctrl+C to exit.' % (len(vehicles_list), len(walkers_list))) | |
| # Example of how to use Traffic Manager parameters | |
| traffic_manager.global_percentage_speed_difference(30.0) | |
| while True: | |
| if not args.asynch and synchronous_master: | |
| world.tick() | |
| else: | |
| world.wait_for_tick() | |
| finally: | |
| if not args.asynch and synchronous_master: | |
| settings = world.get_settings() | |
| settings.synchronous_mode = False | |
| settings.no_rendering_mode = False | |
| settings.fixed_delta_seconds = None | |
| world.apply_settings(settings) | |
| print('\ndestroying %d vehicles' % len(vehicles_list)) | |
| client.apply_batch([carla.command.DestroyActor(x) for x in vehicles_list]) | |
| # stop walker controllers (list is [controller, actor, controller, actor ...]) | |
| for i in range(0, len(all_id), 2): | |
| all_actors[i].stop() | |
| print('\ndestroying %d walkers' % len(walkers_list)) | |
| client.apply_batch([carla.command.DestroyActor(x) for x in all_id]) | |
| time.sleep(0.5) | |
| if __name__ == '__main__': | |
| try: | |
| main() | |
| except KeyboardInterrupt: | |
| pass | |
| finally: | |
| print('\ndone.') | |