id stringlengths 20 95 | name stringlengths 1 351 |
|---|---|
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_WORMTHREAT_BOOTS_02_SCHEMATIC_LONGDESC | A small mechanism in the sole of these <Unique>Unique</> light armor boots emits an irregular vibration that reduces the amount of worm-attention generated by footsteps on the open sands. |
ITEMS/SCHEMATIC_UNIQUESDA2_SCHEMATIC_LONGDESC | A <Unique>Unique</> Maula machine pistol with fully automatic firing mode. |
ITEMS/SCHEMATIC_SMG_UNIQUE_LARGEMAG_02_SCHEMATIC_LONGDESC | A <Unique>Unique</> SMG designed for sustained fire and used by House troops. Pressure builds up as the darts are released causing the darts fired from the second half of the magazine to impact with greater force. This pressure is released upon reloading. |
ITEMS/SCHEMATIC_KINDJAL_UNIQUE_BLOOD_02_SCHEMATIC_LONGDESC | A <Unique>Unique</> kindjal modified to include an exsanguination apparatus. Utilized by specialized House forces to make the most of the scarce amount of liquid on Arrakis. |
ITEMS/SCHEMATIC_UNIQUEAR_BURST_02_SCHEMATIC_LONGDESC | A <Unique>Unique</> battle rifle that fires in controlled 3 round bursts. Gas pressure built up from the first two darts in the burst allows the final dart in the burst to impact with increased force, improving damage. |
ITEMS/SCHEMATIC_SANDBIKECHOAMBOOSTHEATEFFICIENT2_SCHEMATIC_LONGDESC | Technological insulation methods keeps this <Unique>Unique</> module from overheating. 40% less heat generation when boosting. Especially useful at night. Deteriorates faster. |
ITEMS/SCHEMATIC_SANDBIKEENGINE_UNIQUE_SPEED_3_SCHEMATIC_LONGDESC | This <Unique>Unique</> sandbike engine is customized to increase speed at the cost of additional heat generation. |
ITEMS/SCHEMATIC_BUGGYENGINE_UNIQUE_ACCELERATE_03_SCHEMATIC_LONGDESC | This <Unique>Unique</> buggy engine has been optimized to increase its acceleration rate. |
ITEMS/SCHEMATIC_BUGGYMINING_UNIQUE_YIELDINCREASE_03_SCHEMATIC_LONGDESC | This <Unique>Unique</> buggy mining laser boasts increased Titanium and Stravidium Mass yield, albeit at the cost of heat generation. |
ITEMS/SCHEMATIC_BUGGYINVENTORY_UNIQUE_CAPACITY_03_SCHEMATIC_LONGDESC | Engineers have optimized the storage space and durability of this <Unique>Unique</> buggy inventory module. |
ITEMS/SCHEMATIC_HIGHCAPACITYLITERJON_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> water container for the needy, not the greedy. Made for long group expeditions, contents were donated from the entire sietch as a sacrifice for good luck. Stores more water than ordinary Water Tanks. |
ITEMS/SCHEMATIC_DEWREAPER_UNIQUE_02_SCHEMATIC_LONGDESC | <Unique>Unique</>. For those working in the dew fields every dawn, this extra durable yet light reaper lessens the burden and increases what one could carry home. |
ITEMS/SCHEMATIC_GLIDEPARTIALSTABILIZATIONBELT_03_SCHEMATIC_LONGDESC | <Unique>Unique</> Active Directional Suspensor for explorers. Activate to hover at the apex of a jump arc and drift in movement direction. Depletes power as long as it is kept activated. |
ITEMS/SCHEMATIC_STATICCOMPACTOR_UNIQUE_COMPACT_03_SCHEMATIC_LONGDESC | The makers of this <Unique>Unique</> static compactor prioritized reducing size, power draw, and most importantly worm attention. |
ITEMS/SCHEMATIC_BODYFLUIDEXTRACTOR_UNIQUE_WATER_03_SCHEMATIC_LONGDESC | Dunemen utilize this <Unique>Unique</> exsanguination tool when out on long journeys as it will filter some of the extracted blood directly into drinkable liquid. |
ITEMS/SCHEMATIC_POWERPACK_UNIQUE_REGEN_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> power pack that recharges more rapidly, but has a lower power pool. |
ITEMS/SCHEMATIC_BLOODSACK_UNIQUE_DURABLE_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> blood tank that can withstand much more usage than a standard blood sack. |
ITEMS/SCHEMATIC_SCANNER_UNIQUE_BODY_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> scanner that specializes in only detecting the living. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE03_HELMET_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE03_TOP_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE03_BOTTOM_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE03_GLOVES_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE03_BOOTS_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE02_HELMET_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE02_TOP_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE02_BOTTOM_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE02_GLOVES_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE02_BOOTS_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_03_MASK_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_03_BOOTS_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_03_GLOVES_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_03_TOP_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_COMBAT_HEAVY_UNIQUE_POWEREFFICIENT_GLOVES_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> heavy armor gauntlet that recon squads use to optimize power usage on connected Power Packs. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_WORMTHREAT_BOOTS_03_SCHEMATIC_LONGDESC | A small mechanism in the sole of these <Unique>Unique</> light armor boots emits an irregular vibration that reduces the amount of worm-attention generated by footsteps on the open sands. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_DEWREAP_GLOVES_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> light armor glove that gatherers utilize to maximize the amount of water gathered by dew reapers. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_REDUCESUSPENSOR_TOP_03_SCHEMATIC_LONGDESC | Supporting suspensor devices are fitted into this <Unique>Unique</> light chest armor to allow soldiers to optimize the power usage of their suspensor belts. |
ITEMS/SCHEMATIC_UNIQUESDA3_SCHEMATIC_LONGDESC | A <Unique>Unique</> Maula machine pistol with fully automatic firing mode. |
ITEMS/SCHEMATIC_UNIQUESWORD_02_SCHEMATIC_LONGDESC | A <Unique>Unique</> light blade that reduces stamina costs of melee actions. |
ITEMS/SCHEMATIC_UNIQUESCATTERGUN2_SCHEMATIC_LONGDESC | <Unique>Unique</> Guerilla Shotgun that crushes darts into shrapnel when fired. Applies bleed stacks on top of regular dart damage. |
ITEMS/SCHEMATIC_SMG_UNIQUE_LARGEMAG_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> SMG designed for sustained fire and used by House troops. Pressure builds up as the darts are released causing the darts fired from the second half of the magazine to impact with greater force. This pressure is released upon reloading. |
ITEMS/SCHEMATIC_KINDJAL_UNIQUE_BLOOD_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> kindjal modified to include an exsanguination apparatus. Utilized by specialized House forces to make the most of the scarce amount of liquid on Arrakis. |
ITEMS/SCHEMATIC_LONGRIFLE_UNIQUE_POISON_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> rifle which fires darts laced with a fast-acting neurotoxin poison. Due to the rapid metabolization of the poison, it must be injected as close to the brain as possible. Utilized by assassins when taking down high priority targets. |
ITEMS/SCHEMATIC_HEAVYPISTOL_UNIQUE_BLEED_03_SCHEMATIC_LONGDESC | This <Unique>Unique</> heavy pistol mechanically serrates darts as they are fired, resulting in bloody wounds for the target and optimized ammo efficiency for the user. |
ITEMS/SCHEMATIC_UNIQUEAR_BURST_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> battle rifle that fires in controlled 3 round bursts. Gas pressure built up from the first two darts in the burst allows the final dart in the burst to impact with increased force, improving damage. |
ITEMS/SCHEMATIC_KINDJAL_UNIQUE_STAMINA_03_SCHEMATIC_LONGDESC | On impact, this <Unique>Unique</> kindjal sends a stimulating impulse through the body of the wielder, improving their stamina. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_BIOMEHEAT_TOP_03_SCHEMATIC_LONGDESC | This <Unique>Unique</> light chest armor is made with breathable material which allows House forces to better survive harsh desert climates. |
ITEMS/SCHEMATIC_SANDBIKECHOAMBOOSTHEATEFFICIENT3_SCHEMATIC_LONGDESC | Technological insulation methods keeps this <Unique>Unique</> module from overheating. 40% less heat generation when boosting. Especially useful at night. Deteriorates faster. |
ITEMS/SCHEMATIC_BUGGYCHOAMBOOSTHEATEFFICIENT2_SCHEMATIC_LONGDESC | Early expeditions on Arrakis and their <Unique>Unique</> equipment were inspired by the worm and the snakes of old civilization. 30% less heat generation when boosting. Deteriorates faster. |
ITEMS/SCHEMATIC_SANDBIKEENGINE_UNIQUE_SPEED_4_SCHEMATIC_LONGDESC | This <Unique>Unique</> sandbike engine is customized to increase speed at the cost of additional heat generation. |
ITEMS/SCHEMATIC_BUGGYENGINE_UNIQUE_ACCELERATE_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> buggy engine has been optimized to increase its acceleration rate. |
ITEMS/SCHEMATIC_BUGGYMINING_UNIQUE_YIELDINCREASE_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> buggy mining laser boasts increased Titanium and Stravidium Mass yield, albeit at the cost of heat generation. |
ITEMS/SCHEMATIC_ORNITHOPTERLIGHTENGINE_UNIQUE_SPEED_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> light ornithopter engine is customized to increase speed at the cost of additional heat generation. |
ITEMS/SCHEMATIC_BUGGYINVENTORY_UNIQUE_CAPACITY_04_SCHEMATIC_LONGDESC | Engineers have optimized the storage space and durability of this <Unique>Unique</> buggy inventory module. |
ITEMS/SCHEMATIC_HIGHCAPACITYLITERJON_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> water container for the needy, not the greedy. Made for long group expeditions, contents were donated from the entire sietch as a sacrifice for good luck. Stores more water than ordinary Water Tanks. |
ITEMS/SCHEMATIC_DEWREAPER_UNIQUE_03_SCHEMATIC_LONGDESC | <Unique>Unique</>. For those working in the dew fields every dawn, this extra durable yet light reaper lessens the burden and increases what one could carry home. |
ITEMS/SCHEMATIC_GLIDEPARTIALSTABILIZATIONBELT_04_SCHEMATIC_LONGDESC | <Unique>Unique</> Active Directional Suspensor for explorers. Activate to hover at the apex of a jump arc and drift in movement direction. Depletes power as long as it is kept activated. |
ITEMS/SCHEMATIC_STATICCOMPACTOR_UNIQUE_COMPACT_04_SCHEMATIC_LONGDESC | The makers of this <Unique>Unique</> static compactor prioritized reducing size, power draw, and most importantly worm attention. |
ITEMS/SCHEMATIC_BODYFLUIDEXTRACTOR_UNIQUE_WATER_04_SCHEMATIC_LONGDESC | Dunemen utilize this <Unique>Unique</> exsanguination tool when out on long journeys as it will filter some of the extracted blood directly into drinkable liquid. |
ITEMS/SCHEMATIC_POWERPACK_UNIQUE_REGEN_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> power pack that recharges more rapidly, but has a lower power pool. |
ITEMS/SCHEMATIC_DEWREAPER_1H_UNIQUE_COMPACT_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> dew reaper can collapse down into an extremely small size, reducing the amount of space it occupies in inventories. |
ITEMS/SCHEMATIC_BLOODSACK_UNIQUE_DURABLE_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> blood tank that can withstand much more usage than a standard blood sack. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE04_HELMET_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE04_TOP_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE04_BOTTOM_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE04_GLOVES_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_SMUGGLERDESERTERUNIQUE04_BOOTS_SCHEMATIC_LONGDESC | Stand firm in the face of danger. A <Unique>Unique</> Armor piece. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE03_HELMET_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE03_TOP_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE03_BOTTOM_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE03_GLOVES_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_COMBAT_NEUT_ATREIDESDESERTERUNIQUE03_BOOTS_SCHEMATIC_LONGDESC | To commit the ultimate betrayal, one must harden both their hearts and their armor. Part of a <Unique>Unique</> Heavy Armor. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_04_MASK_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_04_BOOTS_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_04_GLOVES_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_ARMORED_04_TOP_SCHEMATIC_LONGDESC | CHOAM has created a <Unique>Unique</> armored version of the stillsuit, with tubings and catchpockets made to withstand many expeditions. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_EFFICIENT_04_BOOTS_SCHEMATIC_LONGDESC | This <Unique>Unique</> stillsuit is able to capture even the smallest amount of lost moisture, improving the rate at which it fills its catchpockets. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_EFFICIENT_04_GLOVES_SCHEMATIC_LONGDESC | This <Unique>Unique</> stillsuit is able to capture even the smallest amount of lost moisture, improving the rate at which it fills its catchpockets. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_EFFICIENT_04_MASK_SCHEMATIC_LONGDESC | This <Unique>Unique</> stillsuit is able to capture even the smallest amount of lost moisture, improving the rate at which it fills its catchpockets. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_EFFICIENT_04_TOP_SCHEMATIC_LONGDESC | This <Unique>Unique</> stillsuit is able to capture even the smallest amount of lost moisture, improving the rate at which it fills its catchpockets. |
ITEMS/SCHEMATIC_COMBAT_HEAVY_UNIQUE_POWEREFFICIENT_GLOVES_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> heavy armor gauntlet that recon squads use to optimize power usage on connected Power Packs. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_WORMTHREAT_BOOTS_04_SCHEMATIC_LONGDESC | A small mechanism in the sole of these <Unique>Unique</> light armor boots emits an irregular vibration that reduces the amount of worm-attention generated by footsteps on the open sands. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_STAMINA_BOTTOM_04_SCHEMATIC_LONGDESC | These <Unique>Unique</> light leggings are equipped with a compression triggered mechanism which stimulates the leg muscles, reducing the stamina drain of sustained sprinting. |
ITEMS/SCHEMATIC_STILLSUIT_UNIQUE_HEATMITIGATION_04_MASK_SCHEMATIC_LONGDESC | The treatment of the material of this <Unique>Unique</> hat allows House troops to stay out in the harsh desert sun for longer periods without suffering the consequences. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_DEWREAP_GLOVES_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> light armor glove that gatherers utilize to maximize the amount of water gathered by dew reapers. |
ITEMS/SCHEMATIC_COMBAT_LIGHT_UNIQUE_REDUCESUSPENSOR_TOP_04_SCHEMATIC_LONGDESC | Supporting suspensor devices are fitted into this <Unique>Unique</> light chest armor to allow soldiers to optimize the power usage of their suspensor belts. |
ITEMS/SCHEMATIC_UNIQUESDA4_SCHEMATIC_LONGDESC | A <Unique>Unique</> Maula machine pistol with fully automatic firing mode. |
ITEMS/SCHEMATIC_UNIQUESWORD_03_SCHEMATIC_LONGDESC | A <Unique>Unique</> light blade that reduces stamina costs of melee actions. |
ITEMS/SCHEMATIC_UNIQUESCATTERGUN3_SCHEMATIC_LONGDESC | <Unique>Unique</> Guerilla Shotgun that crushes darts into shrapnel when fired. Applies bleed stacks on top of regular dart damage. |
ITEMS/SCHEMATIC_UNIQUEDIRK_02_SCHEMATIC_LONGDESC | <Unique>Unique</> dagger with a superheated blade that can set enemies on fire. |
ITEMS/SCHEMATIC_UNIQUEAR2_SCHEMATIC_LONGDESC | <Unique>Unique</> Semi-automatic rifle fitted with a barrel for heavy darts that deals concussive explosions. |
ITEMS/SCHEMATIC_SMG_UNIQUE_LARGEMAG_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> SMG designed for sustained fire and used by House troops. Pressure builds up as the darts are released causing the darts fired from the second half of the magazine to impact with greater force. This pressure is released upon reloading. |
ITEMS/SCHEMATIC_KINDJAL_UNIQUE_BLOOD_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> kindjal modified to include an exsanguination apparatus. Utilized by specialized House forces to make the most of the scarce amount of liquid on Arrakis. |
ITEMS/SCHEMATIC_LONGRIFLE_UNIQUE_POISON_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> rifle which fires darts laced with a fast-acting neurotoxin poison. Due to the rapid metabolization of the poison, it must be injected as close to the brain as possible. Utilized by assassins when taking down high priority targets. |
ITEMS/SCHEMATIC_HEAVYPISTOL_UNIQUE_BLEED_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> heavy pistol mechanically serrates darts as they are fired, resulting in bloody wounds for the target and optimized ammo efficiency for the user. |
ITEMS/SCHEMATIC_LMG_UNIQUE_RAPIDFIRE_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> LMG with a larger magazine and fire rate that is utilized by House forces when the solution to a problem is 'more darts.' |
ITEMS/SCHEMATIC_SHOTGUN_UNIQUE_EXPLOSIVE_04_SCHEMATIC_LONGDESC | A high-caliber dart with an explosive payload makes this <Unique>Unique</> shotgun the anti-vehicle weapon of choice. |
ITEMS/SCHEMATIC_UNIQUESDA_DOUBLESHOT_04_SCHEMATIC_LONGDESC | A too-tight spring in the magazine coupled with a too-wide barrel make this <Unique>Unique</> maula pistol fire two darts at the same time albeit with reduced accuracy. Manufacturers have labelled these obvious problems as "features." |
ITEMS/SCHEMATIC_UNIQUESCATTERGUN_FIRE_04_SCHEMATIC_LONGDESC | This <Unique>Unique</> scattergun crushes and launches super-heated chunks of metal. The simplicity of the magazine makes it much faster to reload. |
ITEMS/SCHEMATIC_UNIQUEAR_BURST_04_SCHEMATIC_LONGDESC | A <Unique>Unique</> battle rifle that fires in controlled 3 round bursts. Gas pressure built up from the first two darts in the burst allows the final dart in the burst to impact with increased force, improving damage. |
ITEMS/SCHEMATIC_KINDJAL_UNIQUE_STAMINA_04_SCHEMATIC_LONGDESC | On impact, this <Unique>Unique</> kindjal sends a stimulating impulse through the body of the wielder, improving their stamina. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.