docstring_tokens stringlengths 0 76.5k | code_tokens stringlengths 75 1.81M | label_window listlengths 4 2.12k | html_url stringlengths 74 116 | file_name stringlengths 3 311 |
|---|---|---|---|---|
#include<fogVertex> | <mask> fClipDistance = dot(worldPos, vClipPlane);
<mask> #endif
<mask>
<mask> // Fog
<mask> #ifdef FOG
<mask> fFogDistance = (view * worldPos).z;
<mask> #endif
<mask>
<mask> // Shadows
<mask> #ifdef SHADOWS
<mask> #if defined(SPOTLIGHT0) || defined(DIRLIGHT0)
<mask> vPositionFromLight0 = lightMatrix0... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/fur/fur.vertex.fx |
#include<shadowsVertex> | <mask> fFogDistance = (view * worldPos).z;
<mask> #endif
<mask>
<mask> // Shadows
<mask> #ifdef SHADOWS
<mask> #if defined(SPOTLIGHT0) || defined(DIRLIGHT0)
<mask> vPositionFromLight0 = lightMatrix0 * worldPos;
<mask> #endif
<mask> #if defined(SPOTLIGHT1) || defined(DIRLIGHT1)
<mask> vPositionFromLight1 ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/fur/fur.vertex.fx |
<mask> public UV2 = false;
<mask> public VERTEXCOLOR = false;
<mask> public VERTEXALPHA = false;
<mask> public NUM_BONE_INFLUENCERS = 0;
<mask> public BONES = false;
<mask> public BONES4 = false;
<mask> public BonesPerMesh = 0;
<mask> public INSTAN... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/terrain/babylon.terrainMaterial.ts | |
<mask> public NORMAL = false;
<mask> public VERTEXCOLOR = false;
<mask> public VERTEXALPHA = false;
<mask> public NUM_BONE_INFLUENCERS = 0;
<mask> public BONES = false;
<mask> public BONES4 = false;
<mask> public BonesPerMesh = 0;
<mask> public INS... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/triPlanar/babylon.triPlanarMaterial.ts | |
this.rebuild();
| <mask> public INSTANCES = false;
<mask>
<mask> constructor() {
<mask> super();
<mask> this._keys = Object.keys(this);
<mask> }
<mask> }
<mask>
<mask> export class TriPlanarMaterial extends Material {
<mask> @serializeAsTexture()
</s> Updated F... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/triPlanar/babylon.triPlanarMaterial.ts |
<mask> public UV2 = false;
<mask> public VERTEXCOLOR = false;
<mask> public VERTEXALPHA = false;
<mask> public NUM_BONE_INFLUENCERS = 0;
<mask> public BONES = false;
<mask> public BONES4 = false;
<mask> public BonesPerMesh = 0;
<mask> public INSTAN... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/water/babylon.waterMaterial.ts | |
public getRenderList(): AbstractMesh[] {
return this._refractionRTT.renderList;
}
public get renderTargetsEnabled(): boolean {
return !(this._refractionRTT.refreshRate === 0);
}
| <mask> this._refractionRTT.refreshRate = refreshRate;
<mask> this._reflectionRTT.refreshRate = refreshRate;
<mask> }
<mask>
<mask> public needAlphaBlending(): boolean {
<mask> return (this.alpha < 1.0);
<mask> }
<mask>
<mask> public needAl... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/water/babylon.waterMaterial.ts |
serializationObject.reflectionTexture.isRenderTarget = true;
serializationObject.refractionTexture.isRenderTarget = true; | <mask> var serializationObject = SerializationHelper.Serialize(this);
<mask> serializationObject.customType = "BABYLON.WaterMaterial";
<mask> return serializationObject;
<mask> }
<mask>
<mask> // Statics
<mask> public static Parse(source: any, scene: S... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/85a12380c3285084c0fedd1048e13758cf1c49fa | materialsLibrary/materials/water/babylon.waterMaterial.ts |
* Defines the passed node as the parent of the current node.
* Returns the TransformNode.
| <mask> return this;
<mask> }
<mask>
<mask> /**
<mask> * Defines the passed mesh as the parent of the current mesh.
<mask> * Returns the AbstractMesh.
<mask> */
<mask> public setParent(mesh: Nullable<AbstractMesh>): TransformNode {
<mas... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
public setParent(node: Nullable<TransformNode>): TransformNode {
if (node == null) {
| <mask> /**
<mask> * Defines the passed mesh as the parent of the current mesh.
<mask> * Returns the AbstractMesh.
<mask> */
<mask> public setParent(mesh: Nullable<AbstractMesh>): TransformNode {
<mask> var parent = (<AbstractMesh>mesh);
<mask>
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
this.computeWorldMatrix(true);
| <mask> if(this.parent && (<TransformNode>this.parent).computeWorldMatrix){
<mask> (<TransformNode>this.parent).computeWorldMatrix(true);
<mask> }
<mask> this.getWorldMatrix().decompose(scale, rotation, position);
<mask>
<mask> if... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
node.computeWorldMatrix(true);
node.getWorldMatrix().decompose(scale, rotation, position);
| <mask> var m1 = Tmp.Matrix[0];
<mask> var m2 = Tmp.Matrix[1];
<mask> var invParentMatrix = Tmp.Matrix[2];
<mask>
<mask> parent.computeWorldMatrix(true);
<mask> parent.getWorldMatrix().decompose(scale, rotation, positi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
node.getWorldMatrix().invertToRef(invParentMatrix);
| <mask> } else {
<mask> rotation.toEulerAnglesToRef(this.rotation);
<mask> }
<mask>
<mask> parent.getWorldMatrix().invertToRef(invParentMatrix);
<mask>
<mask> var m = this.getWorldMatrix().multi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
this.parent = node;
| <mask> this.position.y = position.y;
<mask> this.position.z = position.z;
<mask> }
<mask>
<mask> this.parent = parent;
<mask> return this;
<mask> }
<mask>
<mask> private _nonUniformScaling = false;
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/8653cc96c9a28ff72c3b43aebd9e607879fc181a | src/Mesh/babylon.transformNode.ts |
<mask> # Symlinks
<mask> inspector/src/sharedUiComponents/**/*
<mask> nodeEditor/src/sharedUiComponents/**/*
<mask> guiEditor/src/sharedUiComponents/**/*
<mask> package.json
<mask> dist/preview release/documentation.d.ts
<mask> dist/preview release/gui/babylon.gui.d.ts
<mask> dist/preview release/gui/babylon.gu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"re... | https://github.com/BabylonJS/Babylon.js/commit/86762cc03dba867bfa1982d8df03fc65ca748f2b | .gitignore | |
private _populateNinePatchSlicesFromImage = false;
| <mask> private _cellHeight: number = 0;
<mask> private _cellId: number = -1;
<mask>
<mask> private _sliceLeft: number;
<mask> private _sliceRight: number;
<mask> private _sliceTop: number;
<mask> private _sliceBottom: number;
</s> Revert "ninepatch"
This reverts commit 505347bd8a19519f... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/86762cc03dba867bfa1982d8df03fc65ca748f2b | gui/src/2D/controls/image.ts |
if (this._populateNinePatchSlicesFromImage) {
this._extractNinePatchSliceDataFromImage();
}
| <mask> this._imageWidth = this._domImage.width;
<mask> this._imageHeight = this._domImage.height;
<mask> this._loaded = true;
<mask>
<mask> // if (this._populateNinePatchSlicesFromImage) {
<mask> // this._extractNinePatchSliceDataFromImage();
<mask> // }
<mas... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/86762cc03dba867bfa1982d8df03fc65ca748f2b | gui/src/2D/controls/image.ts |
private _renderCornerPatch(context: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, targetX: number, targetY: number): void {
this._drawImage(context, x, y, width, height, this._currentMeasure.left + targetX, this._currentMeasure.top + targetY, width, height);
}
| <mask>
<mask> context.restore();
<mask> }
<mask>
<mask> private _renderNinePatch(context: CanvasRenderingContext2D): void {
<mask> let height = this._imageHeight;
<mask> let leftWidth = this._sliceLeft;
<mask> let topHeight = this._sliceTop;
<mask> let bottomHe... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/86762cc03dba867bfa1982d8df03fc65ca748f2b | gui/src/2D/controls/image.ts |
let height = this._imageHeight;
let leftWidth = this._sliceLeft;
let topHeight = this._sliceTop;
let bottomHeight = this._imageHeight - this._sliceBottom;
let rightWidth = this._imageWidth - this._sliceRight;
let left = 0;
let top = 0;
if (this._p... | <mask> context.restore();
<mask> }
<mask>
<mask> private _renderNinePatch(context: CanvasRenderingContext2D): void {
<mask> let height = this._imageHeight, width = this._imageWidth;
<mask> let leftWidth = this._sliceLeft, rightWidth = this._imageWidth - this._sliceRight;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"re... | https://github.com/BabylonJS/Babylon.js/commit/86762cc03dba867bfa1982d8df03fc65ca748f2b | gui/src/2D/controls/image.ts |
* @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).
| <mask> * @param fallback defines texture to use while falling back when (compressed) texture file not found.
<mask> * @param loaderOptions options to be passed to the loader
<mask> * @returns the cube texture as an InternalTexture
<mask> */
<mask> createCubeTexture(rootU... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
format: number | undefined, forcedExtension: any, createPolynomials: boolean, lodScale: number, lodOffset: number, fallback: Nullable<InternalTexture>, loaderOptions: any, useSRGBBuffer?: boolean): InternalTexture;
| <mask> * @returns the cube texture as an InternalTexture
<mask> */
<mask> createCubeTexture(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap: boolean | undefined,
<mask> onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exc... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
beforeLoadCubeDataCallback: Nullable<(texture: InternalTexture, data: ArrayBufferView | ArrayBufferView[]) => void>, imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void>, useSRGBBuffer?: boolean): InternalTexture;
| <mask> /** @hidden */
<mask> createCubeTextureBase(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap: boolean,
<mask> onLoad: Nullable<(data?: any) => void>, onError: Nullable<(message?: string, exception?: any) => void>,
<mask> format: number | und... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void> = null, useSRGBBuffer?: boolean): InternalTexture {
| <mask>
<mask> ThinEngine.prototype.createCubeTextureBase = function(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad: Nullable<(data?: any) => void> = null,
<mask> onError: Nullable<(message?: string, exception?: any) => void> = null, format?: number, forcedExte... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
texture._useSRGBBuffer = !!useSRGBBuffer && this._caps.supportSRGBBuffers && (this.webGLVersion > 1 || this.isWebGPU || !!noMipmap);
| <mask> texture.url = rootUrl;
<mask> texture.generateMipMaps = !noMipmap;
<mask> texture._lodGenerationScale = lodScale;
<mask> texture._lodGenerationOffset = lodOffset;
<mask>
<mask> if (!this._doNotHandleContextLost) {
<mask> texture._extension = forcedExtension;
<mask> te... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
this.createCubeTextureBase(originalRootUrl, scene, files, !!noMipmap, onLoad, onError, format, forcedExtension, createPolynomials, lodScale, lodOffset, texture, beforeLoadCubeDataCallback, imageHandler, useSRGBBuffer);
| <mask> }
<mask> else {
<mask> // fall back to the original url if the transformed url fails to load
<mask> Logger.Warn(`Failed to load ${rootUrl}, falling back to the ${originalRootUrl}`);
<mask> this.createCubeTextureBase(originalRootUrl, scene, files, !!noMipma... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
ThinEngine.prototype.createCubeTexture = function(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad: Nullable<(data?: any) => void> = null,
onError: Nullable<(message?: string, exception?: any) => void> = null, format?: number, forcedExtension: any = null, createPolynom... | <mask>
<mask> return texture;
<mask> };
<mask>
<mask> ThinEngine.prototype.createCubeTexture = function(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad: Nullable<(data?: any) => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null,... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
const internalFormat = format ? this._getInternalFormat(format, texture._useSRGBBuffer) : (texture._useSRGBBuffer ? gl.SRGB8_ALPHA8 : gl.RGBA);
let texelFormat = format ? this._getInternalFormat(format) : gl.RGBA;
if (texture._useSRGBBuffer && this.webGLVersion === 1) {
... | <mask>
<mask> this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, texture, true);
<mask> this._unpackFlipY(false);
<mask>
<mask> const internalFormat = format ? this._getInternalFormat(format) : this._gl.RGBA;
<mask> for (var index = 0; index < faces.length; index++) {... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, this._workingCanvas);
| <mask> this._workingCanvas.width = width;
<mask> this._workingCanvas.height = height;
<mask>
<mask> this._workingContext.drawImage(imgs[index], 0, 0, imgs[index].width, imgs[index].height, 0, 0, width, height);
<mask> gl.texImage2D(fa... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, imgs[index]);
| <mask>
<mask> this._workingContext.drawImage(imgs[index], 0, 0, imgs[index].width, imgs[index].height, 0, 0, width, height);
<mask> gl.texImage2D(faces[index], 0, internalFormat, internalFormat, gl.UNSIGNED_BYTE, this._workingCanvas);
<mask> } else {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
}, useSRGBBuffer
| <mask>
<mask> if (onLoad) {
<mask> onLoad();
<mask> }
<mask> }
<mask> );
<mask> };
</s> Add support for sRGB buffers to cube textures
Former-commit-id: 4ce5354943e3f9e53434f23d1b0f0c80603c3d0a </s> remove }
</s> add }, useSRGBBuffer
</s>... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/Extensions/engine.cubeTexture.ts |
onError: Nullable<(message?: string, exception?: any) => void> = null, format?: number, forcedExtension: any = null, createPolynomials: boolean = false, lodScale: number = 0, lodOffset: number = 0,
fallback: Nullable<InternalTexture> = null, useSRGBBuffer?: boolean): InternalTexture
{
| <mask> return internalTexture;
<mask> };
<mask>
<mask> WebGPUEngine.prototype.createCubeTexture = function(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad: Nullable<(data?: any) => void> = null,
<mask> onError: Nullable<(message?: string, exception?: any) =>... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/WebGPU/Extensions/engine.cubeTexture.ts |
}, useSRGBBuffer
| <mask>
<mask> if (onLoad) {
<mask> onLoad();
<mask> }
<mask> }
<mask> );
<mask> };
<mask>
<mask> WebGPUEngine.prototype._setCubeMapTextureParams = function(texture: InternalTexture, loadMipmap: boolean) {
<mask> texture.samplingMode = loadMipmap ?... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Engines/WebGPU/Extensions/engine.cubeTexture.ts |
private _useSRGBBuffer?: boolean;
| <mask>
<mask> private _format: number;
<mask> private _createPolynomials: boolean;
<mask> private _loaderOptions: any;
<mask>
<mask> /**
<mask> * Creates a cube texture from an array of image urls
<mask> * @param files defines an array of image urls
<mask> * @param scene define... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
* @param useSRGBBuffer Defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU) (default: false)
* @return the cube texture
| <mask> * @param createPolynomials defines whether or not to create polynomial harmonics from the texture data if necessary
<mask> * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness
<mask> * @param lodOffset de... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
lodScale: number = 0.8, lodOffset: number = 0, loaderOptions?: any, useSRGBBuffer?: boolean) {
| <mask> */
<mask> constructor(rootUrl: string, sceneOrEngine: Scene | ThinEngine, extensions: Nullable<string[]> = null, noMipmap: boolean = false, files: Nullable<string[]> = null,
<mask> onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, form... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
this._useSRGBBuffer = useSRGBBuffer;
| <mask> this._extensions = extensions;
<mask> this._files = files;
<mask> this._forcedExtension = forcedExtension;
<mask> this._loaderOptions = loaderOptions;
<mask>
<mask> if (!rootUrl && !files) {
<mask> return;
<mask> }
</s> Add support for sRGB bu... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
this._texture = this._getEngine()!.createCubeTexture(rootUrl, scene, files, noMipmap, onLoad, onError, this._format, forcedExtension, false, lodScale, lodOffset, null, loaderOptions, this._useSRGBBuffer);
| <mask> if (prefiltered) {
<mask> this._texture = this._getEngine()!.createPrefilteredCubeTexture(rootUrl, scene, lodScale, lodOffset, onLoad, onError, format, forcedExtension, this._createPolynomials);
<mask> }
<mask> else {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
this._texture = this._getEngine()!.createCubeTexture(this.url, scene, this._files, this._noMipmap, this._delayedOnLoad, null, this._format, forcedExtension, false, 0, 0, null, this._loaderOptions, this._useSRGBBuffer);
| <mask> if (this._prefiltered) {
<mask> this._texture = this._getEngine()!.createPrefilteredCubeTexture(this.url, scene, 0.8, 0, this._delayedOnLoad, undefined, this._format, forcedExtension, this._createPolynomials);
<mask> }
<mask> else {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/cubeTexture.ts |
}, null, this.format, this._extension, false, 0, 0, null, undefined, this._useSRGBBuffer);
| <mask> proxy = this._engine.createCubeTexture(this.url, null, this._files, !this.generateMipMaps, () => {
<mask> proxy._swapAndDie(this, false);
<mask> rebuildSamples();
<mask> this.isReady = true;
<mask> }, null, this.form... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/867b0792149a7714c3f14ea6bc1a0810c473d6f6 | src/Materials/Textures/internalTexture.ts |
private static dstAreaPos = Vector2.Zero();
| <mask> private _columnWidths: Array<number> = [];
<mask>
<mask> private static dstOffset = Vector4.Zero();
<mask> private static dstArea = Size.Zero();
<mask>
<mask> public updateLayout(prim: Prim2DBase) {
<mask> if (prim._isFlagSet(SmartPropertyPrim.flagLayoutDirty)... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
if (!prim.layoutArea) {
return;
}
| <mask> if (prim._isFlagSet(SmartPropertyPrim.flagLayoutDirty)) {
<mask>
<mask> for (let child of prim.children) {
<mask> if (child._isFlagSet(SmartPropertyPrim.flagNoPartOfLayout)) {
<mask> continue;
<mask> }
<mask> ... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
<mask> continue;
<mask> }
<mask> if (child._hasMargin) {
<mask> child.margin.computeWithAlignment(prim.layoutArea, child.actualSize, child.marginAlignment, child.actualScale, GridPanelLayoutEngine.dstOffset, GridPanelLayoutEngin... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts | |
child.margin.computeArea(child.actualSize, child.actualScale, GridPanelLayoutEngine.dstArea);
| <mask> if (child._hasMargin) {
<mask> child.margin.computeWithAlignment(prim.layoutArea, child.actualSize, child.marginAlignment, child.actualScale, GridPanelLayoutEngine.dstOffset, GridPanelLayoutEngine.dstArea, true);
<mask> child.layoutArea = Gri... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
child.layoutArea = GridPanelLayoutEngine.dstArea;
| <mask> child.margin.computeWithAlignment(prim.layoutArea, child.actualSize, child.marginAlignment, child.actualScale, GridPanelLayoutEngine.dstOffset, GridPanelLayoutEngine.dstArea, true);
<mask> } else {
<mask> child.margin.computeArea(child.actual... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
let dstArea = GridPanelLayoutEngine.dstArea;
let dstAreaPos = GridPanelLayoutEngine.dstAreaPos;
| <mask> let rl = this._rows.length;
<mask> let cl = this._columns.length;
<mask> let columnWidth = 0;
<mask> let rowHeight = 0;
<mask> let layoutArea = new BABYLON.Size(0, 0);
<mask>
<mask> for(let i = 0; i < _childre... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
dstArea.width = columnWidth;
dstArea.height = rowHeight;
| <mask> }
<mask>
<mask> }
<mask>
<mask> child.layoutArea = dstArea;
<mask>
<mask> dstAreaPos.x = left;
<mask> ... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
child.layoutArea = dstArea;
| <mask> }
<mask>
<mask> }
<mask>
<mask> layoutArea.width = columnWidth;
<mask> layoutArea.height = rowHeight;
<m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
dstAreaPos.x = left;
dstAreaPos.y = bottom;
child.layoutAreaPos = dstAreaPos;
| <mask> dstArea.height = rowHeight;
<mask>
<mask> child.layoutArea = dstArea;
<mask>
<mask> bottom = oBottom;
<mask> rowHeight = oRowHeight;
<mask> ... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87715f3033183c0bfa2301447ea7f36190bf0044 | canvas2D/src/Engine/babylon.canvas2dLayoutEngine.ts |
X = 2, // Horizontal constraint
Y = 3, // Vertical constraint
| <mask> };
<mask>
<mask> export enum ConstraintDirection {
<mask> NONE = 0,
<mask> SET = 1,
<mask> X = 2,
<mask> Y = 3,
<mask> }
<mask>
<mask> export class WorkbenchComponent extends React.Component<IWorkbenchComponentProps> {
<mask> private _rootContainer: React.RefObject<HTMLCanvasElem... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
public artBoardBackground: Nullable<Rectangle>;
private _rootContainer: React.RefObject<HTMLCanvasElement>;
private _setConstraintDirection: boolean;
| <mask> Y = 3,
<mask> }
<mask>
<mask> export class WorkbenchComponent extends React.Component<IWorkbenchComponentProps> {
<mask> private _rootContainer: React.RefObject<HTMLCanvasElement>;;
<mask> private _mouseStartPointX: Nullable<number> = null;
<mask> private _mouseStartPointY: Nullable<numbe... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
<mask> private _forcePanning = false;
<mask> private _forceZooming = false;
<mask> private _forceSelecting = false;
<mask> private _outlines = false;
<mask> public _frameIsMoving = false;
<mask> public _isLoading = false;
<mask> public isOverGUINode = false;
<mask> public artBoar... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx | |
private _isOverGUINode = false;
| <mask> private _panning: boolean;
<mask> private _canvas: HTMLCanvasElement;
<mask> private _responsive: boolean;
<mask>
<mask> public get globalState() {
<mask> return this.props.globalState;
<mask> }
<mask>
</s> fixes for PR
Former-commit-id: 5f324e9d76447d47dbec98976e1861728d... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
if (evt.shiftKey) {
this._setConstraintDirection = this._constraintDirection === ConstraintDirection.NONE;
} else {
this._constraintDirection = ConstraintDirection.NONE;
}
| <mask> }
<mask>
<mask> ctrlEvent = (evt: KeyboardEvent) => {
<mask> this._ctrlKeyIsPressed = evt.ctrlKey;
<mask> this._constraintDirection = evt.shiftKey ?
<mask> (this._constraintDirection > ConstraintDirection.SET ? this._constraintDirection : ConstraintDirection.SET)
<mask... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
this._isOverGUINode = true;
| <mask> this.isUp = false;
<mask> });
<mask>
<mask> guiControl.onPointerEnterObservable.add((evt) => {
<mask> this.isOverGUINode = true;
<mask> });
<mask>
<mask> guiControl.onPointerOutObservable.add((evt) => {
<mask> this.isOverGUINode = fal... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
this._isOverGUINode = false;
| <mask> this.isOverGUINode = true;
<mask> });
<mask>
<mask> guiControl.onPointerOutObservable.add((evt) => {
<mask> this.isOverGUINode = false;
<mask> });
<mask>
<mask> if (this.isContainer(guiControl)) {
<mask> (guiControl as Container).chil... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
if (this._setConstraintDirection) {
this._setConstraintDirection = false;
| <mask> public _onMove(guiControl: Control, evt: Vector2, startPos: Vector2, ignorClick: boolean = false) {
<mask> let newX = evt.x - startPos.x;
<mask> let newY = evt.y - startPos.y;
<mask>
<mask> if (this._constraintDirection === ConstraintDirection.SET) {
<mask> this._co... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
if (this._constraintDirection === ConstraintDirection.X) {
| <mask>
<mask> if (this._constraintDirection === ConstraintDirection.SET) {
<mask> this._constraintDirection = Math.abs(newX) >= Math.abs(newY) ? ConstraintDirection.X : ConstraintDirection.Y;
<mask> }
<mask> if (this._constraintDirection == ConstraintDirection.X) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
else if (this._constraintDirection === ConstraintDirection.Y) {
| <mask> }
<mask> if (this._constraintDirection == ConstraintDirection.X) {
<mask> newY = 0;
<mask> }
<mask> else if (this._constraintDirection == ConstraintDirection.Y) {
<mask> newX = 0;
<mask> }
<mask>
<mask> if (guiControl.typeName === ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
if (!this._isOverGUINode) {
| <mask>
<mask> onDown(evt: React.PointerEvent<HTMLElement>) {
<mask> this._rootContainer.current?.setPointerCapture(evt.pointerId);
<mask>
<mask> if (!this.isOverGUINode) {
<mask> this.props.globalState.onSelectionChangedObservable.notifyObservers(null);
<mask> }
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
this._constraintDirection = ConstraintDirection.NONE;
| <mask> public isUp: boolean = true;
<mask> onUp(evt: React.PointerEvent) {
<mask> this._mouseStartPointX = null;
<mask> this._mouseStartPointY = null;
<mask> if (this._constraintDirection > ConstraintDirection.SET) {
<mask> this._constraintDirection = ConstraintDirectio... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/87f1e872fbdb7e70a839cb6de2e080e56317ce3f | guiEditor/src/diagram/workbench.tsx |
if (!this.props.globalState) {
| <mask> this.setState({ isExpanded: newState });
<mask> }
<mask>
<mask> componentDidMount() {
<mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.length === 0) {
<mask> return;
<mask> }
<mask>
<mask> if (this.props.globalS... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | inspector/src/components/actionTabs/lineContainerComponent.tsx |
if (this.props.globalState.selectedLineContainerTitles.length === 0 && this.props.globalState.selectedLineContainerTitlesNoFocus.length === 0) {
return;
}
if (this.props.globalState.selectedLineContainerTitles.indexOf(this.props.title) > -1) {
| <mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.length === 0) {
<mask> return;
<mask> }
<mask>
<mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.indexOf(this.props.title) > -1) {
<mask> s... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | inspector/src/components/actionTabs/lineContainerComponent.tsx |
} else if (this.props.globalState.selectedLineContainerTitlesNoFocus.indexOf(this.props.title) > -1) {
this.setState({ isExpanded: true, isHighlighted: false });
| <mask> window.setTimeout(() => {
<mask> this.setState({ isHighlighted: false });
<mask> }, 5000);
<mask> } else {
<mask> this.setState({isExpanded: false});
<mask> }
<mask> }
<mask>
</s> animation support for sandbox
Former-commit-id: 2... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | inspector/src/components/actionTabs/lineContainerComponent.tsx |
public selectedLineContainerTitles:Array<string> = [];
public selectedLineContainerTitlesNoFocus:Array<string> = [];
| <mask> public glTFLoaderExtensionDefaults: { [name: string]: { [key: string]: any } } = {};
<mask> public glTFLoaderDefaults: { [key: string]: any } = { "validate": true };
<mask>
<mask> public blockMutationUpdates = false;
<mask> public selectedLineContainerTitles:Array<string> = [];
<mask>
<m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | inspector/src/components/globalState.ts |
this.selectedLineContainerTitlesNoFocus.push("GLTF VALIDATION");
| <mask> this.validationResults = results;
<mask> this.onValidationResultsUpdatedObservable.notifyObservers(results);
<mask>
<mask> if (results.issues.numErrors || results.issues.numWarnings) {
<mask> Inspector.MarkLineContainerTitleForHighlighting("GLTF VALIDATIO... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | inspector/src/components/globalState.ts |
padding: 0px;
margin: 0px;
| <mask> grid-column: 2;
<mask> grid-row: 1;
<mask> }
<mask>
<mask> .row {
<mask> display: flex;
<mask> flex-direction: row;
</s> animation support for sandbox
Former-commit-id: 21d8f5d9480ad9bebf0042a1a0a72ad7f4bf5ad5 </s> remove if (this.props.globalState && this.props.globalState.sel... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | sandbox/index.css |
var iconUp = require("../img/icon-up.svg");
var iconDown = require("../img/icon-down.svg");
| <mask> import { Nullable } from 'babylonjs/types';
<mask> import { Observer } from 'babylonjs/Misc/observable';
<mask>
<mask>
<mask> interface IDropUpButtonProps {
<mask> globalState: GlobalState;
<mask> enabled: boolean;
<mask> icon?: any;
</s> animation support for sandbox
Former-commit-id: 2... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887a9aa9eb6f03da1a0515bbd832a3285d747c3c | sandbox/src/components/dropUpButton.tsx |
private _sessionMode: XRSessionMode;
| <mask> private _xrNavigator: any;
<mask> private _baseLayer: Nullable<XRWebGLLayer> = null;
<mask> private _renderTargetTextures: Array<RenderTargetTexture> = [];
<mask>
<mask> /**
<mask> * The base reference space from which the session started. good if you want to reset your
<mask> *... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887bba2f0e183f4cec975533199ca3ed0a60c84b | src/XR/webXRSessionManager.ts |
this._sessionMode = xrSessionMode;
| <mask> return this._xrNavigator.xr.requestSession(xrSessionMode, xrSessionInit).then((session: XRSession) => {
<mask> this.session = session;
<mask> this.onXRSessionInit.notifyObservers(session);
<mask> this._sessionEnded = false;
<mask>
<mask> // handle wh... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887bba2f0e183f4cec975533199ca3ed0a60c84b | src/XR/webXRSessionManager.ts |
if (this._sessionMode === 'immersive-ar') {
renderTargetTexture.clearColor = new Color4(0, 0, 0, 0);
}
| <mask> // Create render target texture from the internal texture
<mask> const renderTargetTexture = new RenderTargetTexture("XR renderTargetTexture", { width: width, height: height }, this.scene, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, true);
... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887bba2f0e183f4cec975533199ca3ed0a60c84b | src/XR/webXRSessionManager.ts |
if (camera?.rigCameras?.length) {
| <mask> private checkCameraRenderTarget(camera: Nullable<Camera>) {
<mask> if (camera?.outputRenderTarget && !camera?.isRigCamera) {
<mask> camera.outputRenderTarget._cleared = false;
<mask> }
<mask> if (camera?.rigCameras?.length && camera?.rigCameras?.length > 1) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/887bba2f0e183f4cec975533199ca3ed0a60c84b | src/scene.ts |
<mask> top: 0;
<mask> left: 0;
<mask> right: 0;
<mask> bottom: 0;
<mask> z-index: 8;
<mask> }
<mask>
<mask> /* Media queries */
<mask>
<mask> @media (min-width: 1270px) {
</s> Fix issue with fps counter
Former-commit-id: 610ec264567dd53e3e6d2802760d387503f9ae69 </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/893e98a7b7ef64a0c979567131d569e645e9fd3a | Playground/css/index.css | |
// we do not want to proceed if a menu is displayed or if we are in diff mode
const candidates = ["saveLayer", "diffLayer", "diffView"];
if (candidates.every(c => !(document.getElementById(c).style.display === "block"))) {
this.removeAllOptions();
| <mask> this.skipNextClick = false;
<mask> return;
<mask> }
<mask>
<mask> if (document.getElementById("saveLayer").style.display === "block") {
<mask> return;
<mask> }
<mask> this.removeAllOptions();
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/893e98a7b7ef64a0c979567131d569e645e9fd3a | Playground/js/menuPG.js |
<mask>
<mask> if (document.getElementById("saveLayer").style.display === "block") {
<mask> return;
<mask> }
<mask> this.removeAllOptions();
<mask> }.bind(this));
<mask>
<mask> // Version selection
<mask> for (var i = 0; i < this.pare... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/893e98a7b7ef64a0c979567131d569e645e9fd3a | Playground/js/menuPG.js | |
const frameDist = currentFrame - prevFrame;
| <mask> const currentFrame = keys[keyIndex].frame;
<mask> const prevValue = keys[keyIndex - 1].value;
<mask> const currentValue = keys[keyIndex].value;
<mask>
<mask> let controlPoint0Frame = prevFrame + frameDist / 2;
<mask> let controlPoint1Frame = prev... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
let controlPoint0Frame = prevFrame + frameDist / 2;
let controlPoint1Frame = prevFrame + frameDist / 2;
| <mask> const currentFrame = keys[keyIndex].frame;
<mask> const prevValue = keys[keyIndex - 1].value;
<mask> const currentValue = keys[keyIndex].value;
<mask>
<mask> let controlPoint0Frame = prevFrame + (currentFrame - prevFrame) / 2;
<mask> let controlP... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
controlPoint0Frame = prevFrame + frameDist / 3;
controlPoint0Value = prevValue + outTangent * frameDist / 3;
| <mask> let controlPoint0Value: number;
<mask> let controlPoint1Value: number;
<mask>
<mask> if (outTangent) {
<mask> controlPoint0Frame = 2 * prevFrame / 3 + currentFrame / 3;
<mask> controlPoint0Value = prevValue + outTangent / 3;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
controlPoint1Frame = currentFrame - frameDist / 3;
controlPoint1Value = currentValue - inTangent * frameDist / 3;
| <mask> controlPoint0Value = this.property ? animEval[this.property] : animEval;
<mask> }
<mask>
<mask> if (inTangent) {
<mask> controlPoint1Frame = prevFrame / 3 + 2 * currentFrame / 3;
<mask> controlPoint1Value = currentValue - inTangent / ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
public getInControlPoint(keyIndex: number, length: number) {
| <mask>
<mask> return pathData;
<mask> }
<mask>
<mask> public getInControlPoint(keyIndex: number) {
<mask> if (keyIndex === 0) {
<mask> return null;
<mask> }
<mask>
<mask> const keys = this.keys;
</s> ace: last stage
Former-commit-id: cdaf55eff8ef81fe251... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
return 0;
| <mask> }
<mask>
<mask> public getInControlPoint(keyIndex: number) {
<mask> if (keyIndex === 0) {
<mask> return null;
<mask> }
<mask>
<mask> const keys = this.keys;
<mask> const inTangent = keys[keyIndex].inTangent;
<mask>
</s> ace: last stage
Former-com... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
let inTangent = keys[keyIndex].inTangent;
| <mask> return null;
<mask> }
<mask>
<mask> const keys = this.keys;
<mask> const inTangent = keys[keyIndex].inTangent;
<mask>
<mask> if (inTangent) {
<mask> const prevFrame = keys[keyIndex - 1].frame;
<mask> const currentFrame = keys[keyIndex... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
if (!inTangent) {
| <mask>
<mask> const keys = this.keys;
<mask> const inTangent = keys[keyIndex].inTangent;
<mask>
<mask> if (inTangent) {
<mask> const prevFrame = keys[keyIndex - 1].frame;
<mask> const currentFrame = keys[keyIndex].frame;
<mask> const currentValue = k... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
const evaluatedValueEntry = this.animation.evaluate(midFrame);
let evaluatedValue = 0;
| <mask> const prevFrame = keys[keyIndex - 1].frame;
<mask> const currentFrame = keys[keyIndex].frame;
<mask> const midFrame = prevFrame + (currentFrame - prevFrame) / 2;
<mask>
<mask> let evaluatedValue = this.animation.evaluate(midFrame);
<mask>
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
if (this.property) {
evaluatedValue = evaluatedValueEntry[this.property];
| <mask> const midFrame = prevFrame + (currentFrame - prevFrame) / 2;
<mask>
<mask> let evaluatedValue = this.animation.evaluate(midFrame);
<mask>
<mask> return {
<mask> frame: midFrame,
<mask> value: this.property ? evaluatedValue[this.property... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
inTangent = (keys[keyIndex].value - evaluatedValue) / (currentFrame - midFrame);
| <mask>
<mask> if (this.property) {
<mask> evaluatedValue = evaluatedValueEntry[this.property];
<mask> }
<mask> }
<mask>
<mask> return length * inTangent;
<mask> }
</s> ace: last stage
Former-commit-id: cdaf55eff8ef81fe2518733b7139d15007e7aa86 </s> ... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
return length * inTangent;
| <mask>
<mask> inTangent = (keys[keyIndex].value - evaluatedValue) / (currentFrame - midFrame);
<mask> }
<mask> }
<mask>
<mask> public getOutControlPoint(keyIndex: number, length: number) {
<mask> const keys = this.keys;
<mask> if (keyIndex === keys.length - ... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
public getOutControlPoint(keyIndex: number, length: number) {
| <mask> }
<mask> }
<mask> }
<mask>
<mask> public getOutControlPoint(keyIndex: number) {
<mask> const keys = this.keys;
<mask> if (keyIndex === keys.length - 1) {
<mask> return null;
<mask> }
<mask> const outTangent = keys[keyIndex... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
return 0;
| <mask>
<mask> public getOutControlPoint(keyIndex: number) {
<mask> const keys = this.keys;
<mask> if (keyIndex === keys.length - 1) {
<mask> return null;
<mask> }
<mask> const outTangent = keys[keyIndex].outTangent;
<mask>
<mask> if (outTangent)... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
<mask> const keys = this.keys;
<mask> if (keyIndex === keys.length - 1) {
<mask> return null;
<mask> }
<mask> const outTangent = keys[keyIndex].outTangent;
<mask>
<mask> if (outTangent) {
<mask> const prevFrame = keys[keyIndex].frame; ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts | |
let outTangent = keys[keyIndex].outTangent;
| <mask> const prevFrame = keys[keyIndex].frame;
<mask> const prevValue = keys[keyIndex].value;
<mask> const currentFrame = keys[keyIndex + 1].frame;
<mask>
<mask> const frame = 2 * prevFrame / 3 + currentFrame / 3;
<mask> const value = prevValue ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
if (!outTangent) {
| <mask>
<mask> const frame = 2 * prevFrame / 3 + currentFrame / 3;
<mask> const value = prevValue + outTangent / 3;
<mask>
<mask> return {
<mask> frame: frame,
<mask> value: value
<mask> }
<mask> } else {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
const evaluatedValueEntry = this.animation.evaluate(midFrame);
let evaluatedValue = 0;
| <mask> const prevFrame = keys[keyIndex].frame;
<mask> const currentFrame = keys[keyIndex + 1].frame;
<mask> const midFrame = prevFrame + (currentFrame - prevFrame) / 2;
<mask>
<mask> let evaluatedValue = this.animation.evaluate(midFrame);
<mask>
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
if (this.property) {
evaluatedValue = evaluatedValueEntry[this.property];
| <mask> const midFrame = prevFrame + (currentFrame - prevFrame) / 2;
<mask>
<mask> let evaluatedValue = this.animation.evaluate(midFrame);
<mask>
<mask> return {
<mask> frame: midFrame,
<mask> value: this.property ? evaluatedValue[this.property... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
outTangent = (evaluatedValue - keys[keyIndex].value) / (midFrame - currentFrame);
| <mask>
<mask> if (this.property) {
<mask> evaluatedValue = evaluatedValueEntry[this.property];
<mask> }
<mask> }
<mask>
<mask> return length * outTangent;
<mask> }
<mask>
<mask> public updateInTangentFromControlPoint(keyId: number, slope: numb... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
return length * outTangent;
| <mask> outTangent = (evaluatedValue - keys[keyIndex].value) / (midFrame - currentFrame);
<mask> }
<mask> }
<mask>
<mask> public updateInTangentFromControlPoint(keyId: number, slope: number) {
<mask> this.keys[keyId].inTangent = slope;
<mask>
<mask> if (this.property... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
public updateInTangentFromControlPoint(keyId: number, slope: number) {
this.keys[keyId].inTangent = slope;
| <mask> }
<mask> }
<mask> }
<mask>
<mask> public updateInTangentFromControlPoint(keyId: number, value: number) {
<mask> const slope = (this.keys[keyId].value - value);
<mask> this.keys[keyId].inTangent = slope * (this.keys[keyId].inTangent ? 2 / 3 : 1 / 2);
<mask>
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
public updateOutTangentFromControlPoint(keyId: number, slope: number) {
console.log(slope)
this.keys[keyId].outTangent = slope;
| <mask>
<mask> this.onDataUpdatedObservable.notifyObservers();
<mask> }
<mask>
<mask> public updateOutTangentFromControlPoint(keyId: number, value: number) {
<mask> const slope = (value - this.keys[keyId].value);
<mask> this.keys[keyId].outTangent = slope * (this.keys[keyId].outT... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts |
private _storedLengthin: number;
private _storedLengthOut: number;
| <mask> private _keyPointSVG: React.RefObject<SVGImageElement>;
<mask>
<mask> private _controlMode = ControlMode.None;
<mask>
<mask> private _currentLeftControlPoint: Nullable<{frame: number, value: number}>;
<mask> private _currentRightControlPoint: Nullable<{frame: number, value: number}>;
<ma... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/keyPoint.tsx |
private _inVec: Vector2;
private _outVec: Vector2;
| <mask>
<mask> private _currentLeftControlPoint: Nullable<{frame: number, value: number}>;
<mask> private _currentRightControlPoint: Nullable<{frame: number, value: number}>;
<mask>
<mask> private _tangentReferenceX: number;
<mask> private _tangentReferenceY: number;
<mask>
<mask> construc... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/keyPoint.tsx |
<mask> evt.currentTarget.setPointerCapture(evt.pointerId);
<mask> this._sourcePointerX = evt.nativeEvent.offsetX;
<mask> this._sourcePointerY = evt.nativeEvent.offsetY;
<mask>
<mask> const bbox = (evt.nativeEvent.target as HTMLElement).getBoundingClientRect();
<mask> this.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/89f6c4e0ea73a5fdcd4696faba11f24399708654 | inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/keyPoint.tsx |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.