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sim: catch_and_place / catch_and_place_banana / pick_and_place_banana / pick_and_place_bread -- action-driven renders, base mask, simulated state

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  1. teleoperation/V2/catch_and_place/0004/sim/base.mp4 +3 -0
  2. teleoperation/V2/catch_and_place/0004/sim/base_mask.mp4 +3 -0
  3. teleoperation/V2/catch_and_place/0004/sim/left.mp4 +3 -0
  4. teleoperation/V2/catch_and_place/0004/sim/right.mp4 +3 -0
  5. teleoperation/V2/catch_and_place/0004/sim/state.json +47 -0
  6. teleoperation/V2/catch_and_place/0004/sim/state.npy +3 -0
  7. teleoperation/V2/catch_and_place/0007/sim/base.mp4 +3 -0
  8. teleoperation/V2/catch_and_place/0007/sim/base_mask.mp4 +3 -0
  9. teleoperation/V2/catch_and_place/0007/sim/left.mp4 +3 -0
  10. teleoperation/V2/catch_and_place/0007/sim/right.mp4 +3 -0
  11. teleoperation/V2/catch_and_place/0007/sim/state.json +47 -0
  12. teleoperation/V2/catch_and_place/0007/sim/state.npy +3 -0
  13. teleoperation/V2/catch_and_place/0012/sim/base.mp4 +3 -0
  14. teleoperation/V2/catch_and_place/0012/sim/base_mask.mp4 +3 -0
  15. teleoperation/V2/catch_and_place/0012/sim/left.mp4 +3 -0
  16. teleoperation/V2/catch_and_place/0012/sim/right.mp4 +3 -0
  17. teleoperation/V2/catch_and_place/0012/sim/state.json +47 -0
  18. teleoperation/V2/catch_and_place/0012/sim/state.npy +3 -0
  19. teleoperation/V2/catch_and_place/0013/sim/base.mp4 +3 -0
  20. teleoperation/V2/catch_and_place/0013/sim/base_mask.mp4 +3 -0
  21. teleoperation/V2/catch_and_place/0013/sim/left.mp4 +3 -0
  22. teleoperation/V2/catch_and_place/0013/sim/right.mp4 +3 -0
  23. teleoperation/V2/catch_and_place/0013/sim/state.json +47 -0
  24. teleoperation/V2/catch_and_place/0013/sim/state.npy +3 -0
  25. teleoperation/V2/catch_and_place/0014/sim/base.mp4 +3 -0
  26. teleoperation/V2/catch_and_place/0014/sim/base_mask.mp4 +3 -0
  27. teleoperation/V2/catch_and_place/0014/sim/left.mp4 +3 -0
  28. teleoperation/V2/catch_and_place/0014/sim/right.mp4 +3 -0
  29. teleoperation/V2/catch_and_place/0014/sim/state.json +47 -0
  30. teleoperation/V2/catch_and_place/0014/sim/state.npy +3 -0
  31. teleoperation/V2/catch_and_place/0015/sim/base.mp4 +3 -0
  32. teleoperation/V2/catch_and_place/0015/sim/base_mask.mp4 +3 -0
  33. teleoperation/V2/catch_and_place/0015/sim/left.mp4 +3 -0
  34. teleoperation/V2/catch_and_place/0015/sim/right.mp4 +3 -0
  35. teleoperation/V2/catch_and_place/0015/sim/state.json +47 -0
  36. teleoperation/V2/catch_and_place/0015/sim/state.npy +3 -0
  37. teleoperation/V2/catch_and_place/0017/sim/base.mp4 +3 -0
  38. teleoperation/V2/catch_and_place/0017/sim/base_mask.mp4 +3 -0
  39. teleoperation/V2/catch_and_place/0017/sim/left.mp4 +3 -0
  40. teleoperation/V2/catch_and_place/0017/sim/right.mp4 +3 -0
  41. teleoperation/V2/catch_and_place/0017/sim/state.json +47 -0
  42. teleoperation/V2/catch_and_place/0017/sim/state.npy +3 -0
  43. teleoperation/V2/catch_and_place/0018/sim/base.mp4 +3 -0
  44. teleoperation/V2/catch_and_place/0018/sim/base_mask.mp4 +3 -0
  45. teleoperation/V2/catch_and_place/0018/sim/left.mp4 +3 -0
  46. teleoperation/V2/catch_and_place/0018/sim/right.mp4 +3 -0
  47. teleoperation/V2/catch_and_place/0018/sim/state.json +47 -0
  48. teleoperation/V2/catch_and_place/0018/sim/state.npy +3 -0
  49. teleoperation/V2/catch_and_place/0019/sim/base.mp4 +3 -0
  50. teleoperation/V2/catch_and_place/0019/sim/base_mask.mp4 +3 -0
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