task
stringclasses
29 values
state
stringlengths
68
671
instructions
stringlengths
28
143
criteria_keys
listlengths
1
8
criteria_values
listlengths
1
8
label_alias
stringclasses
8 values
label_key
stringlengths
1
20
meta
stringlengths
65
336
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p p . p p p 7\n6 . . . . . . . . 6\n5 . . . . p . . . 5\n4 . . . . . . . . 4\n3 . . . . . . . P 3\n2 P P P P P P P . 2\n1 R N B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pppp1ppp/8/4p3/8/7P/PPPPPPP1/RNBQKBNR w KQkq - 0 2", "side_to_move": "whit...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "e2: white pawn on e2", "h3: white pawn on h3", "d2: white pawn on d2", "h1: white rook on h1", "b2: white pawn on b2", "g2: white pawn on g2", "a2: white pawn on a2", "c2: white pawn on c2" ]
H
c2
{"label_source": "stockfish", "best_uci": "c2c4", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
word.plural
{"legend": "Apply English pluralization; pick the correct plural form.", "singular": "box", "rule": "Form the regular/irregular English plural as listed in standard usage."}
What is the plural of 'box'?
[ "A", "B", "C", "D" ]
[ "boxs: boxs", "box: box", "boxies: boxies", "boxes: boxes" ]
D
boxes
{"gym": "word_games", "kind": "plural", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"}
game2048.slide
{"legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | . | . | 32 |\n+------+------+------+------+\n| . | . | . | 8 |\n+------+------+------+------+\n| 2 | . | 2 | 8 |\n+------+------+------+------+\n| . | ....
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "DOWN: Slide DOWN", "UP: Slide UP", "LEFT: Slide LEFT", "RIGHT: Slide RIGHT" ]
D
RIGHT
{"gym": "game2048", "max_tile": 32, "aug_rot_k": 2, "aug_flip_h": true, "empty_cells_count": 9, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
connect4.win_now_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . R . Y Y R . |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Can the side to move win immediately with one drop this turn?
[ "A", "B" ]
[ "yes: Current side can win immediately this turn", "no: No immediate winning drop this turn" ]
B
no
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
connect4.threat_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . Y . R . . |\n| . Y Y Y R . R |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Does the opponent have an immediate 4-in-a-row winning threat next turn?
[ "A", "B" ]
[ "yes: Opponent has a 4-in-a-row threat next turn", "no: No immediate winning threat from opponent" ]
A
yes
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2", "threat_synth": true, "aug_mirror_h": false}
ticket.needs_human
{"ticket": {"subject": "Production outage: checkout broken", "body": "From customer (free): Production API outage on invoices endpoint. SLA wait=10d priority=p1.", "tier": "free", "priority": "p1", "wait_days": 10}, "channel": "phone"}
Human escalation required? Pick yes or no via the option letter.
[ "A", "B" ]
[ "yes: Needs a human (money, legal, anger, long wait, outage)", "no: Safe for bot / routine" ]
A
yes
{"gym": "ticket_dungeon", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
gridworld.hazard_alert
{"grid_map": "\n# # # # # # # # #\n# X . . # . . . #\n# G @ . X # X . #\n# . . . # . . . #\n# . . . . . . X #\n# . . . # # . . #\n# # # # # # # # #\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
sokoban.direction
{"legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor", "grid_map": "\n#######\n# @#\n# # #\n#. #\n#$ $.#\n# # #\n#######\n"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "DOWN: Move DOWN", "LEFT: Move LEFT" ]
A
DOWN
{"gym": "sokoban", "level_size": "7x7", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT"], "schema": "choice", "hard": false, "n_options": 2}
gridworld.move
{"legend": "'C': Wall, 'x': Player, '5': Goal, '7': Deadly Trap, 'n': Floor", "grid_map": "\nC C C C C C C\nC C n C 7 C C\nC n n n 7 n C\nC n 7 n n n C\nC n C 5 7 C C\nC n n 7 n n C\nC n x n C n C\nC C C C C C C\n"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "UP: Move UP", "RIGHT: Move RIGHT", "LEFT: Move LEFT" ]
A
UP
{"gym": "gridworld", "grid_size": "8x7", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "C", "player": "x", "goal": "5", "hazard": "7", "floor": "n"}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
connect4.threat_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| Y . . . . . . |\n| Y . . . . . . |\n| R Y . . . . . |\n| Y R . . . R R |\n| Y R . . . R Y |\n| Y R . R . R Y |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Does the opponent have an immediate 4-in-a-row winning threat next turn?
[ "A", "B" ]
[ "yes: Opponent has a 4-in-a-row threat next turn", "no: No immediate winning threat from opponent" ]
A
yes
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
ca.cell_alive
{"rule": "B3/S123", "query_cell": {"row": 0, "col": 0, "index_origin": "0-based top-left"}, "n_steps": 3, "grid_map": "\n.O.....\n.O..OOO\n.OO..O.\nO..O.O.\n..O....\n.O.O..O\n.OOOOOO\nOOO.OO.\n", "legend": "Cellular automaton rule B3/S123 (B3/S123): a dead cell becomes live with exactly {3} neighbors; a live cell stays...
Apply the legend rule for exactly 3 step(s). Will the cell at row=0, col=0 (0-based) be live?
[ "A", "B" ]
[ "yes: Cell will be live (O)", "no: Cell will be dead (.)" ]
A
yes
{"gym": "cellular_automata", "rule": "B3/S123", "n_steps": 3, "grid_size": "8x7", "query_cell": [0, 0], "schema": "choice", "hard": false, "n_options": 2}
gridworld.hazard_alert
{"grid_map": "\n#######\n \n#...X@#\n \n##X.#.#\n \n#.#...#\n \n#...G.#\n \n##..XX#\n \n#X..X.#\n \n#.#...#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
A
yes
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
game2048.slide
{"highest_tile": 128, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n| . | 16 | 64 | 4 |\n+------+------+------+------+\n| . | 16 | 128 | 16 |\n+------+------+------+-...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C" ]
[ "UP: Slide UP", "LEFT: Slide LEFT", "DOWN: Slide DOWN" ]
C
DOWN
{"gym": "game2048", "max_tile": 128, "aug_rot_k": 2, "aug_flip_h": false, "empty_cells_count": 5, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p p p p p p 7\n6 . . . . . . . . 6\n5 . . . . . . . . 5\n4 . . . . . . . . 4\n3 N . . . . . . . 3\n2 P P P P P P P P 2\n1 R . B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pppppppp/8/8/8/N7/PPPPPPPP/R1BQKBNR b KQkq - 1 1", "side_to_move": "black"...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "d7: black pawn on d7", "b7: black pawn on b7", "e7: black pawn on e7", "b8: black knight on b8", "f7: black pawn on f7", "a7: black pawn on a7", "g7: black pawn on g7", "g8: black knight on g8" ]
C
e7
{"label_source": "stockfish", "best_uci": "e7e5", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
destination
{"board_2d_map": "\n a b c d e f g h\n8 r . . . k . . r 8\n7 p . p . . p p p 7\n6 . . . . b q . . 6\n5 . p P p N . . . 5\n4 . . P . . . . P 4\n3 . . . Q . . . . 3\n2 P P . . P P . . 2\n1 R N B . K B . . 1\n a b c d e f g h\n", "fen": "r3k2r/p1p2ppp/4bq2/1pPpN3/2P4P/3Q4/PP2PP2/RNB1KB2 b Qkq - 0 12", "side_to_move": "b...
The piece on f6 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "f6g5: to g5", "f6e5: to e5", "f6h4: to h4", "f6f2: to f2", "f6f4: to f4", "f6h6: to h6", "f6e7: to e7", "f6d8: to d8" ]
B
f6e5
{"label_source": "stockfish", "selected_piece": "f6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
debate.confidence
{"side_b": {"label": "oppose", "claims": [{"text": "Customers will be mad forever", "hard_evidence": false}]}, "rubric": "Prefer hard evidence over vibes; break ties toward the side with more hard evidence.", "question": "We should raise prices 10%", "side_a": {"label": "support", "claims": [{"text": "Prices going up s...
Confidence score for this adjudication — pick one Criteria letter.
[ "A", "B", "C" ]
[ "1: medium confidence", "2: high confidence", "0: low confidence" ]
C
0
{"gym": "debate_judge", "topic_id": "raise_prices", "topic_split": "train", "pro_ev": 0, "con_ev": 0, "schema_hint": "score", "schema": "choice", "hard": false, "n_options": 3}
ticket.route
{"channel": "email", "ticket": {"subject": "Production outage: checkout broken", "body": "Thread summary — Stack trace on checkout — looks like a bug | wait_days=6 | tier=pro | priority=p2", "tier": "pro", "priority": "p2", "wait_days": 6}}
Choose the owning queue from Criteria. One letter only.
[ "A", "B", "C", "D", "E" ]
[ "technical: bugs, crashes, outages, integrations", "other: unclear or general questions", "billing: payment, charges, invoices, refunds", "sales: pricing, upgrades, new accounts", "shipping: delivery, packages, tracking" ]
A
technical
{"gym": "ticket_dungeon", "domain_seed": "technical", "schema": "choice", "hard": false, "n_options": 5}
connect4.drop
{"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . Y . . . Y |\n| Y R Y R R . Y |\n| Y R R R Y . R |\n+===============+\n", "turn": "Red (R)"}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "3: Drop in Column 3", "5: Drop in Column 5", "4: Drop in Column 4" ]
C
4
{"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
sokoban.direction
{"legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor", "grid_map": "\n#######\n# # #\n# $# #\n# # #\n# @#\n# .#\n# #\n#######\n"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "LEFT: Move LEFT", "UP: Move UP", "DOWN: Move DOWN" ]
A
LEFT
{"gym": "sokoban", "level_size": "7x8", "aug_rot_k": 1, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_option...
gridworld.move
{"grid_map": "\nR R R R R R R\nR m m m r m R\nR m m r m m R\nR m T m m m R\nR m m r m R R\nR m m R m m R\nR k r R m r R\nR R R R R R R\n", "legend": "'R': Wall, 'T': Player, 'k': Goal, 'r': Deadly Trap, 'm': Floor"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C", "D" ]
[ "DOWN: Move DOWN", "RIGHT: Move RIGHT", "UP: Move UP", "LEFT: Move LEFT" ]
A
DOWN
{"gym": "gridworld", "grid_size": "8x7", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "R", "player": "T", "goal": "k", "hazard": "r", "floor": "m"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
sokoban.direction
{"grid_map": "\n#######\n# # #\n## .#\n# $$##\n#. @ #\n#######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "LEFT: Move LEFT", "UP: Move UP", "RIGHT: Move RIGHT" ]
C
RIGHT
{"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_optio...
ticket.needs_human
{"channel": "chat", "ticket": {"subject": "Thanks — just saying hello", "body": "Thread summary — Thanks for the help last week | wait_days=6 | tier=free | priority=p2", "tier": "free", "priority": "p2", "wait_days": 6}}
Human escalation required? Pick yes or no via the option letter.
[ "A", "B" ]
[ "no: Safe for bot / routine", "yes: Needs a human (money, legal, anger, long wait, outage)" ]
B
yes
{"gym": "ticket_dungeon", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
alloc.fund_next
{"budget_remaining": 252, "requests": [{"id": "security_patch", "title": "Critical security patch", "cost": 36, "urgency": 3}, {"id": "oncall_stipend", "title": "On-call stipend top-up", "cost": 42, "urgency": 2}, {"id": "hiring_bonus", "title": "Hiring referral bonuses", "cost": 44, "urgency": 1}, {"id": "marketing_ca...
Pick the best request to fund now. Prefer high urgency that fits the remaining budget.
[ "A", "B", "C", "D" ]
[ "hiring_bonus: Hiring referral bonuses (cost=44, urgency=1)", "security_patch: Critical security patch (cost=36, urgency=3)", "oncall_stipend: On-call stipend top-up (cost=42, urgency=2)", "marketing_campaign: Q3 marketing campaign (cost=115, urgency=1)" ]
B
security_patch
{"gym": "resource_allocator", "schema": "choice", "hard": false, "n_options": 4}
destination
{"board_2d_map": "\n a b c d e f g h\n8 r . b q k b n r 8\n7 p p . p . p p p 7\n6 . . n . p . . . 6\n5 . . p . . . . . 5\n4 . . . . P . . . 4\n3 . . N . . N . . 3\n2 P P P P . P P P 2\n1 R . B Q K B . R 1\n a b c d e f g h\n", "fen": "r1bqkbnr/pp1p1ppp/2n1p3/2p5/4P3/2N2N2/PPPP1PPP/R1BQKB1R w KQkq - 2 4", "side_to_mov...
The piece on d2 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B" ]
[ "d2d4: to d4", "d2d3: to d3" ]
A
d2d4
{"label_source": "stockfish", "selected_piece": "d2", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"}
connect4.win_now_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . R . . . |\n| . R . Y . . . |\n| . Y . Y Y . . |\n| . R . Y R R R |\n| . Y Y R Y R R |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Can the side to move win immediately with one drop this turn?
[ "A", "B" ]
[ "yes: Current side can win immediately this turn", "no: No immediate winning drop this turn" ]
B
no
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
alloc.pressure
{"requests": [{"id": "ml_experiment", "title": "GPU hours for ML experiment", "cost": 95, "urgency": 1}, {"id": "security_patch", "title": "Critical security patch", "cost": 34, "urgency": 3}, {"id": "docs_rewrite", "title": "Docs rewrite contractor", "cost": 36, "urgency": 0}, {"id": "oncall_stipend", "title": "On-cal...
How constrained is the budget relative to demand? Pick one letter.
[ "A", "B", "C" ]
[ "0: low — budget comfortably covers demand", "1: medium — close to capacity", "2: high — demand exceeds budget" ]
B
1
{"gym": "resource_allocator", "schema_hint": "score", "ratio": 0.804416403785489, "schema": "choice", "hard": false, "n_options": 3}
connect4.drop
{"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "turn": "Red (R)", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . R . . . . |\n| . . Y . . . . |\n| . Y R . Y . R |\n+===============+\n"}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "7: Drop in Column 7", "4: Drop in Column 4", "5: Drop in Column 5" ]
B
4
{"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
gridworld.hazard_alert
{"grid_map": "\n#######\n \n#..X.X#\n \n#...XX#\n \n#X@...#\n \n#..#G.#\n \n#..#..#\n \n#X..#.#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
A
yes
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
game2048.slide
{"legend": "Numbers represent tile values; '.' represents an empty cell.", "highest_tile": 256, "grid_map": "\n+------+------+------+------+\n| . | 2 | . | . |\n+------+------+------+------+\n| 4 | . | . | . |\n+------+------+------+------+\n| 4 | 16 | 2 | . |\n+------+------+------+-...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "RIGHT: Slide RIGHT", "LEFT: Slide LEFT", "UP: Slide UP", "DOWN: Slide DOWN" ]
D
DOWN
{"gym": "game2048", "max_tile": 256, "aug_rot_k": 2, "aug_flip_h": true, "empty_cells_count": 8, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
connect4.drop
{"turn": "Red (R)", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . Y . . . . . |\n| Y R . . . . . |\n| R Y . . . . . |\n| R R Y . . . . |\n| R Y Y R . Y R |\n+===============+\n", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "2: Drop in Column 2", "6: Drop in Column 6", "4: Drop in Column 4" ]
C
4
{"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
sokoban.direction
{"grid_map": "\nZZZZZZZ\nZqqqqqZ\nZZqqzqZ\nZwqZqqZ\nZqKqqKZ\nZqqqqzZ\nZZZZZZZ\n", "legend": "'Z': Wall, 'w': Player, 'K': Box, 'z': Target, 'p': Box on target, 'b': Player on target, 'q': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "RIGHT: Move RIGHT", "DOWN: Move DOWN" ]
B
DOWN
{"gym": "sokoban", "level_size": "7x7", "aug_rot_k": 3, "aug_flip_h": true, "symbol_remap": {"wall": "Z", "player": "w", "box": "K", "target": "z", "box_on_target": "p", "player_on_target": "b", "floor": "q"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT"], "schema": "choice", "hard": false, "n_options": 2...
connect4.drop
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . Y Y . . |\n| . . . R R . . |\n| . R Y Y Y R . |\n| R Y Y Y R R R |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "6: Drop in Column 6", "5: Drop in Column 5", "1: Drop in Column 1" ]
B
5
{"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
nlp.cloze
{"sentence": "The father calls Bart and demands that he pay but [___] only taunts him.", "legend": "Select the most contextually appropriate word to fill in the blank."}
Which word correctly completes the sentence? Reply with one option letter.
[ "A", "B", "C" ]
[ "bart: bart", "lion: lion", "prot: prot" ]
A
bart
{"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 15855, "answer_len": 4, "schema": "choice", "hard": false, "n_options": 3}
ticket.needs_human
{"ticket": {"subject": "API returns 500 on /v1/invoices", "body": "From customer (enterprise): Production API outage on invoices endpoint. SLA wait=10d priority=p3.", "tier": "enterprise", "priority": "p3", "wait_days": 10}, "channel": "email"}
Does this ticket need a human agent (not a bot)? Reply with one option letter.
[ "A", "B" ]
[ "no: Safe for bot / routine", "yes: Needs a human (money, legal, anger, long wait, outage)" ]
B
yes
{"gym": "ticket_dungeon", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
sokoban.deadlock_alert
{"grid_map": "\n#######\n# @$#\n# ##\n# #\n# $ #\n### . #\n#######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"}
Is any box currently trapped in an irreversible corner deadlock?
[ "A", "B" ]
[ "yes: Deadlock detected", "no: State is safe" ]
A
yes
{"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "aug_rot_k": 3, "aug_flip_h": false, "deadlock_synth": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}}
sokoban.deadlock_alert
{"grid_map": "\n########\n# . $ #\n# @#\n# . $ #\n########\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"}
Is any box currently trapped in an irreversible corner deadlock?
[ "A", "B" ]
[ "yes: Deadlock detected", "no: State is safe" ]
B
no
{"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}}
sokoban.direction
{"grid_map": "\n#######\n# # #\n# #\n#. @$ #\n## #\n# # #\n# #\n#######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C", "D" ]
[ "LEFT: Move LEFT", "RIGHT: Move RIGHT", "DOWN: Move DOWN", "UP: Move UP" ]
D
UP
{"gym": "sokoban", "level_size": "7x8", "aug_rot_k": 1, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, ...
destination
{"board_2d_map": "\n a b c d e f g h\n8 r n b . . r k . 8\n7 p p . q p p b . 7\n6 . . . p . . p p 6\n5 . . p . . . . . 5\n4 . . P P n . . P 4\n3 . . . . . N P . 3\n2 P P . Q N P . . 2\n1 R . B . K B . R 1\n a b c d e f g h\n", "fen": "rnb2rk1/pp1qppb1/3p2pp/2p5/2PPn2P/5NP1/PP1QNP2/R1B1KB1R b KQ - 0 10", "side_to_move...
The piece on e4 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F" ]
[ "e4c3: to c3", "e4f2: to f2", "e4g5: to g5", "e4d2: to d2", "e4g3: to g3", "e4f6: to f6" ]
D
e4d2
{"label_source": "stockfish", "selected_piece": "e4", "n_options": 6, "gym": "chess", "task_schema": "staged_v1"}
game2048.slide
{"grid_map": "\n+------+------+------+------+\n| 32 | 16 | 8 | . |\n+------+------+------+------+\n| 16 | 4 | . | . |\n+------+------+------+------+\n| 2 | . | . | . |\n+------+------+------+------+\n| 2 | . | . | . |\n+------+------+------+------+\n", "highest_tile": 32, "l...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C" ]
[ "DOWN: Slide DOWN", "RIGHT: Slide RIGHT", "UP: Slide UP" ]
C
UP
{"gym": "game2048", "max_tile": 32, "aug_rot_k": 0, "aug_flip_h": false, "empty_cells_count": 9, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b . k . . r 8\n7 p p p . q p b p 7\n6 . . . p . n p . 6\n5 . . . . p . . . 5\n4 . . P . . . . . 4\n3 . . N P P . P . 3\n2 P P . . Q P . P 2\n1 R . B . K B N R 1\n a b c d e f g h\n", "fen": "rnb1k2r/ppp1qpbp/3p1np1/4p3/2P5/2NPP1P1/PP2QP1P/R1B1KBNR b KQkq - 0 8", "side_to_mo...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "c8: black bishop on c8", "e8: black king on e8", "e5: black pawn on e5", "a7: black pawn on a7", "g6: black pawn on g6", "g7: black bishop on g7", "f6: black knight on f6", "c7: black pawn on c7" ]
C
e5
{"label_source": "stockfish", "best_uci": "e5e4", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
game2048.slide
{"highest_tile": 64, "grid_map": "\n+------+------+------+------+\n| . | . | 2 | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | . | . | 16 |\n+------+------+------+------+\n| 2 | 2 | 4 | 64 |\n+------+------+------+------+\n", "l...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "DOWN: Slide DOWN", "LEFT: Slide LEFT", "UP: Slide UP", "RIGHT: Slide RIGHT" ]
D
RIGHT
{"gym": "game2048", "max_tile": 64, "aug_rot_k": 2, "aug_flip_h": false, "empty_cells_count": 10, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
connect4.threat_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| Y . . . . . R |\n| R . . . . . R |\n| Y Y R . . . R |\n| Y R R . . Y Y |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Does the opponent have an immediate 4-in-a-row winning threat next turn?
[ "A", "B" ]
[ "yes: Opponent has a 4-in-a-row threat next turn", "no: No immediate winning threat from opponent" ]
A
yes
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
gridworld.move
{"grid_map": "\nC C C C C C C C\nC C T C T = C C\nC T T T T = T C\nC T T T T T % C\nC = T T T T T C\nC T e T T T T C\nC C C C C C C C\n", "legend": "'C': Wall, '%': Player, 'e': Goal, '=': Deadly Trap, 'T': Floor"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "DOWN: Move DOWN", "LEFT: Move LEFT", "UP: Move UP" ]
A
DOWN
{"gym": "gridworld", "grid_size": "7x8", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "C", "player": "%", "goal": "e", "hazard": "=", "floor": "T"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
sokoban.direction
{"grid_map": "\nLLLLLLLL\nL?L????L\nL??gL??L\nL?y????L\nL????z?L\nLLLLLLLL\n", "legend": "'L': Wall, 'g': Player, 'y': Box, 'z': Target, 'E': Box on target, 'v': Player on target, '?': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "UP: Move UP", "DOWN: Move DOWN", "LEFT: Move LEFT" ]
C
LEFT
{"gym": "sokoban", "level_size": "6x8", "aug_rot_k": 2, "aug_flip_h": true, "symbol_remap": {"wall": "L", "player": "g", "box": "y", "target": "z", "box_on_target": "E", "player_on_target": "v", "floor": "?"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_option...
debate.enough_evidence
{"rubric": "Prefer hard evidence over vibes; break ties toward the side with more hard evidence.", "side_a": {"label": "support", "claims": [{"text": "Fridays feel lucky", "hard_evidence": false}, {"text": "Customers asked for the fix this week", "hard_evidence": true}]}, "side_b": {"label": "oppose", "claims": [{"text...
Evidence sufficiency check — yes or no via option letter.
[ "A", "B" ]
[ "no: Too thin or tied — needs more evidence", "yes: Enough hard evidence to decide" ]
B
yes
{"gym": "debate_judge", "topic_id": "deploy_friday", "topic_split": "train", "pro_ev": 1, "con_ev": 2, "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
gridworld.hazard_alert
{"grid_map": "\nM M M M M M M M\nM B B M B M B M\nM B M B B B 4 M\nM J B M M A B M\nM B B B B B B M\nM A A M A B A M\nM B B B B A B M\nM M M M M M M M\n", "legend": "'M': Wall, '4': Player, 'J': Goal, 'A': Deadly Trap, 'B': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "M", "player": "4", "goal": "J", "hazard": "A", "floor": "B"}}
destination
{"board_2d_map": "\n a b c d e f g h\n8 r . . q k b . r 8\n7 . p p . . p p . 7\n6 p . p . b n . p 6\n5 . . . . N . . . 5\n4 . . . . P . . . 4\n3 . . . P . . . . 3\n2 P P P . . P P P 2\n1 R N B Q . R K . 1\n a b c d e f g h\n", "fen": "r2qkb1r/1pp2pp1/p1p1bn1p/4N3/4P3/3P4/PPP2PPP/RNBQ1RK1 b kq - 0 8", "side_to_move": ...
The piece on f6 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G" ]
[ "f6g8: to g8", "f6e4: to e4", "f6d7: to d7", "f6h7: to h7", "f6g4: to g4", "f6d5: to d5", "f6h5: to h5" ]
C
f6d7
{"label_source": "stockfish", "selected_piece": "f6", "n_options": 7, "gym": "chess", "task_schema": "staged_v1"}
ticket.urgency
{"ticket": {"subject": "Need enterprise pricing for 200 seats", "body": "Thread summary — What plan is best for a 200 person team? | wait_days=3 | tier=free | priority=p2", "tier": "free", "priority": "p2", "wait_days": 3}, "channel": "email"}
Urgency classification — choose exactly one Criteria letter.
[ "A", "B" ]
[ "1: medium — same day", "2: high — immediate" ]
A
1
{"gym": "ticket_dungeon", "schema_hint": "score", "urgency": 1, "schema": "choice", "hard": false, "n_options": 2}
gridworld.hazard_alert
{"grid_map": "\n#######\n \n#X#...#\n \n#.X.GX#\n \n#..#..#\n \n#..X..#\n \n#.....#\n \n#..X#.#\n \n#.@...#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
nlp.cloze
{"legend": "Select the most contextually appropriate word to fill in the blank.", "sentence": "Pfaster who was behind the exhumations [___] Mulder s prediction correct when he brings a prostitute to his apartment."}
Which word correctly completes the sentence? Reply with one option letter.
[ "A", "B", "C", "D" ]
[ "ronnie: ronnie", "dervla: dervla", "burgus: burgus", "proves: proves" ]
D
proves
{"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 64823, "answer_len": 6, "schema": "choice", "hard": false, "n_options": 4}
game2048.slide
{"highest_tile": 64, "grid_map": "\n+------+------+------+------+\n| . | 4 | 8 | 64 |\n+------+------+------+------+\n| 4 | 8 | 64 | 16 |\n+------+------+------+------+\n| . | . | 16 | 2 |\n+------+------+------+------+\n| 2 | . | . | 8 |\n+------+------+------+------+\n", "l...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "RIGHT: Slide RIGHT", "UP: Slide UP", "LEFT: Slide LEFT", "DOWN: Slide DOWN" ]
B
UP
{"gym": "game2048", "max_tile": 64, "aug_rot_k": 0, "aug_flip_h": false, "empty_cells_count": 5, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
word.definition
{"definition": "An opening in a wall that admits light", "legend": "Choose the word that matches the definition."}
Which option matches the given definition?
[ "A", "B", "C", "D" ]
[ "mirror: mirror", "candle: candle", "window: window", "forest: forest" ]
C
window
{"gym": "word_games", "kind": "definition", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"}
alloc.pressure
{"budget_remaining": 146, "currency": "USD", "policy": "Fund at most one request per step; prefer higher urgency among affordable.", "requests": [{"id": "security_patch", "title": "Critical security patch", "cost": 33, "urgency": 3}, {"id": "cdn_upgrade", "title": "CDN capacity upgrade", "cost": 59, "urgency": 2}, {"id...
How constrained is the budget relative to demand? Pick one letter.
[ "A", "B", "C" ]
[ "2: high — demand exceeds budget", "0: low — budget comfortably covers demand", "1: medium — close to capacity" ]
B
0
{"gym": "resource_allocator", "schema_hint": "score", "ratio": 0.684931506849315, "schema": "choice", "hard": false, "n_options": 3}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b . r 8\n7 p p . . . p p p 7\n6 . . p . . n . . 6\n5 . . . p p . . . 5\n4 . . P . . . . P 4\n3 P Q . P . . . . 3\n2 . P . . P P P . 2\n1 R N B . K B N R 1\n a b c d e f g h\n", "fen": "rnbqkb1r/pp3ppp/2p2n2/3pp3/2P4P/PQ1P4/1P2PPP1/RNB1KBNR b KQkq - 0 5", "side_to_move...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "f6: black knight on f6", "c8: black bishop on c8", "d5: black pawn on d5", "h7: black pawn on h7", "b8: black knight on b8", "a7: black pawn on a7", "h8: black rook on h8", "b7: black pawn on b7" ]
D
h7
{"label_source": "stockfish", "best_uci": "h7h6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
destination
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p . p p p . 7\n6 . . . . . . . p 6\n5 . . . p . . . . 5\n4 . . P P . . . . 4\n3 . . . . . . . N 3\n2 P P . . P P P P 2\n1 R N B Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/ppp1ppp1/7p/3p4/2PP4/7N/PP2PPPP/RNBQKB1R b KQkq - 0 3", "side_to_move": "b...
The piece on d5 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A" ]
[ "d5c4: to c4" ]
A
d5c4
{"label_source": "stockfish", "selected_piece": "d5", "n_options": 1, "gym": "chess", "task_schema": "staged_v1"}
game2048.slide
{"grid_map": "\n+------+------+------+------+\n| 4 | 16 | 16 | 4 |\n+------+------+------+------+\n| . | 2 | 4 | 2 |\n+------+------+------+------+\n| . | . | . | 4 |\n+------+------+------+------+\n| . | . | . | 128 |\n+------+------+------+------+\n", "legend": "Numbers rep...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C" ]
[ "RIGHT: Slide RIGHT", "DOWN: Slide DOWN", "LEFT: Slide LEFT" ]
A
RIGHT
{"gym": "game2048", "max_tile": 128, "aug_rot_k": 0, "aug_flip_h": true, "empty_cells_count": 7, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT"], "schema": "choice", "hard": false, "n_options": 3}
ca.pop_parity
{"n_steps": 3, "legend": "Cellular automaton rule B3/S23 (B3/S23): a dead cell becomes live with exactly {3} neighbors; a live cell stays live with {2, 3} neighbors; otherwise dies/stays dead. 'O'=live, '.'=dead. Torus=no (edges have fewer neighbors).", "rule": "B3/S23", "grid_map": "\n.OO...O...\nOOO..OO...\n......O.....
Apply the legend rule for exactly 3 step(s). Will the number of live cells be even or odd?
[ "A", "B" ]
[ "even: Even live count", "odd: Odd live count" ]
A
even
{"gym": "cellular_automata", "rule": "B3/S23", "n_steps": 3, "grid_size": "9x10", "live_after": 12, "schema": "choice", "hard": false, "n_options": 2}
alloc.can_fund_all
{"currency": "USD", "budget_remaining": 197, "requests": [{"id": "security_patch", "title": "Critical security patch", "cost": 41, "urgency": 3}, {"id": "oncall_stipend", "title": "On-call stipend top-up", "cost": 51, "urgency": 2}, {"id": "cdn_upgrade", "title": "CDN capacity upgrade", "cost": 64, "urgency": 2}, {"id"...
Is the budget enough to approve every request? Reply with one option letter.
[ "A", "B" ]
[ "no: Budget is insufficient for all requests", "yes: Budget covers the sum of all request costs" ]
A
no
{"gym": "resource_allocator", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
connect4.drop
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . Y R . . |\n| R . . R Y Y . |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "4: Drop in Column 4", "2: Drop in Column 2", "6: Drop in Column 6" ]
A
4
{"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
connect4.threat_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . Y . . . . |\n| . R R R . . . |\n| Y Y R R Y Y R |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Does the opponent have an immediate 4-in-a-row winning threat next turn?
[ "A", "B" ]
[ "yes: Opponent has a 4-in-a-row threat next turn", "no: No immediate winning threat from opponent" ]
A
yes
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b . r 8\n7 p p . . . p p p 7\n6 . . . . p . . . 6\n5 . . . p . . . . 5\n4 . . . P . B n . 4\n3 . . . . . N . . 3\n2 P P P . . P . P 2\n1 R N . Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkb1r/pp3ppp/4p3/3p4/3P1Bn1/5N2/PPP2P1P/RN1QKB1R b KQkq - 0 7", "side_to_move": ...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "b8: black knight on b8", "g7: black pawn on g7", "e6: black pawn on e6", "f7: black pawn on f7", "h8: black rook on h8", "e8: black king on e8", "f8: black bishop on f8", "g4: black knight on g4" ]
H
g4
{"label_source": "stockfish", "best_uci": "g4f6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r . b q k b n r 8\n7 p p p . . p p p 7\n6 . . . . . . . . 6\n5 . . . p n . . Q 5\n4 . . . . . . . . 4\n3 N . . . P . . . 3\n2 P P P . . P P P 2\n1 R . B . K B N R 1\n a b c d e f g h\n", "fen": "r1bqkbnr/ppp2ppp/8/3pn2Q/8/N3P3/PPP2PPP/R1B1KBNR b KQkq - 1 5", "side_to_move": "bl...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "a7: black pawn on a7", "h7: black pawn on h7", "f8: black bishop on f8", "c7: black pawn on c7", "a8: black rook on a8", "e5: black knight on e5", "b7: black pawn on b7", "g7: black pawn on g7" ]
C
f8
{"label_source": "stockfish", "best_uci": "f8d6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
game2048.slide
{"grid_map": "\n+------+------+------+------+\n| 2 | 2 | . | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| 4 | . | . | . |\n+------+------+------+------+\n| 16 | 4 | 4 | . |\n+------+------+------+------+\n", "highest_tile": 16, "l...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "LEFT: Slide LEFT", "RIGHT: Slide RIGHT", "DOWN: Slide DOWN", "UP: Slide UP" ]
A
LEFT
{"gym": "game2048", "max_tile": 16, "aug_rot_k": 2, "aug_flip_h": true, "empty_cells_count": 10, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
gridworld.hazard_alert
{"grid_map": "\n#######\n \n#X..###\n \n#X..#.#\n \n#X##X.#\n \n#G@...#\n \n#..XX.#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
gridworld.move
{"legend": "'j': Wall, '5': Player, 'B': Goal, 'W': Deadly Trap, 'Y': Floor", "grid_map": "\njjjjjjjjj\n \njYYWBYYYj\n \njYYjjYYYj\n \njYWYYYYjj\n \njYY5YYYYj\n \njYjWjYjYj\n \njYWYYYYYj\n \njjjjjjjjj\n"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "RIGHT: Move RIGHT", "LEFT: Move LEFT", "UP: Move UP" ]
A
RIGHT
{"gym": "gridworld", "grid_size": "9x8", "aug_rot_k": 1, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "j", "player": "5", "goal": "B", "hazard": "W", "floor": "Y"}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
game2048.slide
{"highest_tile": 128, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | 16 | 16 | 2 |\n+------+------+------+------+\n| . | 16 | 128 | 4 |\n+------+------+------+------+\n| . | 2 | 32 | 2 |\n+------+------+------+-...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "LEFT: Slide LEFT", "DOWN: Slide DOWN", "UP: Slide UP", "RIGHT: Slide RIGHT" ]
B
DOWN
{"gym": "game2048", "max_tile": 128, "aug_rot_k": 0, "aug_flip_h": true, "empty_cells_count": 5, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n . . . r k . 8\n7 p . . n . p p . 7\n6 . . p q b . . p 6\n5 . p . . p . . . 5\n4 P . . p P . P . 4\n3 . P . P . N . . 3\n2 . . Q N . P B P 2\n1 R . B . . R K . 1\n a b c d e f g h\n", "fen": "rn3rk1/p2n1pp1/2pqb2p/1p2p3/P2pP1P1/1P1P1N2/2QN1PBP/R1B2RK1 b - - 0 15", "side_to_m...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "c6: black pawn on c6", "d7: black knight on d7", "f8: black rook on f8", "h6: black pawn on h6", "b8: black knight on b8", "e6: black bishop on e6", "b5: black pawn on b5", "g8: black king on g8" ]
F
e6
{"label_source": "stockfish", "best_uci": "e6g4", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
gridworld.move
{"grid_map": "\n# # # # # # #\n# . X . . . #\n# . X # . . #\n# . X . . # #\n# . G . . @ #\n# # . . . . #\n# X . # # X #\n# # # # # # #\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "LEFT: Move LEFT", "DOWN: Move DOWN" ]
A
LEFT
{"gym": "gridworld", "grid_size": "8x7", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT"], "schema": "choice", "hard": false, "n_options": 2}
game2048.slide
{"highest_tile": 8, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | 4 | . | 2 |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+---...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C", "D" ]
[ "DOWN: Slide DOWN", "LEFT: Slide LEFT", "RIGHT: Slide RIGHT", "UP: Slide UP" ]
C
RIGHT
{"gym": "game2048", "max_tile": 8, "aug_rot_k": 3, "aug_flip_h": true, "empty_cells_count": 12, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4}
gridworld.move
{"legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor", "grid_map": "\n#######\n \n#..G@.#\n \n#.XX.##\n \n##....#\n \n#..#X.#\n \n#X..#.#\n \n#.....#\n \n#.XX..#\n \n#######\n"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "DOWN: Move DOWN", "RIGHT: Move RIGHT", "LEFT: Move LEFT" ]
C
LEFT
{"gym": "gridworld", "grid_size": "7x9", "aug_rot_k": 3, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT"], "schema": "choice", "hard": false, "n_options": 3}
debate.winner
{"question": "We should hire more junior engineers", "side_b": {"label": "oppose", "claims": [{"text": "Ramp cost exceeds budget this half", "hard_evidence": true}, {"text": "Juniors ask too many questions", "hard_evidence": false}, {"text": "Critical path needs senior ownership now", "hard_evidence": true}]}, "rubric"...
Which side is better supported by evidence? Reply with one option letter.
[ "A", "B" ]
[ "oppose: Side B — oppose the proposal", "support: Side A — support the proposal" ]
A
oppose
{"gym": "debate_judge", "topic_id": "hire_junior", "topic_split": "train", "pro_ev": 2, "con_ev": 2, "schema": "choice", "hard": false, "n_options": 2}
ca.cell_alive
{"rule": "B3/S123", "n_steps": 1, "query_cell": {"row": 2, "col": 4, "index_origin": "0-based top-left"}, "grid_map": "\n...OO...\n........\n........\n.O...OO.\nO.......\n...O...O\nO.......\n....O.O.\n", "legend": "Cellular automaton rule B3/S123 (B3/S123): a dead cell becomes live with exactly {3} neighbors; a live ce...
Apply the legend rule for exactly 1 step(s). Will the cell at row=2, col=4 (0-based) be live?
[ "A", "B" ]
[ "no: Cell will be dead (.)", "yes: Cell will be live (O)" ]
A
no
{"gym": "cellular_automata", "rule": "B3/S123", "n_steps": 1, "grid_size": "8x8", "query_cell": [2, 4], "schema": "choice", "hard": false, "n_options": 2}
alloc.pressure
{"currency": "USD", "budget_remaining": 238, "policy": "Fund at most one request per step; prefer higher urgency among affordable.", "requests": [{"id": "marketing_campaign", "title": "Q3 marketing campaign", "cost": 110, "urgency": 1}, {"id": "office_snacks", "title": "Office snacks", "cost": 5, "urgency": 0}, {"id": ...
Budget tightness score — choose one Criteria letter.
[ "A", "B", "C" ]
[ "1: medium — close to capacity", "0: low — budget comfortably covers demand", "2: high — demand exceeds budget" ]
B
0
{"gym": "resource_allocator", "schema_hint": "score", "ratio": 0.7142857142857143, "schema": "choice", "hard": false, "n_options": 3}
gridworld.hazard_alert
{"grid_map": "\n% % % % % % % % %\n% d d d d d d d %\n% d d c c b % d %\n% d d d d d d d %\n% d % z d d d d %\n% d d d d c d d %\n% d d c d d d % %\n% % % % % % % % %\n", "legend": "'%': Wall, 'z': Player, 'b': Goal, 'c': Deadly Trap, 'd': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "%", "player": "z", "goal": "b", "hazard": "c", "floor": "d"}}
connect4.drop
{"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| R . . . . . . |\n| Y . . . . . . |\n| R . . . . . . |\n| Y . . . . . . |\n| R Y Y . . . R |\n+===============+\n", "turn": "Red (R)"}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "2: Drop in Column 2", "1: Drop in Column 1", "3: Drop in Column 3" ]
B
1
{"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
gridworld.hazard_alert
{"grid_map": "\n#######\n \n#XX..##\n \n#...#.#\n \n#..#G.#\n \n#...#@#\n \n#X..X.#\n \n###...#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
B
no
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}}
word.one_edit
{"legend": "Exactly one letter differs from the base word.", "base_word": "kettle"}
Which option differs from 'kettle' by exactly one letter?
[ "A", "B", "C", "D" ]
[ "ketyle: ketyle", "kernel: kernel", "window: window", "knife: knife" ]
A
ketyle
{"gym": "word_games", "kind": "one_edit", "base": "kettle", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"}
destination
{"board_2d_map": "\n a b c d e f g h\n8 . . r . k b n r 8\n7 p p . . . . p p 7\n6 . q b . p p . . 6\n5 . . p p . . . . 5\n4 . . . P . . . . 4\n3 . P N . P N . . 3\n2 P B P . . P P P 2\n1 R . . Q K . R . 1\n a b c d e f g h\n", "fen": "2r1kbnr/pp4pp/1qb1pp2/2pp4/3P4/1PN1PN2/PBP2PPP/R2QK1R1 w Qk - 2 10", "side_to_move"...
The piece on g2 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B" ]
[ "g2g3: to g3", "g2g4: to g4" ]
B
g2g4
{"label_source": "stockfish", "selected_piece": "g2", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"}
alloc.pressure
{"requests": [{"id": "design_sprint", "title": "Design sprint facilitator", "cost": 21, "urgency": 0}, {"id": "office_snacks", "title": "Office snacks", "cost": 10, "urgency": 0}, {"id": "ml_experiment", "title": "GPU hours for ML experiment", "cost": 98, "urgency": 1}, {"id": "marketing_campaign", "title": "Q3 marketi...
Budget tightness score — choose one Criteria letter.
[ "A", "B", "C" ]
[ "2: high — demand exceeds budget", "1: medium — close to capacity", "0: low — budget comfortably covers demand" ]
B
1
{"gym": "resource_allocator", "schema_hint": "score", "ratio": 0.9758620689655172, "schema": "choice", "hard": false, "n_options": 3}
destination
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p p p p p p 7\n6 . . . . . . . . 6\n5 . . . . . . . . 5\n4 . . . . P . . . 4\n3 . . . . . . . . 3\n2 P P P P . P P P 2\n1 R N B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1", "side_to_move": "black...
The piece on e7 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter.
[ "A", "B" ]
[ "e7e5: to e5", "e7e6: to e6" ]
A
e7e5
{"label_source": "stockfish", "selected_piece": "e7", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"}
gridworld.move
{"legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor", "grid_map": "\n########\n \n#.....X#\n \n##....X#\n \n#.X.#.X#\n \n#.@....#\n \n#..X..##\n \n#......#\n \n#X.G#..#\n \n########\n"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "LEFT: Move LEFT", "RIGHT: Move RIGHT", "DOWN: Move DOWN" ]
C
DOWN
{"gym": "gridworld", "grid_size": "8x9", "aug_rot_k": 1, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT"], "schema": "choice", "hard": false, "n_options": 3}
ticket.needs_human
{"channel": "phone", "ticket": {"subject": "Where is the documentation?", "body": "Message: Is there a status page?. Priority flag: p0. Account tier: free.", "tier": "free", "priority": "p0", "wait_days": 4}}
Should a human review this before automated handling? Reply with one letter.
[ "A", "B" ]
[ "no: Safe for bot / routine", "yes: Needs a human (money, legal, anger, long wait, outage)" ]
B
yes
{"gym": "ticket_dungeon", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2}
connect4.drop
{"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| Y . . . . . . |\n| R . . . . . . |\n| Y . Y Y . . R |\n| R . Y R R R Y |\n+===============+\n", "turn": "Red (R)"}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "1: Drop in Column 1", "3: Drop in Column 3", "7: Drop in Column 7" ]
B
3
{"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
sokoban.direction
{"legend": "'p': Wall, '?': Player, '3': Box, 'g': Target, 'x': Box on target, 'j': Player on target, '7': Empty floor", "grid_map": "\npppppppp\np777?p7p\npp37777p\np7g7777p\npppppppp\n"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "DOWN: Move DOWN", "LEFT: Move LEFT" ]
B
LEFT
{"gym": "sokoban", "level_size": "5x8", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "p", "player": "?", "box": "3", "target": "g", "box_on_target": "x", "player_on_target": "j", "floor": "7"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT"], "schema": "choice", "hard": false, "n_options": 2}
sokoban.direction
{"grid_map": "\nQQQQQQ\nQBBBBQ\nQBBBBQ\nQrBB9Q\nQBBBMQ\nQBBLBQ\nQQQQQQ\n", "legend": "'Q': Wall, 'L': Player, 'M': Box, '9': Target, 'r': Box on target, 'f': Player on target, 'B': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "RIGHT: Move RIGHT", "UP: Move UP", "LEFT: Move LEFT" ]
A
RIGHT
{"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 1, "aug_flip_h": true, "symbol_remap": {"wall": "Q", "player": "L", "box": "M", "target": "9", "box_on_target": "r", "player_on_target": "f", "floor": "B"}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_optio...
piece
{"board_2d_map": "\n a b c d e f g h\n8 r n b q k b . r 8\n7 p p p p p p p . 7\n6 . . . . . . . p 6\n5 . . . . . . . . 5\n4 . . . P . . . . 4\n3 . . P . . . . . 3\n2 P P . N P P P P 2\n1 R . B Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkb1r/ppppppp1/7p/8/3P4/2P5/PP1NPPPP/R1BQKB1R b KQkq - 0 5", "side_to_move": "bl...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "h6: black pawn on h6", "e7: black pawn on e7", "a7: black pawn on a7", "h8: black rook on h8", "f7: black pawn on f7", "d7: black pawn on d7", "b8: black knight on b8", "g7: black pawn on g7" ]
F
d7
{"label_source": "stockfish", "best_uci": "d7d6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
ticket.urgency
{"ticket": {"subject": "App crashes when opening settings", "body": "From customer (free): Stack trace on checkout — looks like a bug. SLA wait=0d priority=p3.", "tier": "free", "priority": "p3", "wait_days": 0}, "channel": "phone"}
Assign an urgency score using the listed levels. One letter.
[ "A", "B", "C" ]
[ "0: low — can wait", "1: medium — same day", "2: high — immediate" ]
B
1
{"gym": "ticket_dungeon", "schema_hint": "score", "urgency": 1, "schema": "choice", "hard": false, "n_options": 3}
gridworld.move
{"legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor", "grid_map": "\n#######\n \n#.....#\n \n#G....#\n \n#X.X.##\n \n#..#.@#\n \n#XX#..#\n \n#######\n"}
Inspect the 2D GridWorld map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "DOWN: Move DOWN", "LEFT: Move LEFT" ]
B
LEFT
{"gym": "gridworld", "grid_size": "7x7", "aug_rot_k": 3, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT"], "schema": "choice", "hard": false, "n_options": 2}
sokoban.direction
{"legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor", "grid_map": "\n#####\n# #\n# $ #\n#.#@#\n# #\n#####\n"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B" ]
[ "UP: Move UP", "DOWN: Move DOWN" ]
A
UP
{"gym": "sokoban", "level_size": "5x6", "aug_rot_k": 3, "aug_flip_h": false, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "UP"], "schema": "choice", "hard": false, "n_options": 2}
game2048.slide
{"grid_map": "\n+------+------+------+------+\n| 2 | 4 | 8 | 32 |\n+------+------+------+------+\n| . | 2 | 2 | 16 |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n", "legend": "Numbers rep...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C" ]
[ "LEFT: Slide LEFT", "RIGHT: Slide RIGHT", "DOWN: Slide DOWN" ]
B
RIGHT
{"gym": "game2048", "max_tile": 32, "aug_rot_k": 1, "aug_flip_h": false, "empty_cells_count": 9, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT"], "schema": "choice", "hard": false, "n_options": 3}
word.one_edit
{"legend": "Exactly one letter differs from the base word.", "base_word": "jasper"}
Which option differs from 'jasper' by exactly one letter?
[ "A", "B", "C", "D" ]
[ "jaspeg: jaspeg", "knife: knife", "helmet: helmet", "delta: delta" ]
A
jaspeg
{"gym": "word_games", "kind": "one_edit", "base": "jasper", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"}
sokoban.direction
{"grid_map": "\nbbbbbb\nbYKrYb\nb~YYbb\nbYYYYb\nbYYYYb\nbbbbbb\n", "legend": "'b': Wall, '~': Player, 'K': Box, 'r': Target, '3': Box on target, 'G': Player on target, 'Y': Empty floor"}
Inspect the 2D Sokoban map. Choose among the listed legal move directions.
[ "A", "B", "C" ]
[ "DOWN: Move DOWN", "RIGHT: Move RIGHT", "UP: Move UP" ]
C
UP
{"gym": "sokoban", "level_size": "6x6", "aug_rot_k": 1, "aug_flip_h": false, "symbol_remap": {"wall": "b", "player": "~", "box": "K", "target": "r", "box_on_target": "3", "player_on_target": "G", "floor": "Y"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_opti...
connect4.threat_alert
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . Y . R . . . |\n| R Y . Y . R Y |\n| Y Y R R R Y R |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Does the opponent have an immediate 4-in-a-row winning threat next turn?
[ "A", "B" ]
[ "yes: Opponent has a 4-in-a-row threat next turn", "no: No immediate winning threat from opponent" ]
A
yes
{"gym": "connect4", "schema": "noul", "task_schema": "action_v2"}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r . b q k . n r 8\n7 p p p . . . b p 7\n6 . . n . . . p . 6\n5 . . . . p p . . 5\n4 . . p . P . . P 4\n3 . . N . . P . . 3\n2 P P P P . . P . 2\n1 R . B Q K . N R 1\n a b c d e f g h\n", "fen": "r1bqk1nr/ppp3bp/2n3p1/4pp2/2p1P2P/2N2P2/PPPP2P1/R1BQK1NR w KQkq - 0 8", "side_to_mo...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "g2: white pawn on g2", "d1: white queen on d1", "b2: white pawn on b2", "h1: white rook on h1", "c3: white knight on c3", "d2: white pawn on d2", "f3: white pawn on f3", "h4: white pawn on h4" ]
F
d2
{"label_source": "stockfish", "best_uci": "d2d3", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}
connect4.drop
{"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . R . . . |\n| . . . Y Y . . |\n| . R . R Y . . |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."}
Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc.
[ "A", "B", "C" ]
[ "4: Drop in Column 4", "2: Drop in Column 2", "5: Drop in Column 5" ]
B
2
{"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3}
nlp.cloze
{"sentence": "The song [___] a success in other regions around the world as well topping the charts in Canada and New Zealand and peaked within the top five in Australia France Ireland and The Netherlands.", "legend": "Select the most contextually appropriate word to fill in the blank."}
Which word correctly completes the sentence? Reply with one option letter.
[ "A", "B", "C" ]
[ "govern: govern", "downed: downed", "became: became" ]
C
became
{"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 19235, "answer_len": 6, "schema": "choice", "hard": false, "n_options": 3}
game2048.slide
{"grid_map": "\n+------+------+------+------+\n| . | . | . | 128 |\n+------+------+------+------+\n| . | . | 8 | 64 |\n+------+------+------+------+\n| 2 | 4 | 16 | 32 |\n+------+------+------+------+\n| . | 8 | 2 | 8 |\n+------+------+------+------+\n", "highest_tile": 128, "...
Inspect the 4x4 2048 grid. Choose among the listed legal slide directions.
[ "A", "B", "C" ]
[ "UP: Slide UP", "LEFT: Slide LEFT", "DOWN: Slide DOWN" ]
C
DOWN
{"gym": "game2048", "max_tile": 128, "aug_rot_k": 1, "aug_flip_h": true, "empty_cells_count": 6, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_options": 3}
gridworld.hazard_alert
{"grid_map": "\nM M M M M M M\nM m y 4 4 4 M\nM 4 M 4 4 4 M\nM 4 4 m 9 4 M\nM 4 4 4 4 m M\nM 4 4 4 4 4 M\nM 4 4 4 4 4 M\nM 4 M m M M M\nM M M M M M M\n", "legend": "'M': Wall, '9': Player, 'y': Goal, 'm': Deadly Trap, '4': Floor"}
Is the player (@) currently adjacent to a deadly trap (X)?
[ "A", "B" ]
[ "yes: Immediate deadly trap nearby", "no: Surroundings safe" ]
A
yes
{"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "M", "player": "9", "goal": "y", "hazard": "m", "floor": "4"}}
sokoban.deadlock_alert
{"grid_map": "\njjjjjjjj\njCSSjSSj\njS?ySSSj\njSjSSSSj\njSSSSj?j\njjjjjjjj\n", "legend": "'j': Wall, 'y': Player, '?': Box, 'C': Target, 'a': Box on target, 'M': Player on target, 'S': Empty floor"}
Is any box currently trapped in an irreversible corner deadlock?
[ "A", "B" ]
[ "yes: Deadlock detected", "no: State is safe" ]
A
yes
{"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "aug_rot_k": 2, "aug_flip_h": true, "deadlock_synth": true, "symbol_remap": {"wall": "j", "player": "y", "box": "?", "target": "C", "box_on_target": "a", "player_on_target": "M", "floor": "S"}}
piece
{"board_2d_map": "\n a b c d e f g h\n8 r . b . k b . r 8\n7 p p p . . p p p 7\n6 n . . . . n . . 6\n5 . . . . N . . . 5\n4 . . . q p . . . 4\n3 . . N . . . . . 3\n2 P P P P . P P P 2\n1 R . B Q . R K . 1\n a b c d e f g h\n", "fen": "r1b1kb1r/ppp2ppp/n4n2/4N3/3qp3/2N5/PPPP1PPP/R1BQ1RK1 b kq - 1 9", "side_to_move": "...
Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter.
[ "A", "B", "C", "D", "E", "F", "G", "H" ]
[ "g7: black pawn on g7", "c8: black bishop on c8", "a6: black knight on a6", "a8: black rook on a8", "f8: black bishop on f8", "b7: black pawn on b7", "e4: black pawn on e4", "h8: black rook on h8" ]
B
c8
{"label_source": "stockfish", "best_uci": "c8e6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"}