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| license: cc-by-4.0 | |
| task_categories: | |
| - robotics | |
| tags: | |
| - LeRobot | |
| - robotics | |
| - manipulation | |
| - synthetic-augmentation | |
| - reactor-x2 | |
| configs: | |
| - config_name: default | |
| data_files: data/*/*.parquet | |
| # reactor_x2_100 | |
| 79 episodes, 6,818 frames of `so101_follower` arm data, each episode built by | |
| adding a different distractor-fruit combo to one real recorded pick-and-place | |
| episode with [Reactor](https://reactor.ai) XMAX X2 video editing. Standard | |
| [LeRobot](https://github.com/huggingface/lerobot) v2.1 layout | |
| (`meta/`, `data/`, `videos/` at the repo root), so it loads directly with: | |
| ```python | |
| from lerobot.common.datasets.lerobot_dataset import LeRobotDataset | |
| ds = LeRobotDataset("kabilanKB/reactor_x2_100") | |
| ``` | |
| ## Task | |
| `"Grab orange and place into plate"` — every episode keeps the same recorded | |
| grasp; only the scene around the target orange changes. | |
| ## Source data | |
| - Base episode: `LightwheelAI/leisaac-pick-orange`, `episodes/orange_ep0` | |
| - Robot: SO-101 follower arm, 6-DoF action / state, single front camera | |
| (480x640, 30 fps) | |
| ## How it was built | |
| `build_fruit_addition_dataset.py` re-renders the source episode 95 times | |
| (one per scene in `fruit_scenes95.json`), each time asking Reactor X2 to add a | |
| different distractor fruit under a different lighting style, while the | |
| original orange, plate, and arm motion stay put. Every output frame is gated | |
| on the **recorded orange surviving per-frame** (not just a per-episode | |
| average) — a scene only keeps the frames where the target is still | |
| identifiable, and is truncated at the first sustained run of frames where it | |
| isn't. This is the "add distractor objects" result from this project's | |
| `PROJECT.md`: it works, conditionally, because the original action labels are | |
| only valid where the target the policy was reaching for is still visibly the | |
| same object. | |
| Of 95 scenes attempted, **79 survived** with enough usable frames to keep; | |
| 16 were dropped for producing too few frames after the survival gate (see | |
| `meta/dropped.json` — mostly heavy occlusion cases like `kiwi_lamp` and | |
| `pear_plum_midday`, which kept 0 frames). | |
| ## Scene variation | |
| - **9 distractor fruits**: apple, banana, grape, kiwi, lemon, peach, pear, | |
| plum, strawberry (single fruits and multi-fruit combinations) | |
| - **5 lighting styles**: gold (warm late-afternoon), overcast, midday, | |
| lamp, morning | |
| ## Dataset stats | |
| | | | | |
| |---|---| | |
| | Episodes | 79 (of 95 scenes attempted) | | |
| | Frames | 6,818 | | |
| | FPS | 30 | | |
| | Action / state dims | 6 | | |
| | Camera | `observation.images.front`, 480x640 | | |
| | Mean per-frame coverage | 0.873 | | |
| | Mean target ΔE (median / p90) | 20.7 / 24.8 | | |
| | Episodes truncated by the survival gate | 10 / 79 | | |
| | Frames kept vs. rendered | 6,818 / 7,108 (96%) | | |
| Per-episode provenance (scene id, prompt, coverage, ΔE, truncation, source | |
| frame range) is recorded in `meta/augmentations.jsonl`. | |
| ## Caveats | |
| - This augments an existing action-labeled episode; X2 is pixels-only and | |
| contributes no actions, proprioception, or camera pose of its own. | |
| - Whether training on this augmented data actually improves a policy is | |
| **unproven** — no A/B run against the un-augmented source has been done yet. | |
| - Coverage and ΔE are automated proxies for "does the label still match the | |
| pixels," not a guarantee of visual quality. | |