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| license: cc-by-4.0 | |
| task_categories: | |
| - robotics | |
| - video-classification | |
| tags: | |
| - robotics | |
| - manipulation | |
| - sim-to-real | |
| - cosmos-transfer | |
| - isaac-sim | |
| - gr1-humanoid | |
| - pick-and-place | |
| pretty_name: GR1 Manipulation - Isaac Sim Rendered (RGB/Depth/Seg) | |
| size_categories: | |
| - 10K<n<100K | |
| # GR1 Manipulation — Isaac Sim Rendered Dataset | |
| ## Dataset Description | |
| Multi-modal rendered dataset of **NVIDIA GR1 humanoid robot** performing tabletop manipulation tasks | |
| in Isaac Sim. Each episode is rendered as 3 synchronized MP4 videos: | |
| - **RGB** — ray-traced color video | |
| - **Depth** — normalized depth map (grayscale, 0–10m range) | |
| - **Segmentation** — semantic segmentation with per-object class coloring | |
| This dataset is designed as input for **NVIDIA Cosmos Transfer 2.5** to generate photorealistic | |
| sim-to-real augmented training data for robot learning. | |
| ## Dataset Structure | |
| ``` | |
| {task_name}/ | |
| episode_NNNN_rgb.mp4 # 1280x720, 20fps, RayTracedLighting | |
| episode_NNNN_depth.mp4 # 1280x720, 20fps, normalized depth | |
| episode_NNNN_seg.mp4 # 1280x720, 20fps, semantic segmentation | |
| ``` | |
| ## Tasks | |
| | # | Task Name | Episodes | Frames/Episode | | |
| |---|-----------|----------|----------------| | |
| | 1 | `PnPBottleToCabinetClose` | 458 | ~120–400 | | |
| | 2 | `PnPCanToDrawerClose` | 2 | ~120–400 | | |
| | 3 | `PnPCupToDrawerClose` | 2 | ~120–400 | | |
| | 4 | `PnPMilkToMicrowaveClose` | 2 | ~120–400 | | |
| | 5 | `PnPPotatoToMicrowaveClose` | 2 | ~120–400 | | |
| | 6 | `PnPWineToCabinetClose` | 2 | ~120–400 | | |
| | 7 | `PosttrainPnPNovelFromCuttingboardToBasketSplitA` | 2 | ~120–400 | | |
| | 8 | `PosttrainPnPNovelFromCuttingboardToCardboardboxSplitA` | 2 | ~120–400 | | |
| | 9 | `PosttrainPnPNovelFromCuttingboardToPanSplitA` | 2 | ~120–400 | | |
| | 10 | `PosttrainPnPNovelFromCuttingboardToPotSplitA` | 2 | ~120–400 | | |
| | 11 | `PosttrainPnPNovelFromCuttingboardToTieredbasketSplitA` | 2 | ~120–400 | | |
| | 12 | `PosttrainPnPNovelFromPlacematToBasketSplitA` | 2 | ~120–400 | | |
| | 13 | `PosttrainPnPNovelFromPlacematToBowlSplitA` | 1 | ~120–400 | | |
| | 14 | `PosttrainPnPNovelFromPlacematToPlateSplitA` | 2 | ~120–400 | | |
| | 15 | `PosttrainPnPNovelFromPlacematToTieredshelfSplitA` | 2 | ~120–400 | | |
| | 16 | `PosttrainPnPNovelFromPlateToBowlSplitA` | 2 | ~120–400 | | |
| | 17 | `PosttrainPnPNovelFromPlateToCardboardboxSplitA` | 1 | ~120–400 | | |
| | 18 | `PosttrainPnPNovelFromPlateToPanSplitA` | 2 | ~120–400 | | |
| | 19 | `PosttrainPnPNovelFromPlateToPlateSplitA` | 1 | ~120–400 | | |
| | 20 | `PosttrainPnPNovelFromTrayToCardboardboxSplitA` | 2 | ~120–400 | | |
| | 21 | `PosttrainPnPNovelFromTrayToPlateSplitA` | 2 | ~120–400 | | |
| | 22 | `PosttrainPnPNovelFromTrayToPotSplitA` | 2 | ~120–400 | | |
| | 23 | `PosttrainPnPNovelFromTrayToTieredbasketSplitA` | 1 | ~120–400 | | |
| | 24 | `PosttrainPnPNovelFromTrayToTieredshelfSplitA` | 2 | ~120–400 | | |
| ## Recording Settings | |
| | Setting | Value | | |
| |---------|-------| | |
| | **Camera** | `egoview` (1st-person, attached to `robot0_head_pitch`) | | |
| | **FOV** | 90° vertical | | |
| | **Resolution** | 1280×720 | | |
| | **FPS** | 20 | | |
| | **Renderer** | Isaac Sim RayTracedLighting, SPP=32 | | |
| | **Lighting** | Dome light, intensity=1500 | | |
| | **USD Export** | robosuite exporter, geomgroup=[0,1,0,0,0,0] (visual meshes only) | | |
| ## Source Data | |
| - **Robot**: NVIDIA GR1 humanoid (from gr00trobosuite) | |
| - **Tasks**: RoboCasa GR1 tabletop pick-and-place tasks | |
| - **Simulation**: MuJoCo → USD → Isaac Sim Replicator pipeline | |
| - **Original trajectories**: 1000 episodes per task in HDF5 format | |
| ## Intended Use | |
| Input for Cosmos Transfer 2.5 world generation model to produce photorealistic augmented | |
| manipulation videos for robot policy training (sim-to-real transfer). | |
| ## License | |
| CC-BY-4.0 | |