LeRobot robot USDs
OpenUSD models of the robots in LeRobot datasets. Their joints and links carry the names of the URDFs in lerobot/robot-urdfs, so a dataset's joint values drive them the way they drive the URDF.
| Robot | Root USD | Size | Geometry | License |
|---|---|---|---|---|
| SO-101, also used for SO-100 | so101_new_calib/simready_usd/so101_new_calib.usd |
6 MB | 17 meshes, 399k triangles | Apache-2.0 |
| OpenArm, bimanual | openarm_bimanual/simready_usd/openarm_bimanual.usd |
6 MB | 58 meshes, 404k triangles | Apache-2.0 |
| Unitree G1, 29 DoF with Dex3-1 hands | g1_body29_hand14/simready_usd/g1_body29_hand14.usd |
11 MB | 49 meshes, 629k triangles | BSD-3-Clause |
| Unitree G1, 29 DoF with Dex1-1 grippers | g1_body29_dex1/simready_usd/g1_body29_dex1.usd |
9 MB | 38 meshes, 456k triangles | BSD-3-Clause |
| Unitree G1, 29 DoF with Inspire hands (five fingers) | g1_body29_inspire/simready_usd/g1_body29_inspire.usd |
12 MB | 59 meshes, 542k triangles | BSD-3-Clause |
Each is a single layer in meters, Z up, with UsdPhysics joints (limits in degrees) and UsdPreviewSurface materials.
Joints and links
SO-101, as so101_new_calib_web.urdf:
- Joints:
shoulder_pan,shoulder_lift,elbow_flex,wrist_flex,wrist_roll,gripper(revolute). - Links:
base_link,shoulder_link,upper_arm_link,lower_arm_link,wrist_link,gripper_link,moving_jaw_so101_v1_link, and thegripper_frame_linktip frame.
OpenArm, as openarm_bimanual_web.urdf, for each <side> (left, right):
- Joints:
openarm_<side>_joint1tojoint7(revolute),openarm_<side>_finger_joint1andfinger_joint2(prismatic, the second following the first),<side>_openarm_hand_joint(fixed). - Links:
openarm_body_link0,openarm_<side>_link0tolink7,openarm_<side>_hand,openarm_<side>_left_finger,openarm_<side>_right_finger, and theopenarm_<side>_hand_tcptip frame.
Unitree G1, as g1_body29_hand14.urdf, for each <side> (left, right):
- Joints (revolute):
waist_yaw_joint,waist_roll_joint,waist_pitch_joint;<side>_hip_pitch_joint,hip_roll,hip_yaw,knee,ankle_pitch,ankle_roll;<side>_shoulder_pitch_joint,shoulder_roll,shoulder_yaw,elbow,wrist_roll,wrist_pitch,wrist_yaw;<side>_hand_thumb_0_jointtothumb_2,middle_0andmiddle_1,index_0andindex_1. - Links:
pelvisand each joint's child, named after it (<side>_knee_link,torso_linkforwaist_pitch_joint); fixed to them,pelvis_contour_link,head_link,logo_linkand<side>_hand_palm_link(meshes),imu_in_pelvisandimu_in_torso(sites),d435_linkandmid360_link(frames).
Unitree G1 with Dex1-1 grippers, as g1_body29_dex1.urdf, for each <side> (left, right):
- Joints: the G1's 29 body joints above;
<side>_dex1_finger_joint_1andfinger_joint_2(prismatic, from -0.02 m closed to 0.0245 m open, both following the gripper). - Links: as the G1 above, without
pelvis_contour_linkand the hands;<side>_dex1_base_link(mesh, fixed to the wrist),<side>_dex1_finger_link_1andfinger_link_2.
Unitree G1 with Inspire hands, as g1_body29_inspire.urdf, for each <S> (L, R):
- Joints: the G1's 29 body joints above;
<S>_index_proximal_joint,middle,ringandpinky(0 straight to 1.7 rad curled),<S>_thumb_proximal_yaw_jointand<S>_thumb_proximal_pitch_joint, all revolute. Each finger'sintermediatejoint, and the thumb'sintermediateanddistaljoints, follow these, as in the URDF (<mimic>): here they are PhysX mimic joints (PhysxMimicJointAPI). - Links: as the G1 above, without the hands;
<S>_hand_base_link(mesh, fixed to the wrist) and each finger joint's child, named after it (<S>_index_proximal,<S>_thumb_distal).
Checked against the URDFs
- Every link and moving joint of each URDF is here, under the same name, except OpenArm's empty
worldroot. Links the URDF fixes to another are plain frames here (tips, OpenArm'slink0s, the G1's camera and lidar mounts) or, on the G1s, meshes and sites at the link's frame. - Posed at 200 random joint configurations, every link lands within 0.006 mm and 0.002° of the URDF's: same zero pose, axes and directions. The URDFs take radians, these models degrees. OpenArm's finger bodies have their frames 1 mm from the URDF's at every pose, which leaves their motion unchanged.
- All five load in
@huggingface/usd-web-viewerwith no warnings.
Usage
import { loadUsd } from "@huggingface/usd-web-viewer";
const { root } = await loadUsd(
"https://huggingface.co/datasets/lerobot/robot-usds/resolve/main/so101_new_calib/simready_usd/so101_new_calib.usd",
);
scene.add(root); // a THREE.Group, Y up
Sources and changes
SO-101, from robotstudio_so101 in newton-physics/newton-assets (Apache-2.0), converted there from the MuJoCo Menagerie model:
- composed into one layer;
- the wrist camera mount removed, as the URDF has none;
- links renamed to the URDF's;
gripper_frame_linkadded where the URDF puts it;- recolored from yellow to light grey with black servos, the colors the LeRobot visualizer has drawn it in.
OpenArm, from NVIDIA's openarm_bimanual for Isaac Sim 6.0 (Apache-2.0), also in enactic/openarm_isaac_lab:
- composed into one layer, without the sensors, render settings and colliders, so it is meant for display; for simulation, use NVIDIA's original;
- the
ee_tcpbodies, 13 mm from the URDF's tool point, replaced byhand_tcpframes where the URDF puts them; - the link7-to-hand joints made fixed, and they and the body link renamed to the URDF's;
- OmniPBR materials converted to UsdPreviewSurface;
- visual meshes decimated from 2.2M to 404k triangles, within 3.5 mm of the original.
Unitree G1, from unitree_g1 (g1_29dof_with_hand_rev_1_0) in newton-physics/newton-assets (BSD-3-Clause, by Unitree Robotics), converted there from the MuJoCo Menagerie model; its bodies and joints already had the URDF's names:
- composed into one layer, geometry, colliders and physics unchanged; the bodies stay nested as in the MJCF, which needs OpenUSD 25.11 or later for full support;
- moved to put the pelvis at the origin, like the URDF's root link: raise it 0.793 m to stand it on the ground;
d435_linkandmid360_linkframes added where the URDF puts them.
Unitree G1 with Dex1-1 grippers, built from g1_29dof_mode_15_with_dex1_1.urdf in unitreerobotics/unitree_ros (BSD-3-Clause, by Unitree Robotics) and its STL meshes:
- a rigid body per link a moving joint drives, with the URDF's masses; links fixed to another are frames under its body;
- the URDF's colors as UsdPreviewSurface materials, the grippers dark grey instead of the URDF's CAD placeholder colors;
- no colliders, so it is meant for display.
Unitree G1 with Inspire hands, built the same way from g1_29dof_rev_1_0_with_inspire_hand_DFQ.urdf (Inspire RH56DFQ, without touch sensors) in unitreerobotics/unitree_ros, the hands dark grey: their URDF material is named dark but colored white.
scripts/ rebuilds all five (needs usd-core, numpy and, for OpenArm, fast-simplification). Each robot is a package in the SimReady packaging layout, with its file list, hashes and license (.metadata/LICENSE.txt); none has been through NVIDIA's SimReady validation.
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