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projectsim SimReady Assets

Sim-ready articulated objects from projectsim by Kaedim, packaged for NVIDIA SimReady Central. Each asset is OpenUSD with rigid bodies, joints, colliders, mass, Wikidata semantic labels and provenance metadata. Every asset is validated against the SimReady Foundation Robotics-Prop profile and run through the SimReady benchmark in Isaac Sim 6.1. CC BY 4.0.

Assets

Asset Category Rigid bodies Mass Size (x Γ— y Γ— z)
desk_lamp lighting 6 1.686 kg 0.51 Γ— 0.19 Γ— 0.79 m
faucet_kitchen plumbing fixture 5 1.574 kg 0.32 Γ— 0.07 Γ— 0.40 m
garlic_press kitchen utensil 2 0.545 kg 0.26 Γ— 0.07 Γ— 0.15 m
industrial_pipe_valve industrial equipment 3 89.153 kg 0.48 Γ— 0.36 Γ— 0.59 m
industrial_shears hand tool 3 4.276 kg 0.45 Γ— 0.07 Γ— 0.26 m
meat_slicer kitchen appliance 8 68.2 kg 1.17 Γ— 0.65 Γ— 0.98 m
utility_knife hand tool 2 0.188 kg 0.05 Γ— 0.19 Γ— 0.02 m

faucet_kitchen (wall or counter mounted) and desk_lamp (base fixed to the desk) are fixed to the world where you place them, so they do not fall.

Layout

Each asset is one SimReady package:

<asset>/
β”œβ”€β”€ com.nvidia.simready.packaging.json   package definition
β”œβ”€β”€ .metadata/                           validation and benchmark results, bill of materials
└── simready_usd/
    β”œβ”€β”€ <asset>.usd                      open this in Isaac Sim
    β”œβ”€β”€ textures/
    └── .thumbs/256x256/<asset>.usd.png

Units are metres, Z up. Physics is authored for PhysX (Isaac Sim).

Download one asset

hf download projectsim/simready-assets --repo-type dataset --include "garlic_press/*" --local-dir simready-assets

More assets

These are a free sample. projectsim generates sim-ready objects like these at scale, including your own objects: see projectsim/sim-ready-articulated-objects or email team@projectsim.ai.

License

CC BY 4.0. Credit "projectsim by Kaedim".

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