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projectsim SimReady Assets
Sim-ready articulated objects from projectsim by Kaedim, packaged for NVIDIA SimReady Central. Each asset is OpenUSD with rigid bodies, joints, colliders, mass, Wikidata semantic labels and provenance metadata. Every asset is validated against the SimReady Foundation Robotics-Prop profile and run through the SimReady benchmark in Isaac Sim 6.1. CC BY 4.0.
Assets
| Asset | Category | Rigid bodies | Mass | Size (x Γ y Γ z) |
|---|---|---|---|---|
desk_lamp |
lighting | 6 | 1.686 kg | 0.51 Γ 0.19 Γ 0.79 m |
faucet_kitchen |
plumbing fixture | 5 | 1.574 kg | 0.32 Γ 0.07 Γ 0.40 m |
garlic_press |
kitchen utensil | 2 | 0.545 kg | 0.26 Γ 0.07 Γ 0.15 m |
industrial_pipe_valve |
industrial equipment | 3 | 89.153 kg | 0.48 Γ 0.36 Γ 0.59 m |
industrial_shears |
hand tool | 3 | 4.276 kg | 0.45 Γ 0.07 Γ 0.26 m |
meat_slicer |
kitchen appliance | 8 | 68.2 kg | 1.17 Γ 0.65 Γ 0.98 m |
utility_knife |
hand tool | 2 | 0.188 kg | 0.05 Γ 0.19 Γ 0.02 m |
faucet_kitchen (wall or counter mounted) and desk_lamp (base fixed to the desk) are fixed to the world where you place them, so they do not fall.
Layout
Each asset is one SimReady package:
<asset>/
βββ com.nvidia.simready.packaging.json package definition
βββ .metadata/ validation and benchmark results, bill of materials
βββ simready_usd/
βββ <asset>.usd open this in Isaac Sim
βββ textures/
βββ .thumbs/256x256/<asset>.usd.png
Units are metres, Z up. Physics is authored for PhysX (Isaac Sim).
Download one asset
hf download projectsim/simready-assets --repo-type dataset --include "garlic_press/*" --local-dir simready-assets
More assets
These are a free sample. projectsim generates sim-ready objects like these at scale, including your own objects: see projectsim/sim-ready-articulated-objects or email team@projectsim.ai.
License
CC BY 4.0. Credit "projectsim by Kaedim".
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