File size: 2,397 Bytes
c342256
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
c9c32db
c342256
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
---
license: cc-by-4.0
pretty_name: projectsim SimReady Assets
tags:
- simready
- openusd
- usd
- isaac-sim
- robotics
- physics
- articulated-objects
- synthetic-data
task_categories:
- robotics
size_categories:
- n<1K
---

# projectsim SimReady Assets

Sim-ready articulated objects from projectsim by Kaedim, packaged for NVIDIA SimReady Central. Each asset is OpenUSD with rigid bodies, joints, colliders, mass, Wikidata semantic labels and provenance metadata. Every asset is validated against the SimReady Foundation **Robotics-Prop** profile and run through the SimReady benchmark in Isaac Sim 6.1. CC BY 4.0.

## Assets

| Asset | Category | Rigid bodies | Mass | Size (x × y × z) |
| ----- | -------- | ------------ | ---- | ---------------- |
| `desk_lamp` | lighting | 6 | 1.686 kg | 0.51 × 0.19 × 0.79 m |
| `faucet_kitchen` | plumbing fixture | 5 | 1.574 kg | 0.32 × 0.07 × 0.40 m |
| `garlic_press` | kitchen utensil | 2 | 0.545 kg | 0.26 × 0.07 × 0.15 m |
| `industrial_pipe_valve` | industrial equipment | 3 | 89.153 kg | 0.48 × 0.36 × 0.59 m |
| `industrial_shears` | hand tool | 3 | 4.276 kg | 0.45 × 0.07 × 0.26 m |
| `meat_slicer` | kitchen appliance | 8 | 68.2 kg | 1.17 × 0.65 × 0.98 m |
| `utility_knife` | hand tool | 2 | 0.188 kg | 0.05 × 0.19 × 0.02 m |

`faucet_kitchen` (wall or counter mounted) and `desk_lamp` (base fixed to the desk) are fixed to the world where you place them, so they do not fall.

## Layout

Each asset is one SimReady package:

```
<asset>/
├── com.nvidia.simready.packaging.json   package definition
├── .metadata/                           validation and benchmark results, bill of materials
└── simready_usd/
    ├── <asset>.usd                      open this in Isaac Sim
    ├── textures/
    └── .thumbs/256x256/<asset>.usd.png
```

Units are metres, Z up. Physics is authored for PhysX (Isaac Sim).

## Download one asset

```bash
hf download projectsim/simready-assets --repo-type dataset --include "garlic_press/*" --local-dir simready-assets
```

## More assets

These are a free sample. projectsim generates sim-ready objects like these at scale, including your own objects: see [projectsim/sim-ready-articulated-objects](https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects) or email `team@projectsim.ai`.

## License

CC BY 4.0. Credit "projectsim by Kaedim".