sample_id stringlengths 15 15 | dataset stringclasses 3
values | task_type stringclasses 7
values | scene_id stringlengths 8 12 | gt_frame_id stringlengths 1 12 | anchor_frame_id stringlengths 1 12 ⌀ | shot int64 6 6 | contexts_frame_id listlengths 6 6 | instruction stringlengths 712 1.09k |
|---|---|---|---|---|---|---|---|---|
sample_00001759 | scannet | loc-re-facing | scene0046_02 | 849 | 331 | 6 | [
"331",
"232",
"2058",
"2026",
"1944",
"652"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the clothes.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the an... |
sample_00001762 | scannet | loc-re-facing | scene0050_02 | 817 | 1888 | 6 | [
"1888",
"3038",
"3492",
"1558",
"1696",
"1734"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the tissue box.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the... |
sample_00001765 | scannet | loc-re-facing | scene0084_00 | 617 | 557 | 6 | [
"557",
"580",
"116",
"1914",
"1728",
"1662"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sign.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001768 | scannet | loc-re-facing | scene0084_01 | 821 | 1124 | 6 | [
"1124",
"1190",
"550",
"598",
"710",
"890"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the shower head.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is th... |
sample_00001771 | scannet | loc-re-facing | scene0100_00 | 854 | 520 | 6 | [
"520",
"486",
"682",
"750",
"798",
"230"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001774 | scannet | loc-re-facing | scene0100_02 | 750 | 203 | 6 | [
"203",
"144",
"88",
"810",
"692",
"564"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the toilet.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001777 | scannet | loc-re-facing | scene0146_00 | 219 | 402 | 6 | [
"402",
"524",
"690",
"786",
"314",
"1386"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the toilet.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001780 | scannet | loc-re-facing | scene0146_00 | 386 | 201 | 6 | [
"201",
"270",
"342",
"512",
"1370",
"1334"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001783 | scannet | loc-re-facing | scene0146_02 | 373 | 169 | 6 | [
"169",
"1342",
"1262",
"1064",
"486",
"332"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001786 | scannet | loc-re-facing | scene0164_02 | 119 | 268 | 6 | [
"268",
"228",
"1170",
"1100",
"20",
"1048"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the range hood.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the... |
sample_00001789 | scannet | loc-re-facing | scene0207_02 | 319 | 437 | 6 | [
"437",
"90",
"2506",
"2234",
"964",
"928"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the book.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001792 | scannet | loc-re-facing | scene0222_01 | 3778 | 3306 | 6 | [
"3306",
"3714",
"1968",
"3878",
"2336",
"2714"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the fan.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anchor... |
sample_00001795 | scannet | loc-re-facing | scene0222_01 | 2014 | 2099 | 6 | [
"2099",
"850",
"1012",
"3770",
"2970",
"3046"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the radiator.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001798 | scannet | loc-re-facing | scene0231_02 | 185 | 2848 | 6 | [
"2848",
"2364",
"2316",
"644",
"2210",
"678"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the fireplace.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ... |
sample_00001801 | scannet | loc-re-facing | scene0231_02 | 2404 | 744 | 6 | [
"744",
"324",
"2312",
"40",
"554",
"836"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the backpack near the trash can.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEW... |
sample_00001804 | scannet | loc-re-facing | scene0277_01 | 190 | 288 | 6 | [
"288",
"226",
"144",
"806",
"410",
"456"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the radiator.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001807 | scannet | loc-re-facing | scene0307_02 | 2027 | 246 | 6 | [
"246",
"640",
"2054",
"164",
"546",
"0"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the chair.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001810 | scannet | loc-re-facing | scene0307_02 | 1814 | 930 | 6 | [
"930",
"1002",
"246",
"282",
"1782",
"1854"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the broom.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001813 | scannet | loc-re-facing | scene0328_00 | 75 | 199 | 6 | [
"199",
"1104",
"1352",
"1370",
"1396",
"298"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the microwave.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ... |
sample_00001816 | scannet | loc-re-facing | scene0351_01 | 800 | 709 | 6 | [
"709",
"722",
"836",
"468",
"438",
"342"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the radiator.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001819 | scannet | loc-re-facing | scene0353_00 | 2276 | 2668 | 6 | [
"2668",
"888",
"2400",
"792",
"702",
"2082"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the laptop.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001822 | scannet | loc-re-facing | scene0356_02 | 553 | 125 | 6 | [
"125",
"114",
"82",
"710",
"180",
"224"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the recycling bin.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is ... |
sample_00001825 | scannet | loc-re-facing | scene0378_01 | 1097 | 1650 | 6 | [
"1650",
"1558",
"1746",
"1244",
"1184",
"1038"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the paper near the box.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image ... |
sample_00001828 | scannet | loc-re-facing | scene0382_01 | 353 | 318 | 6 | [
"318",
"180",
"714",
"648",
"66",
"114"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the dresser.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the an... |
sample_00001831 | scannet | loc-re-facing | scene0430_00 | 2027 | 55 | 6 | [
"55",
"1764",
"1344",
"1202",
"2106",
"1040"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the backpack.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001834 | scannet | loc-re-facing | scene0430_00 | 2106 | 2215 | 6 | [
"2215",
"1332",
"1218",
"1992",
"1964",
"1908"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the backpack.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001837 | scannet | loc-re-facing | scene0435_00 | 737 | 956 | 6 | [
"956",
"1170",
"1402",
"778",
"660",
"614"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sofa chair near the clothes.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEW... |
sample_00001840 | scannet | loc-re-facing | scene0435_00 | 2495 | 2641 | 6 | [
"2641",
"2542",
"2742",
"2784",
"2816",
"3012"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the toilet.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001843 | scannet | loc-re-facing | scene0435_00 | 187 | 1498 | 6 | [
"1498",
"1438",
"1582",
"1626",
"1776",
"70"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the office chair.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is t... |
sample_00001846 | scannet | loc-re-facing | scene0435_01 | 1397 | 200 | 6 | [
"200",
"1492",
"3188",
"1626",
"3144",
"1290"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the tv stand.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001849 | scannet | loc-re-facing | scene0435_01 | 3167 | 73 | 6 | [
"73",
"226",
"1494",
"1476",
"1366",
"1290"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the tv stand.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001852 | scannet | loc-re-facing | scene0435_01 | 73 | 3160 | 6 | [
"3160",
"1686",
"1764",
"1488",
"1534",
"186"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the chair.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001855 | scannet | loc-re-facing | scene0435_03 | 782 | 1489 | 6 | [
"1489",
"1564",
"1362",
"736",
"588",
"868"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the nightstand.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the... |
sample_00001858 | scannet | loc-re-facing | scene0552_01 | 247 | 138 | 6 | [
"138",
"336",
"222",
"306",
"294",
"278"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the toaster oven.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is t... |
sample_00001861 | scannet | loc-re-facing | scene0552_01 | 407 | 354 | 6 | [
"354",
"112",
"106",
"96",
"44",
"32"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bucket.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001864 | scannet | loc-re-facing | scene0553_00 | 1112 | 561 | 6 | [
"561",
"808",
"1020",
"1156",
"1458",
"418"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001867 | scannet | loc-re-facing | scene0553_01 | 966 | 707 | 6 | [
"707",
"788",
"892",
"1156",
"1054",
"1296"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001870 | scannet | loc-re-facing | scene0568_00 | 914 | 1229 | 6 | [
"1229",
"1284",
"1164",
"1006",
"954",
"876"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the radiator.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001873 | scannet | loc-re-facing | scene0578_01 | 869 | 322 | 6 | [
"322",
"270",
"64",
"574",
"516",
"450"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the backpack.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001876 | scannet | loc-re-facing | scene0583_01 | 918 | 1325 | 6 | [
"1325",
"1518",
"246",
"228",
"294",
"954"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the stool.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001879 | scannet | loc-re-facing | scene0593_00 | 1749 | 1893 | 6 | [
"1893",
"1222",
"1178",
"1028",
"1682",
"1422"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bulletin board.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is... |
sample_00001882 | scannet | loc-re-facing | scene0606_00 | 791 | 1013 | 6 | [
"1013",
"852",
"758",
"726",
"1128",
"1336"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the pillow.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001885 | scannet | loc-re-facing | scene0606_01 | 2822 | 1790 | 6 | [
"1790",
"2616",
"2224",
"2112",
"338",
"494"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bin.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anchor... |
sample_00001888 | scannet | loc-re-facing | scene0606_02 | 2480 | 1817 | 6 | [
"1817",
"1876",
"2122",
"2516",
"260",
"488"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bag near the storage bin.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
... |
sample_00001891 | scannet | loc-re-facing | scene0608_00 | 419 | 936 | 6 | [
"936",
"826",
"636",
"516",
"338",
"332"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the tv.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anchor ... |
sample_00001894 | scannet | loc-re-facing | scene0608_01 | 1907 | 1769 | 6 | [
"1769",
"1818",
"2094",
"2744",
"112",
"166"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the guitar.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001897 | scannet | loc-re-facing | scene0608_02 | 318 | 926 | 6 | [
"926",
"1104",
"1170",
"750",
"368",
"278"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the tv.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anchor ... |
sample_00001900 | scannet | loc-re-facing | scene0629_00 | 2739 | 545 | 6 | [
"545",
"620",
"288",
"1938",
"102",
"2692"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the plant.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001903 | scannet | loc-re-facing | scene0629_00 | 2633 | 2545 | 6 | [
"2545",
"2350",
"2592",
"1382",
"2670",
"1792"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the chair near the plant.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Imag... |
sample_00001906 | scannet | loc-re-facing | scene0629_01 | 1790 | 317 | 6 | [
"317",
"246",
"180",
"1832",
"2610",
"2586"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the plant.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001909 | scannet | loc-re-facing | scene0629_02 | 1487 | 291 | 6 | [
"291",
"192",
"88",
"56",
"1398",
"1386"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the plant near the picture.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Im... |
sample_00001912 | scannet | loc-re-facing | scene0633_01 | 469 | 586 | 6 | [
"586",
"530",
"802",
"1344",
"948",
"346"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the lamp.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001915 | scannet | loc-re-facing | scene0633_01 | 947 | 1253 | 6 | [
"1253",
"1266",
"1088",
"408",
"486",
"240"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the window.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001918 | scannet | loc-re-facing | scene0643_00 | 1222 | 1400 | 6 | [
"1400",
"1822",
"1874",
"1376",
"1196",
"1162"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the telephone.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ... |
sample_00001921 | scannet | loc-re-facing | scene0645_00 | 1684 | 2669 | 6 | [
"2669",
"2804",
"3310",
"2530",
"1726",
"1426"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the chair.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001924 | scannet | loc-re-facing | scene0645_01 | 2118 | 2777 | 6 | [
"2777",
"3664",
"3202",
"1936",
"2024",
"2318"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the trash can near the recycling bin.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT... |
sample_00001927 | scannet | loc-re-facing | scene0645_01 | 3587 | 3426 | 6 | [
"3426",
"3330",
"3040",
"5170",
"168",
"276"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the nightstand.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the... |
sample_00001930 | scannet | loc-re-facing | scene0645_01 | 1806 | 1355 | 6 | [
"1355",
"1452",
"1512",
"1764",
"2028",
"3252"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the chair.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001933 | scannet | loc-re-facing | scene0645_02 | 2791 | 329 | 6 | [
"329",
"228",
"198",
"162",
"2744",
"2658"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the nightstand.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the... |
sample_00001936 | scannet | loc-re-facing | scene0645_02 | 1024 | 1434 | 6 | [
"1434",
"1928",
"2056",
"1308",
"1282",
"876"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the trash can near the recycling bin.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT... |
sample_00001939 | scannet | loc-re-facing | scene0651_02 | 238 | 150 | 6 | [
"150",
"738",
"186",
"280",
"308",
"42"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001942 | scannet | loc-re-facing | scene0663_01 | 2695 | 2474 | 6 | [
"2474",
"2042",
"2352",
"1936",
"1736",
"1654"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the jacket.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001945 | scannet | loc-re-facing | scene0693_00 | 357 | 718 | 6 | [
"718",
"564",
"466",
"214",
"1574",
"1470"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the sink.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ancho... |
sample_00001948 | scannet | loc-re-facing | scene0695_00 | 751 | 793 | 6 | [
"793",
"828",
"1646",
"1776",
"716",
"948"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the box near the backpack.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Ima... |
sample_00001951 | scannet | loc-re-facing | scene0695_02 | 997 | 444 | 6 | [
"444",
"162",
"402",
"1274",
"266",
"1106"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the laptop.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anc... |
sample_00001954 | scannet | loc-re-facing | scene0695_02 | 1243 | 1205 | 6 | [
"1205",
"1006",
"1274",
"1498",
"1916",
"1896"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bag.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anchor... |
sample_00001957 | scannet | loc-re-facing | scene0695_03 | 2084 | 1298 | 6 | [
"1298",
"854",
"260",
"652",
"1204",
"2440"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the bookshelf.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ... |
sample_00001960 | scannet | loc-re-facing | scene0697_03 | 150 | 1211 | 6 | [
"1211",
"1198",
"1752",
"2660",
"2604",
"668"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the picture.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the an... |
sample_00001963 | scannet | loc-re-facing | scene0697_03 | 2414 | 2320 | 6 | [
"2320",
"2382",
"576",
"636",
"2548",
"40"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the closet door.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is th... |
sample_00001966 | scannet | loc-re-facing | scene0697_03 | 1143 | 958 | 6 | [
"958",
"44",
"2702",
"1186",
"640",
"2584"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the board near the picture.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Im... |
sample_00001969 | scannet | loc-re-facing | scene0697_03 | 512 | 597 | 6 | [
"597",
"636",
"576",
"2372",
"456",
"1600"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the lamp near the tissue box.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
... |
sample_00001972 | scannet | loc-re-facing | scene0700_01 | 47 | 425 | 6 | [
"425",
"1212",
"606",
"1084",
"2466",
"2278"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the keyboard.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the a... |
sample_00001975 | scannet | loc-re-facing | scene0700_01 | 109 | 1302 | 6 | [
"1302",
"1212",
"1044",
"3966",
"3864",
"714"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the paper.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the anch... |
sample_00001978 | scannet | loc-re-facing | scene0700_02 | 578 | 337 | 6 | [
"337",
"1818",
"1956",
"3354",
"3434",
"3544"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the file cabinet.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is t... |
sample_00001981 | scannet | loc-re-facing | scene0700_02 | 3127 | 3068 | 6 | [
"3068",
"2634",
"1118",
"1298",
"826",
"154"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the telephone.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the ... |
sample_00001984 | scannet | loc-re-facing | scene0700_02 | 1056 | 3474 | 6 | [
"3474",
"3396",
"3370",
"3652",
"1266",
"1300"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the keyboard near the monitor.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:... |
sample_00001987 | scannet | loc-re-facing | scene0704_01 | 164 | 100 | 6 | [
"100",
"84",
"1322",
"210",
"128",
"1226"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-facing instruction:
Turn to face the printer.
Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center.
INPUT VIEWS:
Image 1 is the an... |
sample_00001990 | scannet | view_localization | scene0025_01 | 428 | null | 6 | [
"476",
"1358",
"1316",
"552",
"1242",
"1226"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
As I face the fan, the file cabinet is to my left.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear acco... |
sample_00001993 | scannet | view_localization | scene0025_01 | 520 | null | 6 | [
"1170",
"122",
"1226",
"1242",
"550",
"446"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Positioned near the file cabinet, I am facing the fan, and I can see the door on the right side of the view.
Infer the pose satisfying the full statement and render its forward view. Faced object... |
sample_00001996 | scannet | view_localization | scene0046_00 | 379 | null | 6 | [
"1038",
"2366",
"2420",
"108",
"2444",
"348"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
I am looking toward the tv, and the clothes remains behind me.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should... |
sample_00001999 | scannet | view_localization | scene0046_00 | 2193 | null | 6 | [
"702",
"2338",
"2298",
"2234",
"1986",
"1872"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Near the doorframe, I am facing the towel, and I can see the mat near the bottom of the view.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects a... |
sample_00002002 | scannet | view_localization | scene0046_00 | 1037 | null | 6 | [
"152",
"2436",
"24",
"2380",
"2344",
"2304"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
From a position near the chair, I face the table.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear accor... |
sample_00002005 | scannet | view_localization | scene0046_00 | 2472 | null | 6 | [
"114",
"2422",
"2352",
"962",
"260",
"360"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
With the clothes to my left, I am facing the nightstand.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appea... |
sample_00002008 | scannet | view_localization | scene0046_00 | 776 | null | 6 | [
"716",
"672",
"2402",
"228",
"348",
"310"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
While near the chair, I am facing the pillow.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear according... |
sample_00002011 | scannet | view_localization | scene0046_01 | 3 | null | 6 | [
"2124",
"2256",
"126",
"192",
"1908",
"1886"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
With the clothes to my left, I am facing the nightstand.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appea... |
sample_00002014 | scannet | view_localization | scene0046_01 | 1775 | null | 6 | [
"1926",
"1864",
"1836",
"1818",
"1054",
"1242"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
While near the doorframe, I am facing the towel.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear accord... |
sample_00002017 | scannet | view_localization | scene0046_01 | 1947 | null | 6 | [
"620",
"492",
"684",
"1900",
"184",
"240"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
While near the clothes, I am facing the table.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear accordin... |
sample_00002020 | scannet | view_localization | scene0046_02 | 1832 | null | 6 | [
"924",
"962",
"1110",
"1154",
"1194",
"1874"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
I am near the doorframe, facing the towel, and I can see the sink on the right side of the view, and the mat near the bottom of the view.
Infer the pose satisfying the full statement and render i... |
sample_00002023 | scannet | view_localization | scene0046_02 | 618 | null | 6 | [
"2114",
"2214",
"1974",
"2396",
"870",
"912"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
From a position near the chair, I face the clothes, and I can see the bag on the right side of the view.
Infer the pose satisfying the full statement and render its forward view. Faced objects an... |
sample_00002026 | scannet | view_localization | scene0050_00 | 4265 | null | 6 | [
"3994",
"298",
"356",
"2038",
"2094",
"3582"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
As I face the cup, the armchair is to my left.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear accordin... |
sample_00002029 | scannet | view_localization | scene0050_00 | 664 | null | 6 | [
"2904",
"2728",
"4608",
"828",
"1200",
"1298"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
I am facing the stool, with the ottoman to my right.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear ac... |
sample_00002032 | scannet | view_localization | scene0050_01 | 2826 | null | 6 | [
"3546",
"3476",
"1196",
"3308",
"2786",
"3206"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
I am near the chair, facing the cup.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear accordingly. Other... |
sample_00002035 | scannet | view_localization | scene0050_02 | 2431 | null | 6 | [
"3102",
"358",
"348",
"2538",
"296",
"3830"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
From a position near the chair, I face the printer.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear acc... |
sample_00002038 | scannet | view_localization | scene0050_02 | 2706 | null | 6 | [
"2930",
"300",
"292",
"3892",
"3096",
"3058"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Standing near the sofa chair, I am facing the shelf.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear ac... |
sample_00002041 | scannet | view_localization | scene0100_01 | 180 | null | 6 | [
"554",
"504",
"418",
"998",
"118",
"246"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Standing with the toilet to my right, I face the soap dish.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should ap... |
sample_00002044 | scannet | view_localization | scene0100_02 | 986 | null | 6 | [
"116",
"26",
"704",
"592",
"660",
"952"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Positioned near the stool, I am facing the soap dish.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear a... |
sample_00002047 | scannet | view_localization | scene0100_02 | 821 | null | 6 | [
"136",
"86",
"780",
"716",
"580",
"624"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Positioned near the toilet, I am facing the toilet paper, and I can see the bathtub on the left side of the view.
Infer the pose satisfying the full statement and render its forward view. Faced o... |
sample_00002050 | scannet | view_localization | scene0144_00 | 69 | null | 6 | [
"132",
"666",
"690",
"1356",
"1122",
"1194"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
With the armchair behind me, I am facing the lamp.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appear acco... |
sample_00002053 | scannet | view_localization | scene0207_01 | 314 | null | 6 | [
"204",
"1770",
"1794",
"1838",
"428",
"372"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
Standing with the laptop to my left, I face the suitcase.
Infer the pose satisfying the full statement and render its forward view. Faced objects and objects assigned to image regions should appe... |
sample_00002056 | scannet | view_localization | scene0207_02 | 1690 | null | 6 | [
"1614",
"1568",
"1488",
"1110",
"1912",
"1862"
] | Generate one photorealistic first-person RGB view of the same static indoor scene.
TARGET CAMERA:
Target-camera statement:
From a position near the doorframe, I face the toilet, and I can see the bathroom vanity on the left side of the view, and the bathtub on the right side of the view.
Infer the pose satisfying the... |
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