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| license: other | |
| license_name: nvidia-open-model-license | |
| license_link: https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/ | |
| task_categories: | |
| - robotics | |
| tags: | |
| - LeRobot | |
| - franka | |
| - fr3 | |
| - manipulation | |
| - cube-stacking | |
| - synthetic | |
| - generated | |
| size_categories: | |
| - 1M<n<10M | |
| configs: | |
| - config_name: default | |
| data_files: data/chunk-*/file-*.parquet | |
| # Franka cube stacking — generated trajectories with IDM pseudo-actions | |
| **7,232 action-labelled manipulation trajectories, 2.40 M frames, 66.7 hours at 10 Hz.** | |
| Every frame in this dataset was generated by a video model. No robot was moved to produce it. | |
| A Cosmos-Predict2 LoRA imagines a Franka FR3 stacking three cubes; a fine-tuned inverse | |
| dynamics model watches the imagined video and recovers the actions that would produce it. | |
| No human selected any sample at any stage — trajectories were kept or discarded by an | |
| automatic filter. | |
| Conforms to the Physical Data Engine `pde/training-dataset@v1` output contract, in LeRobot V3 | |
| layout. Read [§ Deviations](#deviations-from-the-contract) before training on it. | |
| ## Contents | |
| | | | | |
| |---|---| | |
| | episodes | 7,232 | | |
| | frames | 2,401,024 (66.7 h) | | |
| | rate | exactly 10 Hz, 332 frames per episode | | |
| | tasks | 6 — every ordering of three cubes | | |
| | views | `third_person_0`, `third_person_1`, `wrist` — 320×180 RGB | | |
| | size | 14 GB | | |
| Each episode is a four-subtask sequence: pick A → stack A on B → pick C → stack C on AB. | |
| ``` | |
| action.eef_delta_metric float32[7] [dx_m, dy_m, dz_m, drx_rad, dry_rad, drz_rad, gripper_closed] | |
| action.eef_delta_metric_valid bool[7] per-dimension validity | |
| ``` | |
| Translation is metres per 0.1 s step in the `robot_base` frame for the `fr3_hand` body. | |
| Gripper is `0 = open`, `1 = closed`. The final row of every episode carries an all-false | |
| validity mask — no action is fabricated for a frame with no successor. | |
| ## Loading | |
| ```python | |
| from lerobot.common.datasets.lerobot_dataset import LeRobotDataset | |
| ds = LeRobotDataset("finde159/DataEngine_NT") | |
| ``` | |
| Or directly: | |
| ```python | |
| import pandas as pd | |
| df = pd.read_parquet("hf://datasets/finde159/DataEngine_NT/data/chunk-000/file-000.parquet") | |
| ``` | |
| Videos are concatenated per file; `meta/episodes/` gives each episode's window as | |
| `from_timestamp` / `to_timestamp` within its video file. | |
| ## How it was made | |
| 1. **Scene variants.** A held-out camera frame is edited to move the cubes. Only the left | |
| view is edited by hand; the right view is *derived* by fitting each cube as a rigid 5 cm | |
| cuboid and projecting it through the fixed stereo geometry, so both views stay | |
| geometrically consistent. | |
| 2. **Generation.** For each of 20 layouts × 6 cube orderings, a tree of clips is generated | |
| 3 seeds wide and 4 subtasks deep — 120 clips yielding 81 complete trajectories per tree. | |
| Each clip is conditioned on the previous clip's last frame. | |
| 3. **Labelling.** An inverse dynamics model fine-tuned on 16 real teleoperated | |
| demonstrations reads each trajectory and emits actions. It sees two frames 16 apart and | |
| predicts a 16-step horizon, run at stride 1, so each frame is covered by up to 16 | |
| overlapping predictions. | |
| 4. **Filtering.** Three rules on the gripper signal, per subtask quarter. Thresholds derived | |
| from **real held-out demonstrations**, never tuned on generated video. | |
| - **C1** exactly one gripper transition per quarter, in the direction the subtask implies | |
| - **C2** that transition falls at 0.30–0.93 of its quarter | |
| - **C3** at least 50% of the quarter's frames are unanimous across the 16-window ensemble | |
| **9,720 trajectories were generated; 7,232 (74.4%) passed and are published here.** Pass rate | |
| declines along the chain — 0.99 / 0.92 / 0.86 / 0.84 for subtasks 1–4 — because each clip is | |
| conditioned on the previous one's final frame, so error accumulates. | |
| Models: [Cosmos-Predict2 LoRA and the fine-tuned IDM](https://huggingface.co/finde159/NT_checkpoint). | |
| ## Deviations from the contract | |
| Both were raised with the receiving team and waived. They are recorded here, and in | |
| `meta/pde_output_contract.json`, so nobody has to rediscover them. | |
| **The action is realised motion, not the issued command.** The contract asks for | |
| `desired_relative_target` / `command_at_t`. These values are the IDM's estimate of the motion | |
| between observations. On the source rig the realised motion tracks the recorded human command | |
| at about 90% (1.824 m of path against 2.002 m commanded), so the two are close but not the | |
| same quantity. For generated video no human command exists at all. The real command channel is | |
| preserved in the native archives. | |
| **No camera calibration exists.** The contract requires intrinsics, extrinsics and a frame | |
| graph. This rig has none, and these views are synthetic anyway — no physical camera was ever | |
| calibrated. `meta/calibration.json` states this rather than inventing values. | |
| ## Things that will surprise you | |
| **The source recordings are mislabelled 60 Hz.** All 20 demonstrations measure **41.68 Hz** | |
| (sd 0.35), and every downstream fps label inherited the error — the intermediate datasets are | |
| tagged 15 Hz while carrying 10.42 Hz of content. This dataset corrects it: the video is | |
| retimed to real time *before* resampling, so 10 Hz here means 10 Hz, and 332 frames really is | |
| 33.2 seconds. | |
| **Rotation is identically zero, and that is intentional.** The teleoperator never rotated the | |
| controller while clutched — the angular command is zero on every recorded row of every demo. | |
| These are not unknown dimensions filled with zero; they are a recorded hold. | |
| **The gripper label leads visible finger motion by roughly 20 frames** in the source data | |
| (one frame of convention plus physical actuation lag). A visual open/closed detector will | |
| disagree with these labels systematically; the labels match the robot's control input. | |
| **`fr3_hand` vs the TCP.** The source records the gripper TCP, offset `[0, 0, 0.1034] m` from | |
| the flange (measured by forward kinematics). Converting a TCP delta to a hand delta needs | |
| `d_hand = d_tcp − (R(t+1) − R(t)) @ offset`; because the rotation is constant here that term | |
| is exactly zero, so the translation deltas are already `fr3_hand` deltas. The export asserts | |
| that precondition per episode rather than assuming it. | |
| ## Limitations | |
| - **One task, one scene.** Three 5 cm cubes on a white table, a fixed camera rig, an FR3 arm. | |
| - **The filter checks label coherence, not task success.** All three rules read the IDM's own | |
| output. A clip where the arm closes on empty air with correct timing passes. Hand | |
| inspection is the only check on physical plausibility. | |
| - **Generated video degrades late in an episode.** Roughly 16% of fourth subtasks fail the | |
| structure check; artefacts accumulate along the conditioning chain. | |
| - **No held-out split.** The video model was trained on 19 demonstrations with no holdout, so | |
| do not evaluate against those demonstrations expecting generalisation. | |
| ## Licence | |
| Derived from NVIDIA Cosmos-Predict2 weights under the NVIDIA Open Model Licence, and from | |
| NVIDIA's GR00T-Dreams IDM. The licence position on model *outputs* differs from redistributing | |
| weights; this dataset is gated for that reason. Attribution to NVIDIA is required. | |