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full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000946; ProcTHOR-test-000446
probe_track_location
Go to Bedroom and bring back the Pillow.
2
92
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000947; ProcTHOR-test-000447
probe_track_location
Go to Bathroom and bring back the DishSponge.
2
90
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000948; ProcTHOR-test-000448
probe_track_location
Go to Kitchen and bring back the Book.
2
99
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000949; ProcTHOR-test-000449
probe_track_location
Go to LivingRoom and bring back the CD.
2
85
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000950; ProcTHOR-test-000450
probe_track_location
Go to Bedroom and bring back the CD.
2
84
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000951; ProcTHOR-test-000451
probe_track_location
Go to Bathroom and bring back the Pillow.
2
84
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000952; ProcTHOR-test-000452
probe_track_location
Go to Kitchen and bring back the CreditCard.
2
85
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000953; ProcTHOR-test-000453
probe_track_location
Go to Bathroom and bring back the SprayBottle.
2
94
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000954; ProcTHOR-test-000454
probe_track_location
Go to Kitchen and bring back the Bottle.
2
100
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000955; ProcTHOR-test-000455
probe_track_location
Go to Bedroom and bring back the Mug.
2
87
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000956; ProcTHOR-test-000456
probe_track_location
Go to Kitchen and bring back the SoapBottle.
2
84
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000957; ProcTHOR-test-000457
probe_track_location
Go to Kitchen and bring back the Knife.
2
81
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000958; ProcTHOR-test-000458
probe_track_location
Go to Bathroom and bring back the AlarmClock.
2
62
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000959; ProcTHOR-test-000459
probe_track_location
Go to LivingRoom and bring back the CellPhone.
2
84
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000960; ProcTHOR-test-000460
probe_track_location
Go to Kitchen and bring back the Book.
2
42
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000961; ProcTHOR-test-000461
probe_track_location
Go to Bathroom and bring back the TennisRacket.
2
68
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000962; ProcTHOR-test-000462
probe_track_location
Go to Bathroom and bring back the SprayBottle.
2
24
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000963; ProcTHOR-test-000463
probe_track_location
Go to Bathroom and bring back the BasketBall.
2
92
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000964; ProcTHOR-test-000464
probe_track_location
Go to Kitchen and bring back the Mug.
2
78
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000965; ProcTHOR-test-000465
probe_track_location
Go to Kitchen and bring back the Bread.
2
75
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000966; ProcTHOR-test-000466
probe_track_location
Go to Bathroom and bring back the DishSponge.
2
46
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000967; ProcTHOR-test-000467
probe_track_location
Go to Bathroom and bring back the Watch.
2
49
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000968; ProcTHOR-test-000468
probe_track_location
Go to Bathroom and bring back the Pillow.
2
68
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000969; ProcTHOR-test-000469
probe_track_location
Go to Kitchen and bring back the Mug.
2
85
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000970; ProcTHOR-test-000470
probe_track_location
Go to LivingRoom and bring back the CreditCard.
2
78
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000971; ProcTHOR-test-000471
probe_track_location
Go to Bedroom and bring back the AlarmClock.
2
69
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000972; ProcTHOR-test-000472
probe_track_location
Go to Kitchen and bring back the CellPhone.
2
92
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000973; ProcTHOR-test-000473
probe_track_location
Go to Kitchen and bring back the Statue.
2
97
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000974; ProcTHOR-test-000474
probe_track_location
Go to Bedroom and bring back the Laptop.
2
80
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000975; ProcTHOR-test-000475
probe_track_location
Go to LivingRoom and bring back the Book.
2
98
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000976; ProcTHOR-test-000476
probe_track_location
Go to Bedroom and bring back the Book.
2
45
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000977; ProcTHOR-test-000477
probe_track_location
Go to Bedroom and bring back the Pencil.
2
96
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000978; ProcTHOR-test-000478
probe_track_location
Go to LivingRoom and bring back the Spoon.
2
92
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000979; ProcTHOR-test-000479
probe_track_location
Go to Kitchen and bring back the Candle.
2
102
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000980; ProcTHOR-test-000480
probe_track_location
Go to Bedroom and bring back the Book.
2
73
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000982; ProcTHOR-test-000482
probe_track_location
Go to Bathroom and bring back the Laptop.
2
81
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000984; ProcTHOR-test-000484
probe_track_location
Go to LivingRoom and bring back the Newspaper.
2
75
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000985; ProcTHOR-test-000485
probe_track_location
Go to LivingRoom and bring back the Pillow.
2
69
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000986; ProcTHOR-test-000486
probe_track_location
Go to Bathroom and bring back the Box.
2
40
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000987; ProcTHOR-test-000487
probe_track_location
Go to LivingRoom and bring back the DishSponge.
2
76
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000988; ProcTHOR-test-000488
probe_track_location
Go to Bathroom and bring back the Statue.
2
64
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000989; ProcTHOR-test-000489
probe_track_location
Go to Bathroom and bring back the RemoteControl.
2
64
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000990; ProcTHOR-test-000490
probe_track_location
Go to Kitchen and bring back the CellPhone.
2
91
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000991; ProcTHOR-test-000491
probe_track_location
Go to LivingRoom and bring back the TissueBox.
2
103
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000992; ProcTHOR-test-000492
probe_track_location
Go to Bedroom and bring back the Box.
2
47
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000993; ProcTHOR-test-000493
probe_track_location
Go to Kitchen and bring back the Bowl.
2
91
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000994; ProcTHOR-test-000494
probe_track_location
Go to Bathroom and bring back the Statue.
2
96
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000995; ProcTHOR-test-000495
probe_track_location
Go to Kitchen and bring back the Plate.
2
79
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000996; ProcTHOR-test-000496
probe_track_location
Go to Kitchen and bring back the Book.
2
87
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000997; ProcTHOR-test-000497
probe_track_location
Go to LivingRoom and bring back the Apple.
2
92
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000998; ProcTHOR-test-000498
probe_track_location
Go to Bedroom and bring back the Laptop.
2
72
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498/context/obs_000.png
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499__probe_track_location
Dynamic Tracking
l2_dynamic
L2
L2-Dynamic Location Tracking
Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity.
ProcTHOR-test-000999; ProcTHOR-test-000499
probe_track_location
Go to LivingRoom and bring back the CellPhone.
2
107
self_action
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499.json
episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan10_FloorPlan210__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan10; FloorPlan210
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in Kitchen.
2
88
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan11_FloorPlan211__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan11; FloorPlan211
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
68
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan12_FloorPlan212__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan12; FloorPlan212
probe_avoid_failure
Hide the SaltShaker in a concealed location, preferably in an openable container in Kitchen.
2
69
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan13_FloorPlan213__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan13; FloorPlan213
probe_avoid_failure
Hide the Pencil in a concealed location, preferably in an openable container in Kitchen.
2
89
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan14_FloorPlan214__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan14; FloorPlan214
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
40
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan15_FloorPlan215__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan15; FloorPlan215
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
59
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan16_FloorPlan216__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan16; FloorPlan216
probe_avoid_failure
Hide the Fork in a concealed location, preferably in an openable container in Kitchen.
2
65
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan17_FloorPlan217__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan17; FloorPlan217
probe_avoid_failure
Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen.
2
82
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan18_FloorPlan218__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan18; FloorPlan218
probe_avoid_failure
Hide the Fork in a concealed location, preferably in an openable container in Kitchen.
2
86
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan19_FloorPlan219__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan19; FloorPlan219
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
71
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan201_FloorPlan301__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan201; FloorPlan301
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
58
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan203_FloorPlan303__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan203; FloorPlan303
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
60
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan204_FloorPlan304__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan204; FloorPlan304
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom.
2
34
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan205_FloorPlan305__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan205; FloorPlan305
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom.
2
73
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan209_FloorPlan309__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan209; FloorPlan309
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
82
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan20_FloorPlan220__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan20; FloorPlan220
probe_avoid_failure
Hide the SoapBottle in a concealed location, preferably in an openable container in Kitchen.
2
63
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan210_FloorPlan310__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan210; FloorPlan310
probe_avoid_failure
Hide the RemoteControl in a concealed location, preferably in an openable container in LivingRoom.
2
73
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan213_FloorPlan313__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan213; FloorPlan313
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom.
2
74
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan216_FloorPlan316__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan216; FloorPlan316
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
62
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan217_FloorPlan317__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan217; FloorPlan317
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
89
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan218_FloorPlan318__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan218; FloorPlan318
probe_avoid_failure
Hide the CellPhone in a concealed location, preferably in an openable container in LivingRoom.
2
82
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan219_FloorPlan319__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan219; FloorPlan319
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
56
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan21_FloorPlan221__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan21; FloorPlan221
probe_avoid_failure
Hide the Fork in a concealed location, preferably in an openable container in Kitchen.
2
70
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan220_FloorPlan320__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan220; FloorPlan320
probe_avoid_failure
Hide the RemoteControl in a concealed location, preferably in an openable container in LivingRoom.
2
40
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan224_FloorPlan324__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan224; FloorPlan324
probe_avoid_failure
Hide the Newspaper in a concealed location, preferably in an openable container in LivingRoom.
2
86
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan226_FloorPlan326__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan226; FloorPlan326
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
74
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan227_FloorPlan327__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan227; FloorPlan327
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
72
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan229_FloorPlan329__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan229; FloorPlan329
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom.
2
86
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan22_FloorPlan222__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan22; FloorPlan222
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in Kitchen.
2
86
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan23_FloorPlan223__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan23; FloorPlan223
probe_avoid_failure
Hide the Pen in a concealed location, preferably in an openable container in Kitchen.
2
43
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan24_FloorPlan224__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan24; FloorPlan224
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
71
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan25_FloorPlan225__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan25; FloorPlan225
probe_avoid_failure
Hide the ButterKnife in a concealed location, preferably in an openable container in Kitchen.
2
69
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan26_FloorPlan226__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan26; FloorPlan226
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
78
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan27_FloorPlan227__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan27; FloorPlan227
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
73
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan28_FloorPlan228__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan28; FloorPlan228
probe_avoid_failure
Hide the ButterKnife in a concealed location, preferably in an openable container in Kitchen.
2
50
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan29_FloorPlan229__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan29; FloorPlan229
probe_avoid_failure
Hide the Knife in a concealed location, preferably in an openable container in Kitchen.
2
84
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan2_FloorPlan202__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan2; FloorPlan202
probe_avoid_failure
Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen.
2
39
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan301_FloorPlan401__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan301; FloorPlan401
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom.
2
57
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan302_FloorPlan402__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan302; FloorPlan402
probe_avoid_failure
Hide the Pencil in a concealed location, preferably in an openable container in Bedroom.
2
82
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan303_FloorPlan403__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan303; FloorPlan403
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom.
2
79
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan304_FloorPlan404__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan304; FloorPlan404
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom.
2
55
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan305_FloorPlan405__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan305; FloorPlan405
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom.
2
77
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan306_FloorPlan406__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan306; FloorPlan406
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom.
2
73
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan307_FloorPlan407__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan307; FloorPlan407
probe_avoid_failure
Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom.
2
45
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan308_FloorPlan408__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan308; FloorPlan408
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom.
2
96
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan309_FloorPlan409__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan309; FloorPlan409
probe_avoid_failure
Hide the CellPhone in a concealed location, preferably in an openable container in Bedroom.
2
95
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan30_FloorPlan230__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan30; FloorPlan230
probe_avoid_failure
Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen.
2
53
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230/context/obs_000.png
full2554__ep_l2_failure_retrieval_FloorPlan310_FloorPlan410__probe_avoid_failure
Interaction Failure
l2_interaction
L2
L2-Failure Experience Retrieval
Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity.
FloorPlan310; FloorPlan410
probe_avoid_failure
Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom.
2
68
failure_event
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410.json
episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410/context/obs_000.png