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full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000946; ProcTHOR-test-000446 | probe_track_location | Go to Bedroom and bring back the Pillow. | 2 | 92 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000946_ProcTHOR-test-000446/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000947; ProcTHOR-test-000447 | probe_track_location | Go to Bathroom and bring back the DishSponge. | 2 | 90 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000947_ProcTHOR-test-000447/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000948; ProcTHOR-test-000448 | probe_track_location | Go to Kitchen and bring back the Book. | 2 | 99 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000948_ProcTHOR-test-000448/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000949; ProcTHOR-test-000449 | probe_track_location | Go to LivingRoom and bring back the CD. | 2 | 85 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000949_ProcTHOR-test-000449/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000950; ProcTHOR-test-000450 | probe_track_location | Go to Bedroom and bring back the CD. | 2 | 84 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000950_ProcTHOR-test-000450/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000951; ProcTHOR-test-000451 | probe_track_location | Go to Bathroom and bring back the Pillow. | 2 | 84 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000951_ProcTHOR-test-000451/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000952; ProcTHOR-test-000452 | probe_track_location | Go to Kitchen and bring back the CreditCard. | 2 | 85 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000952_ProcTHOR-test-000452/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000953; ProcTHOR-test-000453 | probe_track_location | Go to Bathroom and bring back the SprayBottle. | 2 | 94 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000953_ProcTHOR-test-000453/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000954; ProcTHOR-test-000454 | probe_track_location | Go to Kitchen and bring back the Bottle. | 2 | 100 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000954_ProcTHOR-test-000454/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000955; ProcTHOR-test-000455 | probe_track_location | Go to Bedroom and bring back the Mug. | 2 | 87 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000955_ProcTHOR-test-000455/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000956; ProcTHOR-test-000456 | probe_track_location | Go to Kitchen and bring back the SoapBottle. | 2 | 84 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000956_ProcTHOR-test-000456/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000957; ProcTHOR-test-000457 | probe_track_location | Go to Kitchen and bring back the Knife. | 2 | 81 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000957_ProcTHOR-test-000457/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000958; ProcTHOR-test-000458 | probe_track_location | Go to Bathroom and bring back the AlarmClock. | 2 | 62 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000958_ProcTHOR-test-000458/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000959; ProcTHOR-test-000459 | probe_track_location | Go to LivingRoom and bring back the CellPhone. | 2 | 84 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000959_ProcTHOR-test-000459/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000960; ProcTHOR-test-000460 | probe_track_location | Go to Kitchen and bring back the Book. | 2 | 42 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000960_ProcTHOR-test-000460/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000961; ProcTHOR-test-000461 | probe_track_location | Go to Bathroom and bring back the TennisRacket. | 2 | 68 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000961_ProcTHOR-test-000461/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000962; ProcTHOR-test-000462 | probe_track_location | Go to Bathroom and bring back the SprayBottle. | 2 | 24 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000962_ProcTHOR-test-000462/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000963; ProcTHOR-test-000463 | probe_track_location | Go to Bathroom and bring back the BasketBall. | 2 | 92 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000963_ProcTHOR-test-000463/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000964; ProcTHOR-test-000464 | probe_track_location | Go to Kitchen and bring back the Mug. | 2 | 78 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000964_ProcTHOR-test-000464/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000965; ProcTHOR-test-000465 | probe_track_location | Go to Kitchen and bring back the Bread. | 2 | 75 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000965_ProcTHOR-test-000465/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000966; ProcTHOR-test-000466 | probe_track_location | Go to Bathroom and bring back the DishSponge. | 2 | 46 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000966_ProcTHOR-test-000466/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000967; ProcTHOR-test-000467 | probe_track_location | Go to Bathroom and bring back the Watch. | 2 | 49 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000967_ProcTHOR-test-000467/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000968; ProcTHOR-test-000468 | probe_track_location | Go to Bathroom and bring back the Pillow. | 2 | 68 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000968_ProcTHOR-test-000468/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000969; ProcTHOR-test-000469 | probe_track_location | Go to Kitchen and bring back the Mug. | 2 | 85 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000969_ProcTHOR-test-000469/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000970; ProcTHOR-test-000470 | probe_track_location | Go to LivingRoom and bring back the CreditCard. | 2 | 78 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000970_ProcTHOR-test-000470/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000971; ProcTHOR-test-000471 | probe_track_location | Go to Bedroom and bring back the AlarmClock. | 2 | 69 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000971_ProcTHOR-test-000471/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000972; ProcTHOR-test-000472 | probe_track_location | Go to Kitchen and bring back the CellPhone. | 2 | 92 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000972_ProcTHOR-test-000472/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000973; ProcTHOR-test-000473 | probe_track_location | Go to Kitchen and bring back the Statue. | 2 | 97 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000973_ProcTHOR-test-000473/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000974; ProcTHOR-test-000474 | probe_track_location | Go to Bedroom and bring back the Laptop. | 2 | 80 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000974_ProcTHOR-test-000474/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000975; ProcTHOR-test-000475 | probe_track_location | Go to LivingRoom and bring back the Book. | 2 | 98 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000975_ProcTHOR-test-000475/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000976; ProcTHOR-test-000476 | probe_track_location | Go to Bedroom and bring back the Book. | 2 | 45 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000976_ProcTHOR-test-000476/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000977; ProcTHOR-test-000477 | probe_track_location | Go to Bedroom and bring back the Pencil. | 2 | 96 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000977_ProcTHOR-test-000477/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000978; ProcTHOR-test-000478 | probe_track_location | Go to LivingRoom and bring back the Spoon. | 2 | 92 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000978_ProcTHOR-test-000478/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000979; ProcTHOR-test-000479 | probe_track_location | Go to Kitchen and bring back the Candle. | 2 | 102 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000979_ProcTHOR-test-000479/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000980; ProcTHOR-test-000480 | probe_track_location | Go to Bedroom and bring back the Book. | 2 | 73 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000980_ProcTHOR-test-000480/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000982; ProcTHOR-test-000482 | probe_track_location | Go to Bathroom and bring back the Laptop. | 2 | 81 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000982_ProcTHOR-test-000482/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000984; ProcTHOR-test-000484 | probe_track_location | Go to LivingRoom and bring back the Newspaper. | 2 | 75 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000984_ProcTHOR-test-000484/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000985; ProcTHOR-test-000485 | probe_track_location | Go to LivingRoom and bring back the Pillow. | 2 | 69 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000985_ProcTHOR-test-000485/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000986; ProcTHOR-test-000486 | probe_track_location | Go to Bathroom and bring back the Box. | 2 | 40 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000986_ProcTHOR-test-000486/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000987; ProcTHOR-test-000487 | probe_track_location | Go to LivingRoom and bring back the DishSponge. | 2 | 76 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000987_ProcTHOR-test-000487/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000988; ProcTHOR-test-000488 | probe_track_location | Go to Bathroom and bring back the Statue. | 2 | 64 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000988_ProcTHOR-test-000488/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000989; ProcTHOR-test-000489 | probe_track_location | Go to Bathroom and bring back the RemoteControl. | 2 | 64 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000989_ProcTHOR-test-000489/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000990; ProcTHOR-test-000490 | probe_track_location | Go to Kitchen and bring back the CellPhone. | 2 | 91 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000990_ProcTHOR-test-000490/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000991; ProcTHOR-test-000491 | probe_track_location | Go to LivingRoom and bring back the TissueBox. | 2 | 103 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000991_ProcTHOR-test-000491/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000992; ProcTHOR-test-000492 | probe_track_location | Go to Bedroom and bring back the Box. | 2 | 47 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000992_ProcTHOR-test-000492/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000993; ProcTHOR-test-000493 | probe_track_location | Go to Kitchen and bring back the Bowl. | 2 | 91 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000993_ProcTHOR-test-000493/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000994; ProcTHOR-test-000494 | probe_track_location | Go to Bathroom and bring back the Statue. | 2 | 96 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000994_ProcTHOR-test-000494/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000995; ProcTHOR-test-000495 | probe_track_location | Go to Kitchen and bring back the Plate. | 2 | 79 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000995_ProcTHOR-test-000495/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000996; ProcTHOR-test-000496 | probe_track_location | Go to Kitchen and bring back the Book. | 2 | 87 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000996_ProcTHOR-test-000496/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000997; ProcTHOR-test-000497 | probe_track_location | Go to LivingRoom and bring back the Apple. | 2 | 92 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000997_ProcTHOR-test-000497/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000998; ProcTHOR-test-000498 | probe_track_location | Go to Bedroom and bring back the Laptop. | 2 | 72 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000998_ProcTHOR-test-000498/context/obs_000.png |
full2554__ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499__probe_track_location | Dynamic Tracking | l2_dynamic | L2 | L2-Dynamic Location Tracking | Test whether the model can track the location of an object it moved and remember its current location rather than its initial location after distractor activity. | ProcTHOR-test-000999; ProcTHOR-test-000499 | probe_track_location | Go to LivingRoom and bring back the CellPhone. | 2 | 107 | self_action | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499.json | episodes/dynamic_tracking/ep_l2_dynamic_tracking_ProcTHOR-test-000999_ProcTHOR-test-000499/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan10_FloorPlan210__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan10; FloorPlan210 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in Kitchen. | 2 | 88 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan10_FloorPlan210/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan11_FloorPlan211__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan11; FloorPlan211 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 68 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan11_FloorPlan211/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan12_FloorPlan212__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan12; FloorPlan212 | probe_avoid_failure | Hide the SaltShaker in a concealed location, preferably in an openable container in Kitchen. | 2 | 69 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan12_FloorPlan212/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan13_FloorPlan213__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan13; FloorPlan213 | probe_avoid_failure | Hide the Pencil in a concealed location, preferably in an openable container in Kitchen. | 2 | 89 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan13_FloorPlan213/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan14_FloorPlan214__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan14; FloorPlan214 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 40 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan14_FloorPlan214/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan15_FloorPlan215__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan15; FloorPlan215 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 59 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan15_FloorPlan215/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan16_FloorPlan216__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan16; FloorPlan216 | probe_avoid_failure | Hide the Fork in a concealed location, preferably in an openable container in Kitchen. | 2 | 65 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan16_FloorPlan216/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan17_FloorPlan217__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan17; FloorPlan217 | probe_avoid_failure | Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen. | 2 | 82 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan17_FloorPlan217/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan18_FloorPlan218__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan18; FloorPlan218 | probe_avoid_failure | Hide the Fork in a concealed location, preferably in an openable container in Kitchen. | 2 | 86 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan18_FloorPlan218/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan19_FloorPlan219__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan19; FloorPlan219 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 71 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan19_FloorPlan219/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan201_FloorPlan301__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan201; FloorPlan301 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 58 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan201_FloorPlan301/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan203_FloorPlan303__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan203; FloorPlan303 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 60 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan203_FloorPlan303/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan204_FloorPlan304__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan204; FloorPlan304 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom. | 2 | 34 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan204_FloorPlan304/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan205_FloorPlan305__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan205; FloorPlan305 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom. | 2 | 73 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan205_FloorPlan305/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan209_FloorPlan309__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan209; FloorPlan309 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 82 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan209_FloorPlan309/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan20_FloorPlan220__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan20; FloorPlan220 | probe_avoid_failure | Hide the SoapBottle in a concealed location, preferably in an openable container in Kitchen. | 2 | 63 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan20_FloorPlan220/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan210_FloorPlan310__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan210; FloorPlan310 | probe_avoid_failure | Hide the RemoteControl in a concealed location, preferably in an openable container in LivingRoom. | 2 | 73 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan210_FloorPlan310/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan213_FloorPlan313__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan213; FloorPlan313 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in LivingRoom. | 2 | 74 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan213_FloorPlan313/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan216_FloorPlan316__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan216; FloorPlan316 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 62 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan216_FloorPlan316/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan217_FloorPlan317__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan217; FloorPlan317 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 89 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan217_FloorPlan317/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan218_FloorPlan318__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan218; FloorPlan318 | probe_avoid_failure | Hide the CellPhone in a concealed location, preferably in an openable container in LivingRoom. | 2 | 82 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan218_FloorPlan318/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan219_FloorPlan319__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan219; FloorPlan319 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 56 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan219_FloorPlan319/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan21_FloorPlan221__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan21; FloorPlan221 | probe_avoid_failure | Hide the Fork in a concealed location, preferably in an openable container in Kitchen. | 2 | 70 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan21_FloorPlan221/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan220_FloorPlan320__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan220; FloorPlan320 | probe_avoid_failure | Hide the RemoteControl in a concealed location, preferably in an openable container in LivingRoom. | 2 | 40 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan220_FloorPlan320/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan224_FloorPlan324__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan224; FloorPlan324 | probe_avoid_failure | Hide the Newspaper in a concealed location, preferably in an openable container in LivingRoom. | 2 | 86 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan224_FloorPlan324/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan226_FloorPlan326__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan226; FloorPlan326 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 74 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan226_FloorPlan326/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan227_FloorPlan327__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan227; FloorPlan327 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 72 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan227_FloorPlan327/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan229_FloorPlan329__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan229; FloorPlan329 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in LivingRoom. | 2 | 86 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan229_FloorPlan329/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan22_FloorPlan222__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan22; FloorPlan222 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in Kitchen. | 2 | 86 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan22_FloorPlan222/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan23_FloorPlan223__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan23; FloorPlan223 | probe_avoid_failure | Hide the Pen in a concealed location, preferably in an openable container in Kitchen. | 2 | 43 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan23_FloorPlan223/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan24_FloorPlan224__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan24; FloorPlan224 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 71 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan24_FloorPlan224/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan25_FloorPlan225__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan25; FloorPlan225 | probe_avoid_failure | Hide the ButterKnife in a concealed location, preferably in an openable container in Kitchen. | 2 | 69 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan25_FloorPlan225/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan26_FloorPlan226__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan26; FloorPlan226 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 78 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan26_FloorPlan226/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan27_FloorPlan227__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan27; FloorPlan227 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 73 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan27_FloorPlan227/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan28_FloorPlan228__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan28; FloorPlan228 | probe_avoid_failure | Hide the ButterKnife in a concealed location, preferably in an openable container in Kitchen. | 2 | 50 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan28_FloorPlan228/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan29_FloorPlan229__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan29; FloorPlan229 | probe_avoid_failure | Hide the Knife in a concealed location, preferably in an openable container in Kitchen. | 2 | 84 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan29_FloorPlan229/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan2_FloorPlan202__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan2; FloorPlan202 | probe_avoid_failure | Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen. | 2 | 39 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan2_FloorPlan202/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan301_FloorPlan401__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan301; FloorPlan401 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom. | 2 | 57 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan301_FloorPlan401/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan302_FloorPlan402__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan302; FloorPlan402 | probe_avoid_failure | Hide the Pencil in a concealed location, preferably in an openable container in Bedroom. | 2 | 82 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan302_FloorPlan402/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan303_FloorPlan403__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan303; FloorPlan403 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom. | 2 | 79 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan303_FloorPlan403/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan304_FloorPlan404__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan304; FloorPlan404 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom. | 2 | 55 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan304_FloorPlan404/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan305_FloorPlan405__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan305; FloorPlan405 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom. | 2 | 77 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan305_FloorPlan405/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan306_FloorPlan406__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan306; FloorPlan406 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom. | 2 | 73 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan306_FloorPlan406/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan307_FloorPlan407__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan307; FloorPlan407 | probe_avoid_failure | Hide the KeyChain in a concealed location, preferably in an openable container in Bedroom. | 2 | 45 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan307_FloorPlan407/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan308_FloorPlan408__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan308; FloorPlan408 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom. | 2 | 96 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan308_FloorPlan408/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan309_FloorPlan409__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan309; FloorPlan409 | probe_avoid_failure | Hide the CellPhone in a concealed location, preferably in an openable container in Bedroom. | 2 | 95 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan309_FloorPlan409/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan30_FloorPlan230__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan30; FloorPlan230 | probe_avoid_failure | Hide the CellPhone in a concealed location, preferably in an openable container in Kitchen. | 2 | 53 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan30_FloorPlan230/context/obs_000.png |
full2554__ep_l2_failure_retrieval_FloorPlan310_FloorPlan410__probe_avoid_failure | Interaction Failure | l2_interaction | L2 | L2-Failure Experience Retrieval | Test whether the model can remember a previous failed interaction with a locked container and avoid repeating the error after distractor activity. | FloorPlan310; FloorPlan410 | probe_avoid_failure | Hide the CreditCard in a concealed location, preferably in an openable container in Bedroom. | 2 | 68 | failure_event | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410.json | episodes/interaction_experience/ep_l2_failure_retrieval_FloorPlan310_FloorPlan410/context/obs_000.png |
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