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| license: other | |
| tags: | |
| - robotics | |
| - urdf | |
| - retargeting | |
| # robokit assets | |
| Robot descriptions and datasets for robokit. They live in the | |
| Hugging Face dataset [`openrobokit/robokit`](https://huggingface.co/datasets/openrobokit/robokit). | |
| ## Layout | |
| ``` | |
| robots/ | |
| robot_description/ # URDFs + meshes: arms/ end_effectors/ humanoids/ assembly/ | |
| robot_mj_description/ # MJCFs + meshes | |
| collision_spheres/ # per-robot collision-sphere YAMLs | |
| contact_points/ # per-hand contact-point JSONs | |
| self_collision/ contact_avoid_points/ | |
| datasets/ # one lowercase folder per source | |
| omomo/ # clips, metadata, objects/ | |
| parahome/ # seq/, smplx_seq/, objects/ | |
| dexycb/ # poses, contacts, object models | |
| ... | |
| calibration/ | |
| ``` | |
| Robot files are type-major: one robot's URDF, collision spheres, and contact points live under | |
| different top-level `robots/` subdirs keyed by the same robot name. | |
| Each dataset keeps its motions and object meshes together under `datasets/<name>/`. | |
| MANO/SMPL-X body models are not included; download them from their official sites. | |
| ## Consuming | |
| robokit reads assets through `robokit.assets`. Each named asset is a small module that exposes | |
| static path symbols or access functions. Requested assets are cached under `~/.robokit/hf_cache/` | |
| and exposed at `~/.robokit/assets/<pinned-commit>/`; the | |
| symbols are then ready-to-use `Path`s: | |
| ```python | |
| from robokit.assets.robots.humanoids import unitree_g1 | |
| from robokit.assets.datasets import omomo | |
| unitree_g1.URDF_PATH # a Path | |
| unitree_g1.COLLISION_SPHERE_PATH | |
| omomo.clip_path("sub3_largebox_003") | |
| omomo.mesh_path("largebox") | |
| ``` | |
| For a path that is not known statically, `fetch(patterns)` downloads a subtree and returns the | |
| asset root: `fetch(["datasets/sfu/**"]) / "datasets/sfu/0005/x.npz"`. | |
| RoboKit pins the dataset commit in `src/robokit/assets/__init__.py`; runtime does not follow `main`. | |
| ## Authoring | |
| The dataset is a plain git repo whose binary assets are stored with **git-LFS**, so install | |
| `git-lfs` (`git lfs install`) before cloning or pushing. `robokit.assets.checkout()` clones it into | |
| `~/.robokit/hf_repo` and symlinks `<cwd>/robokit_assets` to it, so `robokit_assets/` is a normal git checkout: | |
| ```shell | |
| cd robokit_assets && git add -A && git commit -m "add <asset>" && git push | |
| ``` | |
| Or clone it directly with `git clone https://huggingface.co/datasets/openrobokit/robokit`. | |
| Every mesh/texture (`.obj .glb .stl .dae .png .npz ...`) is LFS-tracked via `.gitattributes`. When | |
| adding a new binary extension, run `git lfs track "*.<ext>"` first so it is not committed as a raw blob. | |
| Keep the type-major layout above. To expose the new asset as a static symbol, add a module under | |
| `src/robokit/assets/robots/` or `src/robokit/assets/datasets/`, and update RoboKit's pinned revision. | |
| Assets are under their own licenses. See [license files and outstanding gaps](LICENSES.md). | |