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| license: cc-by-4.0 | |
| task_categories: | |
| - robotics | |
| tags: | |
| - HuMeGo | |
| - humanoid | |
| - unitree-g1 | |
| - memory | |
| - loco-manipulation | |
| - benchmark | |
| pretty_name: HuMeGo-Sim-TestScenes | |
| # HuMeGo-Sim TestScenes | |
| Part of **HuMeGo**, the humanoid memory benchmark of *Memory before Goal: Role of Pre-History Memory for Humanoid Loco-Manipulation* | |
| ([arXiv](https://arxiv.org/abs/2610.31166) · [GitHub](https://github.com/crystalccy1/MemoryBeforeGoal) · [project page](https://memory-before-goal.github.io) · [all HuMeGo datasets](https://huggingface.co/collections/ChenyuanC/humego-6ada5cbea74d4cc678c91c68)). | |
| Test scenes for the six simulated HuMeGo tasks. Each task folder holds **90 scenes**: 30 per randomization level | |
| (L0: visual and distractor randomization; L1: plus lighting; L2: plus spatial perturbation) and 30 per answer. | |
| Test seeds are disjoint from the training demonstrations and were accepted by the same scripted expert as the training data. | |
| | Folder | Scenes | Training data | | |
| |---|---|---| | |
| | `FlashPad/` | 90 | [HuMeGo-Sim-FlashPad](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-FlashPad) | | |
| | `HideMug/` | 90 | [HuMeGo-Sim-HideMug](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-HideMug) | | |
| | `ShellGame/` | 90 | [HuMeGo-Sim-ShellGame](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-ShellGame) | | |
| | `LitLamp/` | 90 | [HuMeGo-Sim-LitLamp](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-LitLamp) | | |
| | `BlinkPad/` | 90 | [HuMeGo-Sim-BlinkPad](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-BlinkPad) | | |
| | `TouchPad/` | 90 | [HuMeGo-Sim-TouchPad](https://huggingface.co/datasets/ChenyuanC/HuMeGo-Sim-TouchPad) | | |
| Each folder is in LeRobot v2.1 layout with one frame per episode: the initial robot state of the scene. The scene itself is in | |
| `environment_config` of `meta/episodes.jsonl`: task id, scene seed, answer, randomization level and the domain-randomization state | |
| for the [SIMPLE](https://github.com/physical-superintelligence-lab/SIMPLE) simulator. `usd_path` values are relative to the SIMPLE | |
| repository root. TouchPad stores its scene under the `bp2t` key (answer = `blink_pad`, level = `touch-L0/L1/L2`) and adds | |
| `start_frames/`, a rendering of each scene's initial state for reference. A trial succeeds when the robot places the object on | |
| (or, in TouchPad, touches) the pad given by the answer. | |
| ## License | |
| Released under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). | |
| ## Citation | |
| ```bibtex | |
| @misc{chen2026memorybeforegoal, | |
| title={Memory before Goal: Role of Pre-History Memory for Humanoid Loco-Manipulation}, | |
| author={Chenyuan Chen and Ran Ding and Lechen Zhang and Zewen He and Yoshihiko Nakamura}, | |
| year={2026}, | |
| eprint={2610.31166}, | |
| archivePrefix={arXiv}, | |
| primaryClass={cs.RO}, | |
| url={https://arxiv.org/abs/2610.31166}, | |
| } | |
| ``` | |